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  #1  
Old 08-22-2012, 12:46 PM
Houdiny Houdiny is offline
Kobold


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Quote:
Originally Posted by square [You must be logged in to view images. Log in or Register.]
I already pointed out why you're a tool in the WoW thread so I'll just add some small stuff here.

No, you're just a troll who got all butt hurt when someone started telling the truth about your beloved WoW


What is different in EQ than that, except that you don't hand in quests at the same rate? You still go around soloing/duoing/grinding. Its the same thing in the long run. Keep in mind, most games use the path to the max level almost like a tutorial to learn your class, hence getting spells throughout the levels, you know, like EQ.

The difference is interaction. People generally solo through these quests and miss the entire concept of an MMO. It basically becomes a single player RPG until they hit raid level.

There still is consequences and "reputation" on many other MMOs. I however, play video games for fun, I don't sit there sweating like a shook nerd wondering if someone will be mad at me. Its a damn game. You prefer to be the internet police, and generally people like you are compensating. Just saiyan.

Another troll attempt...so sad. I just prefer my MMO's to be more like MMO's. Sorry if this disappoints you.

How is farming the main room of unrest hard? Mobs spawn, you kill them. Rinse repeat. You keep admitting to having limited experiences, yet keep insisting on making comparisons. You also say things instantly becomes trivial once you've done something in MMO's, yet the other thread you keep saying how difficult EQ is. Oh boy...this guy...
Don't ever recall saying EQ was hard. In fact I said EQ was pretty easy. Once again you fail to read posts. Another annoying trait of the elusive troll. Now go back into your mom's basement and fire up the Atari
  #2  
Old 08-22-2012, 01:06 PM
Dirtnap Dirtnap is offline
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The funniest part about this thread, and the wow thread, is that half the people can't accept people have different opinions. "This is fact because I said it's fact!"

It will help many of you out exponentially in life to realize that people will have different opinions than you, and that's OK. Different opinions help you to form your own opinion, unless you're an arrogant prick.
  #3  
Old 08-24-2012, 08:36 PM
Buefurd Buefurd is offline
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Quote:
Originally Posted by Dirtnap [You must be logged in to view images. Log in or Register.]
The funniest part about this thread, and the wow thread, is that half the people can't accept people have different opinions. "This is fact because I said it's fact!"

It will help many of you out exponentially in life to realize that people will have different opinions than you, and that's OK. Different opinions help you to form your own opinion, unless you're an arrogant prick.
QFT

..square...lol
  #4  
Old 08-22-2012, 01:20 PM
Dirtnap Dirtnap is offline
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Originally Posted by square [You must be logged in to view images. Log in or Register.]
Baiting in multiple topics isn't helping your point.

My opinion is that cars in 2016 will all suck, and cars from 1988 are better. I have no facts or experience with 2016 cars, however I'm right. Please don't call me out on this because I am very sensitive, thanks.
I am just offering my opinion on the matter of both threads. There are two opinions clashing in discussion, both have valid points, but only one opinion is blatantly telling the other its wrong.

Please, you don't have to play a game to have experience with it. You can watch any raid, from any game, on youtube. That is all the experience you need to form an opinion on a game.
  #5  
Old 08-22-2012, 03:57 PM
Houdiny Houdiny is offline
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Join Date: Jul 2012
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Quote:
Originally Posted by square [You must be logged in to view images. Log in or Register.]
Calling "troll" is basically waving a white flag in defeat. I can requote all of your posts and prove this quote of yours right here untrue if you'd like. (wow thread)

I don't think I came across as "butt hurt" as you say. You came into a POSITIVE thread and starting spewing hate for a game, and making comparisons to EQ, for what reason? Obviously to start a debate of some sort, or maybe you're the one trolling? Hmm...you also never respond to the points I make, you only try to play sensitive guy and insult me.
Let's be honest here. I read the thread entirely. When I seen someone comment that WoW raiding was much more complex than EQ I chimed in. Because the person that said that obviously didn't play EQ long enough to see it evolve, much the same way WoW did. And when I provided timeline facts that the two are simply incomparable thats when you started taking jabs, calling my posts stupid and me idiotic. You are the one who started to get personal.

This was the first post I made on that entire thread. And you took it as a personal attack against WoW and that I was a hater.

"Disagree with this. When WoW released it was pretty cut and dry just like EQ was. It wasn't like WoW released with all kinds of awesome raid content. I remember getting to max level and not having much to do when it released.

As I stated before...a lot of this WoW talk is due to the progression of MMO based games, not so much WoW in itself. EQ started getting some pretty tricky and sick raids along the way also. Doesn't mean it was necessarily better at any certain point in time.

I remember playing Anarchy Online which I do believe released before WoW. Had a ton of cool features. Links, item mods, etc. It was basically a flop of a game. Lot of those features later found their way into EQ and WoW.

Just because you seen it first in WoW doesn't mean it was the first to pioneer something.
"

No where in there did I say anything bad about WoW. Get over yourself. I'm done feeding the troll. You had like 8 total posts before all this started so you are obviously newer to project 99 then me or just a troll stirring up controversy.
  #6  
Old 08-22-2012, 04:05 PM
bluntfang bluntfang is offline
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Quote:
Originally Posted by Houdiny [You must be logged in to view images. Log in or Register.]
When I seen someone comment that WoW raiding was much more complex than EQ I chimed in.
The whole point is that you don't know how complex WoW raiding is due to not experiencing it, thus your opinion is invalid.
  #7  
Old 08-22-2012, 04:42 PM
Houdiny Houdiny is offline
Kobold


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Quote:
Originally Posted by square [You must be logged in to view images. Log in or Register.]
Go back and check the thread, you are exaggerating, which you do a lot. You chimed in starting the EQ vs WoW debate, and you have no experience with WoW raiding. You may have EQ experience, but how can you compare it to something you DON'T have experience with? That's my problem with your posts
And thank you! You just proved my ENTIRE POINT. The reason you and I even disagree on this is because of what tops said. Neither tops nor you have sufficient EQ raiding experience to back up your talk that WoW raiding is indeed tougher and more complex than EQ. All you guys have is experience much like me with WoW. Minimal AT BEST.
  #8  
Old 08-21-2012, 04:23 PM
Kualtek Kualtek is offline
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I believe the thing to understand here is that what everyone defines as an 'appropriate' timesink will vary from person to person, within a range. Too convenient and it won't feel like an accomplishment, too time consuming and it will feel like the game is artificially increasing the time required to complete something. All MMO developers are going to consider this when creating their games. It's impossible for them to create content as fast as their players will be able to consume it if they don't consider actual time to completion.

Your perspective on how timesink affects you is directly related to how much time you have to devote to the game. Blizzard looked at EQ1 and saw it's success, but knew that if they curtailed some of the timesink, their playerbase would increase dramatically. It's not the only reason they are successful, but it helps retain players in the long run who don't have a lot of time to play.

If Blizzard failed at a part of the timesink, it's that their timesink is completely game mechanics based, instead of part of the world. In EQ, rare mobs are not always available, which is a realistic assumption to consider. It also takes time and is dangerous to travel to some areas. In WoW, it's much easier to find every corner of the world that is interesting and complete the content, so they have developed systems like the 'badges' that you collect for doing instanced dungeons. This makes the game easier to play in small chunks, but loses a great deal of the immersion into the game.
  #9  
Old 08-21-2012, 04:27 PM
lawll lawll is offline
Sarnak

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Quote:
Originally Posted by Kualtek [You must be logged in to view images. Log in or Register.]
I believe the thing to understand here is that what everyone defines as an 'appropriate' timesink will vary from person to person, within a range. Too convenient and it won't feel like an accomplishment, too time consuming and it will feel like the game is artificially increasing the time required to complete something. All MMO developers are going to consider this when creating their games. It's impossible for them to create content as fast as their players will be able to consume it if they don't consider actual time to completion.

Your perspective on how timesink affects you is directly related to how much time you have to devote to the game. Blizzard looked at EQ1 and saw it's success, but knew that if they curtailed some of the timesink, their playerbase would increase dramatically. It's not the only reason they are successful, but it helps retain players in the long run who don't have a lot of time to play.

If Blizzard failed at a part of the timesink, it's that their timesink is completely game mechanics based, instead of part of the world. In EQ, rare mobs are not always available, which is a realistic assumption to consider. It also takes time and is dangerous to travel to some areas. In WoW, it's much easier to find every corner of the world that is interesting and complete the content, so they have developed systems like the 'badges' that you collect for doing instanced dungeons. This makes the game easier to play in small chunks, but loses a great deal of the immersion into the game.
Who really wants to put 6-8 hours a day into a mmo to even feel like you did anything. That's why interest in EQ game model died out and everyone is copying what blizzard is doing.
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  #10  
Old 08-21-2012, 05:47 PM
bluejam bluejam is offline
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Quote:
Originally Posted by lawll [You must be logged in to view images. Log in or Register.]
Who really wants to put 6-8 hours a day into a mmo to even feel like you did anything. That's why interest in EQ game model died out and everyone is copying what blizzard is doing.
this.

comparing any noteworthy real life achievement with gaining more pixels is just lol.
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