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#1
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#2
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I'm going out on a limb on this one, but I remember it was also true with certain weird classes of mobs that were KOS to all - such as sand giants, cyclops, I *think* griffins were also a part of this, etc. It wasn't the case with bears, wolves, guards, etc... | |||
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#3
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select count(sp2.id) from npc_types npt left join spawnentry spt on (spt.npcid=npt.id) left join spawn2 sp2 on (sp2.spawngroupid=spt.spawngroupid) where sp2.zone = 'oasis' and spt.chance > '0' and npt.name like '%sand_giant%' | ||||
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#4
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Where is the sweet info regarding things like racial hide found? It doesn't make sense that racial hide doesn't work versus undead, when rogue hide does. I don't remember from live because I never used hide back then.
Just wanna see what other harmful changes are going to be implemented way late game here =/ | ||
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#5
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Unfortunately not everything that worked a certain way or another is logged :/.
But I know my dark elf hide would hide me from players (occasionally, more like rarely) whereas the rogue version worked very consistently and at a certain point let them sneak around vs some of the mobs in plane of hate. | ||
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#6
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#8
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Now... why is it that dragon aoe's like Quarm's go through walls on EQ Mac but Vox/Naggy breaths are blocked by them here?
I remember getting feared by Vox in Kunark pre 52 cap from down the ramp unless I was way OOR. | ||
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#9
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Quarm is a funny example since we bone melted/ignite bones/chill bones our first dozen kills of him so that his AOEs would hit significantly less people due to smaller hitbox/walls. I haven't played EQMac, but I remember people thinking his AOEs were unavoidable until we fought him as a skeleton. Maybe this had to do with the shrinking of the hitbox? People who got feared from Vox down the ramp were generally behind the door boulder, I think? Kinda drunk and forumquesting. | |||
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#10
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__________________
I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.
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