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#11
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![]() what if what we enjoyed about classic eq was grouping? sure red99 is ez mode with a solo class, i mean you can pretty much find a whole zone to yourself. if classic eq is soloing your way to 50 then raiding then yes this server offers YOUR classic experience. if you are more of a grouper who likes to try dungeons or play a group oriented class you will not get the classic experience. if you are looking for wars between two to three huge guilds you will not get your classic experience.
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Last edited by SamwiseRed; 05-08-2012 at 10:50 AM..
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#12
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![]() Perhaps rather than an across the board exp boost, some sort of large group bonus can be made, or hot zones in areas that basically require a group. Maybe an exp modifier to melees that makes them beneficial to group since the modifier is shared with group. Dunno, just throwing ideas out there. Not everyone wants to play a Druid or Mage.
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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#13
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![]() Harrison saying classic eq too hard for people, plays a solo class. bet if he rolled an untwinked warrior his ass wouldnt make it past 20.
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#14
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![]() I would be 100% for a massive group bonus rather than an across the board ezmode faggotry that's already in place.
Makes more sense, and would promote actual gameplay/socialization which is what makes this game thrive. Experience alone doesn't make a server. | ||
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#15
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![]() Side note, boxing is classic. Boxing would solve this problem.
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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#16
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![]() Quote:
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#17
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![]() agree too. I'd be for removing the "across the board xp bonus" and replaceing it with two things:
1. class xp based penalty applied to the individual only. its warranted because the hybird is more powerful/versitle then say a warrior, but it being shared out discorages grouping and community 2. group bonus increased to compensate for the aformentioned across the board xp bonus. to once again give the non solo classes a leg up by encourageing the solo classes to bring them into their groups by said group bonus. i'd be happy with just #2. we dont have boxing so as to encourage grouping/community. The "xp bonus" should be crafted to go hand and hand with encourageing grouping and community too. Not across the board so the druids level just that much quicker and the warirors level at the same speed (not at all, lfg in town) or (sorta ok by exploiting specters in rivers like we see everyday on red99 now). | ||
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#18
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![]() im one of the few druids who actually prefers grouping than soloing. i guess i am partly to blame for not being able to get a group because most of the grouping was in Unrest and at the time Uprising controlled that zone.
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#19
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![]() Quote:
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#20
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![]() epic emu in beta but will be opening a pvp server one day. so maybe in 2 years well have red99 round 2.
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