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  #11  
Old 05-28-2010, 01:42 PM
lumin lumin is offline
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Originally Posted by YendorLootmonkey [You must be logged in to view images. Log in or Register.]
P1999 is full of minmaxers who, knowing what's what this time around, want to try to maximize their XP/loot with mininum effort/risk. Which means after like level 6, the population is unevenly distributed across all the zones, with the heaviest concentrations in Crushbone, Unrest, Oasis, Sol A/B, and UGuk/LGuk, probably until individual spawns are camped. Hell, even in Crushbone last night, you have high levels that should have graduated and moved onto other zones coming back to pull half the zone to twinks/alts to powerlevel them (legitimate groups be damned!) because of the ZEM there.

Moving the heavy concentration of people out of these zones begins with us. No one is going to move out there individually with an unpopulated zone. Start suggesting these other places to the groups your join up with when you start getting about one pull every 3 minutes. God knows there's enough druids in the game, have the one or two that are probably in your group port you over to the Karanas and take advantage of all the spawns you can pull in Runnyeye. Or wherever. It's gotta be better than the ZEM from Unrest restricted to camping the same 3 spawns every 18 minutes or whatever because it's camped all to hell.
Hey, don't tell everyone that. I was in Befallen last night and I had the whole place to myself. There wasn't another living soul around - literally [You must be logged in to view images. Log in or Register.]
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  #12  
Old 05-29-2010, 07:31 AM
Phil Phil is offline
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As a dwarf rogue I can attest that Unrest was unquestionably the best exp for me from level 15-25.

Making the trip anywhere else would be worth the effort only if I knew I could get a group right away. If not? It would be better to wait around unrest until a spot opened up. Even though there were a few cases (mainly when you're in the high teens trying to camp the first floor) where mob spawns seemed to be a serious issue, it just wasn't worth making a trip to try and exp anywhere else.

Some classes / untwinks don't have the luxury of wandering over to some zone and maybe soloing dark blues for a while until they find a group. That's why on a low pop server people flock to certain zones.

The only zones I've felt right actively "searching" for a group in are Crushbone, Unrest, mistmoore, Uguk, and Lguk. Traveling anywhere else hoping to get a group is a huge waste of time. Runnyeye is completely out of the question
  #13  
Old 05-29-2010, 11:56 AM
YendorLootmonkey YendorLootmonkey is offline
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Quote:
Originally Posted by Phil [You must be logged in to view images. Log in or Register.]
The only zones I've felt right actively "searching" for a group in are Crushbone, Unrest, mistmoore, Uguk, and Lguk. Traveling anywhere else hoping to get a group is a huge waste of time. Runnyeye is completely out of the question
Only because everyone continues to think this way, so the overcrowding of a few select zones continues and everyone misses out on much more efficient XP.
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  #14  
Old 05-29-2010, 01:28 PM
Dantes Dantes is offline
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Yeah you can always go to those other zones and start your own group. Bored people who are fed up with crowds will come join you.
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  #15  
Old 05-29-2010, 01:47 PM
Gorgetrapper Gorgetrapper is offline
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Quote:
Originally Posted by YendorLootmonkey [You must be logged in to view images. Log in or Register.]
Only because everyone continues to think this way, so the overcrowding of a few select zones continues and everyone misses out on much more efficient XP.
I'd rather sit and wait for a group in unrest than go somewhere like Oasis where there is no ZEM.
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Originally Posted by Rogean View Post
WOW GUYS THATS A HARD CONCEPT BUT NO I'M TOO FUCKING SELFISH AND NEEDY AND I NEED TO FIND A WAY AROUND THE RULES TO MAKE MYSELF FEEL BETTER

Seriously, every time I see a fucking thread like this OH MYGOD THEY HAD 14 PEOPLE ITS OUR MOB LOL OURS OURS OURS YESSS I just want to fucking deathtouch the entire guild and despawn the mob.
  #16  
Old 05-30-2010, 03:15 PM
kai4785 kai4785 is offline
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This was the same problem on Live back in '99. I remember very clearly that Runnyeye was always empty, besides a few groups of level 8-12 halflings killing some of the goblins right at the top. Unrest was always over populated as well. I think the problem is all about travel time. It takes time to find a group no matter what zone you're in. And that time isn't much different if you're trying to put together a group for another zone. But the time it takes to get your entire group to the new zone can be very long. I typically only have around 30-90 minutes each time I sit down to play. Traveling and/or waiting for other group members to travel for 30 minutes is too much. I'd rather pick off a few light blues while I sit in the same zone and wait for a group.

Since this is classic, we can't ask for #zone, but that would be the only thing that would resolve this problem. It's here to stay, because you're playing on a "Classic" server, and this was a "feature" the original game designers built into the game. I don't think they intended it as torture, but I think that's what it turned into [You must be logged in to view images. Log in or Register.]

P.S. What's ZEM stand for? It's new to me.
Last edited by kai4785; 05-30-2010 at 03:17 PM..
  #17  
Old 05-30-2010, 03:23 PM
Kennebec Kennebec is offline
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Quote:
Originally Posted by kai4785 [You must be logged in to view images. Log in or Register.]
P.S. What's ZEM stand for? It's new to me.
Zone Experience Modifier. Some dungeons have XP bonus.
  #18  
Old 05-30-2010, 05:58 PM
Soft Soft is offline
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Quote:
Originally Posted by Cronoclops [You must be logged in to view images. Log in or Register.]
Two groups claim every named and every mob in the house other then the general? Is that how its supposed to work here?
re-read definitions of camps posted on the forums, and camp the named spawns you want /thread
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