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#1
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Quote:
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#2
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I really dislike the Nexus, but that may be because I come from a Zek server, and it was the introduction of "safezones", the beginning of the end of PvP. Maybe /shout, /ooc and /auction could be disabled there to prevent it from becoming the new auction zone, and people would move the auction zone to GFay where it rightfully belongs :P
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#3
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More likely it would become shadowhaven.
Gfay is difficult because there's no evil vendors or bank.
__________________
Kruall - Troll Shaman
Ferok - Dwarf Warrior | ||
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#6
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Call me crazy, but I actually liked Luclin after they nerfed modrods (the best thing in the history of the game, Project M notwithstanding) and fixed itemization.
The Bazaar (without automation implementation, of course) is better than EC since there is a bank and arena (voluntary PvP!) in the zone. Paladins, Casters and Druids are brought back to life from Velious. The only huge powergap in Luclin is warriors over the other tanks. High Mob AC, Horses, Focus Effects, AAs, and new spells levels out casters. Druids (and to a lesser extent, shamans) get mini-cheal. Paladins gets rampage tank for life status. Half the classes gaining viability in the raid scene is a good thing in my eyes. Luclin doesn't make other expansions obsolete. You're at no real disadvantage by exping in classic/kunark/velious relative to Luclin (outside of Paludal). Velious raid gear holds up in Luclin more so than any other expansion progression. The Nexus doesn't shrink the world like PoK does. You're still waiting up to 30 minutes to use the Spires and the Nexus and they don't bring you everywhere. Unless you were in RoV or play EQMac, no one experienced Inner Acrylia or the Grimling War on live. Ssra Temple is an excellent raid zone. Umbral Plains is one of my favorite highend grouping zones. There's a ton of zones that won't be utilized much (Tenebrous, Mons Letalis, Scarlet Desert, Twilight Sea) but that's true to every expansion. The graphics suck, Vex Thal blows, and Space cats are space cats, but the rest of the expansion is very good. | ||
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#7
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Luclin was the beginning of the end, but I think that was due to some of the weaker parts of it than the expansion as a whole. Items in Luclin really weren't that better than Velious, so I don't get where that argument comes from.
Luclin had some really great zones/mobs/items, and part of the storyline was good. Sanctus Seru was an amazing zone, and the storyline between Katta and Seru was interesting. Ssra Temple, The Deep, Acrylia Caverns, and maybe Akheva all had their moments as well. Also, focuses were really necessary and helped balance casters... even if they were poorly implemented. | ||
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#8
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I'd also like to avoid Nexus being the new EC, if it was introduced even just as a zone to get across continents. Maybe make it a "void" like zone.. you can't speak, can't do anything but utilize the porter pads. AFK Long enough and you're ported back to wence you came!
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#10
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I think AA's are great BUT they would all have to be retuned. I think if they are to ever be included a new list of AA's per class should be designed from the ground up so that it would better suit pre-luclin content.
So probably a ton of design work and development >_< | ||
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