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  #11  
Old 09-18-2012, 01:53 AM
Samrothstein Samrothstein is offline
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Go higher when invis pull is fixed?
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  #12  
Old 09-18-2012, 05:43 AM
Arkanjil Arkanjil is offline
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Quote:
Originally Posted by Samrothstein [You must be logged in to view images. Log in or Register.]
Go higher when invis pull is fixed?
This. Once the invis pull gets fixed and people actually have to clear the camp, it will raise the price on it since you won't likely see many duos/trios of fungi king.
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  #13  
Old 09-18-2012, 06:18 AM
Cippofra Cippofra is offline
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Velious is going to double the population. A lot of people that got bored and quit will come back. Once youve reached max level grinding through the levels is pretty pointless. Fungi tunic remains the beat twink item in the game throughout velious. Combine this with the fact that 50-100k is a trivial amount to a very large portion of this server, i see a lot of people that bought theirs for 45k selling for twice as much when demand inevitably skyrockets. This happened on live too. Fungis at least retained their value up to luclin. Probably increased several timea
  #14  
Old 09-18-2012, 10:21 AM
godbox godbox is offline
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live had 5k populations on servers not 500?
  #15  
Old 09-18-2012, 12:17 PM
Picked Picked is offline
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When I first started playing 4 months ago or so it was unusual to see one for sell. Now I see 3 and 4 people auctioning them in /ooc at all times, even with the price drop.

Personally for 45k the fungi is an item I would just keep. As it's pretty much useful on every character you will ever start unless it's a pure caster. You will always have a use for it. I would love to have one just to minimize my sitting between mobs. But I don't have the 45k to spend on it after buying gear for my Rogue.

But I'm sure the people selling them are mostly people who have more than 1 already.
Last edited by Picked; 09-18-2012 at 12:20 PM..
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