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  #11  
Old 05-14-2012, 04:40 PM
nilbog nilbog is offline
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Quote:
Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
It seems (as of this post) that cycle was repeatable if you killed doldigun. If he got away there is a timer.
This is correct. The way I have it set up now is working great, but I was unsure of how long the delay should be. It's arbitrarily set to 30 minutes at the moment.
Last edited by nilbog; 05-14-2012 at 04:43 PM..
  #12  
Old 05-14-2012, 04:43 PM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
This is correct. The way I have it set up now is working great, but I was unsure of how long the delay should be. It's arbitrarily set to 30 minutes at the moment.
It was definitely an hour or more...trying to find confirmation but I failed it before and it was super annoying
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It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #13  
Old 05-14-2012, 04:43 PM
azeth azeth is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
This is correct. The way I have it set up now is working great, but I was unsure of how long the delay should be. It's arbitrarily set to 30 minutes at the moment.
http://eqbeastiary.allakhazam.com/search.html?id=10974

"There are 2 of these. The first one spawns when you say "The Dain shall be slain for the peace we must obtain." and is green to a 65. Aggro him with anything and he depops and 2 giants spawn. The second spawns after the final boss (You will know him because you cant land anything on him).THis one is 60 and is exactly like the last boss. No spells land and such. If you let him go, you cant respawn him for 2 hours. If you kill him, you can instantly respawn the cycle. "
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Yea well you know, 6 years of Velious everything has been killed, only thing left to do is speedrun killing Detoxx guilds.
  #14  
Old 05-14-2012, 04:51 PM
Amargura Amargura is offline
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Guards in the arena before going up the ramp saw stealth for sure, been a rogue for way too long and they got me some times....

unfortunately i cannot say which ones =( (not even sure if there were different or always the same fuckers)
  #15  
Old 05-14-2012, 04:54 PM
Baxter Baxter is offline
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Heres a post from Allas in 2001, second post down, saying that arena giants see through invis and sneak/hide.

http://everquest.allakhazam.com/db/q...tml?quest=1090
  #16  
Old 05-14-2012, 04:58 PM
maximum maximum is offline
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3. From what I remember during Live, a 60 Rogue could sneak through the entire East-to-West between zones (see http://www.steveprutz.com/eq/kael.htm). But, I remember conning everything in between to be safe. I seem to recall (near WL zone) that there was a quasi-named giant near a throne. This mob might have had dogs around him that saw Hide.

One could DEFINITELY NOT sneak inside the Arena. See map legend (evidence) here: http://www.steveprutz.com/eq/images/...kel_doccus.jpg

Edit: my experience comes from Velious + Luclin era.
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Last edited by maximum; 05-15-2012 at 06:19 PM.. Reason: edit
  #17  
Old 05-14-2012, 05:06 PM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by azeth [You must be logged in to view images. Log in or Register.]
http://eqbeastiary.allakhazam.com/search.html?id=10974

"There are 2 of these. The first one spawns when you say "The Dain shall be slain for the peace we must obtain." and is green to a 65. Aggro him with anything and he depops and 2 giants spawn. The second spawns after the final boss (You will know him because you cant land anything on him).THis one is 60 and is exactly like the last boss. No spells land and such. If you let him go, you cant respawn him for 2 hours. If you kill him, you can instantly respawn the cycle. "

http://sigils.net/topic/1100/Kael-Dr...1th-3-00pm-est


At 3pm est, we'll start meeting at the Wakening Land zone. I'm hoping everyone who's signed up and attending will be there at that time so we can get 30 mintues to organize thereafter. After groups are organized we'll head inside the manor. There are some giants spawned outside the manor, so hopefully we'll either have someone lvl 60 pull or a FD puller to pull these giants. Once we're in and we've killed the giants, I'll stand on the throne and say the lines "The Dain must be slain for the peace we must obtain" and this dwarf named Doldigun will spawn. I'll attack him, and two giants will then roughly spawn. After they do, we must kill the giant named Grondon First and save the 2nd last for last. Then the cycle of giants continue with just 1 giant at a time. Each time the giant's lvl will increase until the lvl 55 and lvl 60 giant. After the lvl 60 giant is killed, he'll shout something across the zone and Doldigun will respawn and try to run away. HE MUST BE ROOTED OR SNARED AT ALL COSTS otherwise the cycle is broken for an hour or 2 and we're literally screwed
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It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #18  
Old 05-14-2012, 05:17 PM
achtung achtung is offline
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I'm donating $10 every time you make one of these "questions to help me code velious" posts.
Ok maybe not EVERY time
but a few times for sure!
  #19  
Old 05-14-2012, 05:25 PM
formallydickman formallydickman is offline
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<3 gogo community!
  #20  
Old 05-14-2012, 05:37 PM
Munyo Munyo is offline
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The previous posts have all of the correct information. The redo time on the plate event for the 9th ring quest was 2 hours on a fail. The giants at the beginning of the keep to King Tormax saw invis, just up the ramp. The ones at the VERY beginning of the arena did too.
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