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#11
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Quote:
Quote:
"If you have no competition in the zone, you are more than welcome to hold as many as you like. The moment another party wants to claim a camp and you are "farming" multiple, you must decide which camp you want and forfeit the ones someone else is interested in. We still expect players to use the courtesy camp check before zerging a room. If there is a full spawn of mobs in a camp room up I think that would be considered not camped." | ||||
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#12
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Quote:
This is all well and good and how it should be, but if the person intruding on a camp does not ask for CC, and the original camper comes back to find him there waiting, whoever lands FTE will win the loot. A situation like this just happened and the GM ruled in favor of the intruder, despite attempts by the original camper to maintain claim on that camp and only that camp. | |||
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Last edited by Manticmuse; 09-03-2012 at 02:34 PM..
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#13
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Last edited by Tecmos Deception; 09-03-2012 at 07:41 PM..
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#14
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hey seargant you should probably also take off anon if you're in the middle of a dump like droga. then people never come looking to 'steal' your camp in the first place
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Last edited by xarzzardorn; 09-03-2012 at 10:56 PM..
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#15
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#16
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If you aren't at a specific camp when someone or a group comes to it, you lose your camp. If you wanted it that bad you would have stayed put, going LD or what not aside. TLDR - Don't play like an asshat and show respect to other people when you are trying to claim multiple camps.
__________________
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#17
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<----- young lawyer
I think it really can be easily summed up with the "where your group resides is your camp" part of the quote. The word "spawned" was just used as part of the example, not as an indication that if you walk into a room with no mobs up, you can't claim that camp even if there is no one else there. | ||
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#18
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Quote:
Quote:
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#20
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Server rules: http://www.project1999.org/forums/showthread.php?t=1057
Camps, defined: http://www.project1999.org/forums/showthread.php?t=2653 Appropriate quotation: (note that I already put this in my original post; everything you ever needed was there) "If you have no competition in the zone, you are more than welcome to hold as many as you like. The moment another party wants to claim a camp and you are "farming" multiple, you must decide which camp you want and forfeit the ones someone else is interested in. We still expect players to use the courtesy camp check before zerging a room. If there is a full spawn of mobs in a camp room up I think that would be considered not camped." This means that the party that was keeping multiple camps cleared is the one that decides what camp they want (once someone asks them to share), and the newcomers get the supposedly lesser-desirable camp(s). Which is completely logical. | ||
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