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#1
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This thing had the silliest graphic ever
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#2
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its a good item, yes, but its not THAT good. I'd be amazed if it sold for more than 150k. Its only useful for: leveling caster alts or for solo downtime.
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#3
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Quote:
Only tradeable custom graphic helm in the game and any class can wear it. | |||
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#5
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This was at least 125k on my server and we had raid rotations set-up. No telling how much it will cost here.
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#6
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I was on live today. This was selling for 200 plat.
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#7
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Plus doesn't it drop with every single Zlandicar kill?
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#8
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Warlord's Crown
MAGIC ITEM NO TRADE Slot: HEAD AC: 30 STR: +4 DEX: +3 STA: +7 HP: +35 SV DISEASE: +4 WT: 9.0 Size: SMALL Class: WAR Race: ALL Slot 1, Type 7 (General: Group Cowl of Mortality MAGIC ITEM LORE ITEM Slot: HEAD AC: 16 STA: +9 AGI: +12 HP: +50 SV DISEASE: +15 Haste: +36% WT: 0.1 Size: MEDIUM Class: ALL Race: ALL Malevolent Crown MAGIC ITEM NO TRADE Slot: HEAD AC: 25 DEX: +6 INT: +6 HP: +30 SV DISEASE: +3 SV MAGIC: +3 WT: 5.0 Size: SMALL Class: SHD Race: HUM ERU DEF TRL OGR GNM IKS FRG I don't really see what's so great about this item. Was reading the alla page to see if I'd missed something and I found: Quote:
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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Last edited by Splorf22; 02-10-2013 at 09:26 PM..
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#9
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Quote:
Look at the stats, it's not so much the 36% haste, as much as the amount of HP that a raid pulling monk gets from it. Also, you have to keep in mind that during live no guild in any server went into Velious with the gear that guilds in P99 have accumulated. Forget about having 120+ toons with BIS , even having 5 donal's chests was uncommon. About AoW, since we'll be following the classic version of charmed giants, if guilds WANT to kill him on day one, they probably will ~ Charmed giants, with enormous amount of cleric epics plus 150 toons to throw at him (If you want to go with the Kerafyrm strategy) // If you want to play it hardcore, a single round of max flurry attacks will kill any max buffed Kunark BiS geared defensive activated warrior atm, but anything less than max hits and the warrior can withstand 2 rounds (I had a similar discussion with Dreads a few months ago, I think we got down to a 200-300 hp difference, like 7.2k hp inc dmg on a 7k hp tank, something like that)
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Lorraine Solamnus
Knight of Mithaniel ~=< Hated, Adored ; But never ignored >=~ | |||
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#10
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I never played in Velious on Live so this flurry thing is new to me. It seems the mob gets an extra round of attacks? So in principle 4*2*1154 = 9250 damage roughly? The question then being how much defensive reduces it; I'd guess to less than 7200 though. But that's assuming all hits land and land for max which is pretty conservative. But I don't know the exact mechanics. I'd guess that a TMO ogre should be pushing 5400hp and close to the AC cap. Of course thats a far cry from 6500hp with Aegolism and over the ac cap, but still. I would think it should be doable.
Anyway you can see from my post that back in live the uberguilds were attempting these encounters with gear/levels a lot closer to BDA than TMO.
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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