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  #11  
Old 06-23-2012, 01:17 PM
Lazortag Lazortag is offline
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Tiggles is very obviously trolling. Obviously there are good players outside of TMO, after all, I'm not in TMO.
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  #12  
Old 06-23-2012, 01:29 PM
Tiggles Tiggles is offline
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Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
Tiggles is very obviously trolling. Obviously there are good players outside of TMO, after all, I'm not in TMO.
Just you wait Once IB quits again after BDA folds then when Winter comes again they will group with Divinity and the cycle starts all over.
  #13  
Old 06-23-2012, 01:40 PM
Tiggles Tiggles is offline
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Quote:
Originally Posted by Rasah [You must be logged in to view images. Log in or Register.]
So if I understand this correctly from your point of view, if you want a raid mob, either join TMO, or find another server. Did I get that right? Might save some people some time.
You got that right.
  #14  
Old 06-23-2012, 02:03 PM
nilbog nilbog is offline
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One huge difference that I've witnessed on p99 compared to my eqlive server experience is the massive amounts of players per raiding guild.

On classic live, I'm not sure if it was the inter-guild conflicts, lack of enough loot to go around, or generally wanting to compete, but there were never guilds this large.


Why so large, raid guilds?


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  #15  
Old 06-23-2012, 02:07 PM
Pillow Armadillo Pillow Armadillo is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
One huge difference that I've witnessed on p99 compared to my eqlive server experience is the massive amounts of players per raiding guild.

On classic live, I'm not sure if it was the inter-guild conflicts, lack of enough loot to go around, or generally wanting to compete, but there were never guilds this large.


Why so large, raid guilds?
Is it possible to code an upper limit to guild size? Say, 60 players? It'd be a hard pill to swallow, but could feasible with a guild management window. Just my opinion, but there's one suggestion on the table if there the development team is weighing in here.
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  #16  
Old 06-23-2012, 02:11 PM
Tiggles Tiggles is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
One huge difference that I've witnessed on p99 compared to my eqlive server experience is the massive amounts of players per raiding guild.

On classic live, I'm not sure if it was the inter-guild conflicts, lack of enough loot to go around, or generally wanting to compete, but there were never guilds this large.


Why so large, raid guilds?


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hard code a 50member max on guilds.

That would fix every problem.

We could have guild alliances and Treachery and stuff!
  #17  
Old 06-23-2012, 02:14 PM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
One huge difference that I've witnessed on p99 compared to my eqlive server experience is the massive amounts of players per raiding guild.

On classic live, I'm not sure if it was the inter-guild conflicts, lack of enough loot to go around, or generally wanting to compete, but there were never guilds this large.


Why so large, raid guilds?

You seriously don't know why?
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It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #18  
Old 06-23-2012, 02:19 PM
Tanthallas Tanthallas is offline
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Quote:
Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
You seriously don't know why?
We are horrible players who want to avoid real competition
  #19  
Old 06-23-2012, 02:25 PM
Tiggles Tiggles is offline
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This is an adult non rnf conversation please exit
  #20  
Old 06-23-2012, 02:30 PM
Tanthallas Tanthallas is offline
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What do you think nilbog implied? Did you think he just likes cake?
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