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#1
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tera:
"Penalties for death due to PvP are largely the same as PvE death penalties. No experience is lost and items in TERA do not have a durability mechanic. The character's stamina bottoms out, reducing HP and MP totals, and there is a chance that socketed crystals might be destroyed. This crystal loss may be something we limit to PvE deaths due to the frequency of deaths during PvP." pvp without consequence. sounds rewarding and risky.
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Current Games:
Naw | ||
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#2
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EQ CLASSIC > INSERT RPG HERE
but i will try out D3 a bit. | ||
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#3
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yeah i dont know what they were thinking making an RMT auction house LOL, imo it will really hurt the game. I'm just playing it because i grew up on diablo and diablo 2 when i was a young teenager, good memories.
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#4
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4 players per game, pvp will be like arena. sounds bad. girlyman pvp for sure. maybe ill buy for some single player hardcore good times.
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Current Games:
Naw | ||
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#5
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Quote:
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#6
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Quote:
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Current Games:
Naw | |||
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#7
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diablo series is the kind of game you can login play for 5-10 minutes and still accomplish something, its not meant to be taken that seriously
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#9
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Gloinz... dude... we can't hostile other players in game.
Wtf. | ||
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