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Old 10-01-2012, 11:54 AM
Thulack Thulack is offline
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Quote:
Originally Posted by Picked [You must be logged in to view images. Log in or Register.]
He is asking why are we doing things "just like live" why don't we use some of the things that made EQ easier and less painful for all instead of going down the wire tit for tat like Live did.

I'm guessing he wants the luxuries of maps, compass', target rings and things like that which made EQ much easier to navigate and less of a health risk.

Not that I agree with him, just trying to clarify for the chap. Personally I like not having those things. And here is why. When I zone into Emerald Jungle trying to get to Old Seb or CoM I am just a little terrified. As a rogue do I stealth all the way there and waist 2 hours of my day? Or do I evil kinevil it and run and try my best to avoid aggro? The prospect of getting lost with aggro on me.

This to me makes the game more fun. A lot more dangerous for sure, but in the end...more fun. The impending danger at every turn is what made EQ it's classic and beautiful self. Dungeon crawls are not dungeon crawls unless there is a strong possibility you might die and have to do one hell of a CR. That exp bar is made precious by these things.

Just the other day I was in Solb and someone didn't want to do BnB because they didn't want to die and CR. There is risk with the game without all these "fluff tools" you speak of. The zones you are in you become more familiar with. You know them inside and out because you don't have those maps.
You mean time is made precious by these things. Lossing xp doesnt bother me as much as wasting an hour or 2 trying to get get corpse back if no one is around. Makes some people choose easier camps or classes to play instead of what they really want to play. Personally i'm tired of bitching about things though so i just play. If i die somewhere and can't get my corpse i log off for a day or 2 and play on live or do something else til i get the urge to log back on and get corpse.
  #2  
Old 10-01-2012, 11:41 AM
Noudess Noudess is offline
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Completely agree with Picked. It's why I am here.
  #3  
Old 10-01-2012, 11:51 AM
Growlers Growlers is offline
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Right on picked! I love the danger
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  #4  
Old 10-01-2012, 12:19 PM
PizzaHutDelivers PizzaHutDelivers is offline
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Id rather have classic content than a classic UI. People already use crazy ass UIs that show mana as well as xp. I see no difference between in-game maps and alt tabbing to eq atlas. Compass vs spamming sense heading? Hardly game changing. Things such as PoK, crazy buffs, mercs, AAs, new models are the reasons most people come here instead of live. Not because spell slot saves are too convenient. Some things Live did post Velious were a good thing. Just because its "not classic" doesn't means its bad. I promise you only a handful of people would enjoy medding with the book in face. Let's concentrate on major bugs, balancing, and content instead of taking away the few convinces we have left.
  #5  
Old 10-01-2012, 12:20 PM
Everlove Everlove is offline
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/agree Picked. I love having to recall from memory all the things I spent so much time learning back in the day. If things were "dumbed down" a bit to make it more convenient I'd be afraid the people like myself that are playing partially for the nostalgia would lose lots of interest. Corpse runs and memorizing routes through zones was never tons of fun, but it's part of what makes this game the best ever made. imo anyway.
  #6  
Old 10-01-2012, 12:22 PM
PizzaHutDelivers PizzaHutDelivers is offline
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Well in that case I guess we should throttle our pings to 300+ to simulate 56k modems. Also I would like to go back to middle school, live with my mom, and have no job or financial responsibilities. Oh wait, aside from the middle school part I am sure some of you still live with mother and have no job or financial responsibilities lol
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Old 10-01-2012, 01:42 PM
fadetree fadetree is offline
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I bet most of us could buy and sell you AND your mom.
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  #8  
Old 10-01-2012, 02:08 PM
Everlove Everlove is offline
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People that enjoy a challenge are usually good at life. People that like things made easier to suit them... usually suck at it.
  #9  
Old 10-01-2012, 03:35 PM
Picked Picked is offline
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Quote:
Originally Posted by Everlove [You must be logged in to view images. Log in or Register.]
People that enjoy a challenge are usually good at life. People that like things made easier to suit them... usually suck at it.
This made me laugh. It's probably not 100% true, but it does have some merit.

Quote:
Originally Posted by PizzaHutDelivers [You must be logged in to view images. Log in or Register.]
Well in that case I guess we should throttle our pings to 300+ to simulate 56k modems. Also I would like to go back to middle school, live with my mom, and have no job or financial responsibilities. Oh wait, aside from the middle school part I am sure some of you still live with mother and have no job or financial responsibilities lol
I find it funny when people bring this up. Seeing as how your connection speed doesn't really have anything to do with the game once you are logged in. Sure latency is lowered but it's not like a DSL or cable modem is going to make that cistern asp any easier to kill. It's still going to have the same hps, and do the same damage isn't it?
  #10  
Old 10-01-2012, 03:38 PM
PizzaHutDelivers PizzaHutDelivers is offline
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Quote:
Originally Posted by Picked [You must be logged in to view images. Log in or Register.]
This made me laugh. It's probably not 100% true, but it does have some merit.



I find it funny when people bring this up. Seeing as how your connection speed doesn't really have anything to do with the game once you are logged in. Sure latency is lowered but it's not like a DSL or cable modem is going to make that cistern asp any easier to kill. It's still going to have the same hps, and do the same damage isn't it?
ya that compass plays a huge roll in killing asps. also spell slot saves increase the killing time /sarcasm.
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