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#1
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So what are you changing exactly?
Need less MR to resist? if thats the case, you should also let snare/root last full durations | ||
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#2
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Quote:
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | |||
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#3
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Fix mage bolts going through walls.
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#5
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Quote:
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#6
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Quote:
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#7
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Quote:
http://www.project1999.org/forums/sh...6&postcount=16 It never occurred to me that I needed to test if a bolt would follow the target behind a wall, through multiple doors,etc. I just took it for granted that since the bolt could be blocked by other targets (even the casters pet) then of course it could be blocked by geometry too. I am almost 100 percent certain a bolt in the air would be blocked by geometry but I will double check and post my findings to be sure. Bolts have good mana to damage ratio because they can be blocked by PC's, NPCs, and (I am almost positive) geometry. Right now on this server they are superior to direct damage spells in all ways, includeing not needing LoS to cast on anyone in range. Mages are abuseing this bug currently on the server. But I will double check this and let you know. | |||
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#8
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Are people really still complaining about bolts even after they've been rendered useless with the spell damage reduction, resists, castin anything after a bolt cancels the bolt, tey are much slower than on live, sometimes poof for no reason, can't be stacked, completely worthless in outdoor zones, and so forth? Oh ok then.
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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#9
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hopefully a change to the way SoW / jboots and snares / roots interact also
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#10
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ah shit son, gotta fix that channeling so i cant get a gate off while tanking a whole raid.
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Current Games:
Naw | ||
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