Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #11  
Old 04-13-2012, 08:21 AM
kilmoll kilmoll is offline
Scrawny Gnoll


Join Date: Apr 2012
Posts: 21
Default

I do not remember pets living after their owner died on live.
  #12  
Old 04-13-2012, 08:27 AM
Nagash Nagash is offline
Sarnak

Nagash's Avatar

Join Date: Feb 2010
Posts: 478
Default

Some good and some bad:

Mage and necro pets don't auto dual wield past a certain level (29 from the top of my head).

Up to PoP included (at least), a mob would automatically resist when hit by the third wave of a rain spell, not on P99.

Not first hand experience but I believe keys are soulbound (Sebilis, Howling Stones), they weren't in Kunark era which made dying in these places much more painful and made the presence of a evac'er in the group very desirable.
__________________
Quote:
Originally Posted by Harrison View Post
Geometry is a design of the zionist alien agenda to keep the illuminati on top
http://25.media.tumblr.com/ab9521a00...4dqyo1_250.gif
Last edited by Nagash; 04-13-2012 at 08:45 AM..
  #13  
Old 04-13-2012, 09:21 AM
Striiker Striiker is offline
Fire Giant

Striiker's Avatar

Join Date: Mar 2010
Location: USA
Posts: 776
Default

Quote:
Originally Posted by Wudan [You must be logged in to view images. Log in or Register.]
...
Oh and wher is Tangrin? He is not on his island....
Tangrin is in game and hangs out on his island but is often killed for the Enchanter epic drop (so he doesn't last long). I've killed him as has every enchanter you see with an epic. Made us some good monkey burgers..
__________________
-----------------------
Fearstalker - Enchanter
Guild Leader of <Taken>
-----------------------
  #14  
Old 04-13-2012, 09:28 AM
Wudan Wudan is offline
Sarnak

Wudan's Avatar

Join Date: Feb 2011
Posts: 361
Default

Quote:
Originally Posted by Striiker [You must be logged in to view images. Log in or Register.]
Tangrin is in game and hangs out on his island but is often killed for the Enchanter epic drop (so he doesn't last long). I've killed him as has every enchanter you see with an epic. Made us some good monkey burgers..
I see [You must be logged in to view images. Log in or Register.] he was always up on live... we loved to train him and Pendle Dashinger to Cabilis guards, zone it and then watch them fight for 10minutes lol so many HPs
  #15  
Old 04-13-2012, 09:37 AM
Striiker Striiker is offline
Fire Giant

Striiker's Avatar

Join Date: Mar 2010
Location: USA
Posts: 776
Default

Charming was a viable option as a low level enchanter on live. (I did it a lot). With pretty much an identical enchanter on this server (not-twinked etc), charm at low levels was impossible. I gave up and used animations when I had to do some soloing (although I grouped as much as possible).

Can't outrun mobs they way one could on live. Issues with hitbox or something here so they compensate by making the mobs run slightly faster than players..
__________________
-----------------------
Fearstalker - Enchanter
Guild Leader of <Taken>
-----------------------
  #16  
Old 04-13-2012, 09:42 AM
falkun falkun is offline
Planar Protector

falkun's Avatar

Join Date: Sep 2010
Location: Ruins of Old Sebilis
Posts: 2,463
Default

Mobs move the same speed as live, however their hitboxes in straight directions are slightly larger (unsure of reason). Try strafing the next time you are running from something without SoW. You will avoid much more than trying to simply outrun.

Charm aggro does not work like on Live, making bard charm kiting impossible. Sending a pet against a mob within a group of aggro'd mobs will only have the pet and the original mob fight, while the rest of the pack will continue to chase the PC.

NPCs can finish casts on PCs when they go out of LOS, making pulling casters in dungeons much more difficult than on Live.
  #17  
Old 04-13-2012, 10:02 AM
Striiker Striiker is offline
Fire Giant

Striiker's Avatar

Join Date: Mar 2010
Location: USA
Posts: 776
Default

Quote:
Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
Mobs move the same speed as live, however their hitboxes in straight directions are slightly larger (unsure of reason). Try strafing the next time you are running from something without SoW. You will avoid much more than trying to simply outrun.
...
Hmm, This has not been my experience. I used to be able to outrun agro'd mobs like beetles in North Karana and Qeynos etc without strafing etc. Here they will always keep up (as an example). It was also stated by a developer that the mobs run slightly faster than players do here.. The only way to get away from them is to strafe run.
I used to kite beetles in North Karana with my wizard in the early days on live without SOW. It took longer but I could eventually outrun them and nuke. SOW made it much more efficient time-wise. Here, it's impossible. There are other examples but this is sufficient.

Having said all of this, I am quite pleased and impressed with how close the environment is to how live was. The minor differences are easy to ignore and I relive the great days of the past every time I log on to the server. I am always blown away and impressed with what they have done here and I donate monthly (as if I were paying a subscription on live).
__________________
-----------------------
Fearstalker - Enchanter
Guild Leader of <Taken>
-----------------------
  #18  
Old 04-13-2012, 10:08 AM
Messianic Messianic is offline
Planar Protector


Join Date: Jul 2010
Posts: 3,122
Default

Quote:
Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
Mobs move the same speed as live, however their hitboxes in straight directions are slightly larger (unsure of reason). Try strafing the next time you are running from something without SoW. You will avoid much more than trying to simply outrun.

Charm aggro does not work like on Live, making bard charm kiting impossible. Sending a pet against a mob within a group of aggro'd mobs will only have the pet and the original mob fight, while the rest of the pack will continue to chase the PC.

NPCs can finish casts on PCs when they go out of LOS, making pulling casters in dungeons much more difficult than on Live.
Quote:
Originally Posted by Striiker [You must be logged in to view images. Log in or Register.]
I used to kite beetles in North Karana with my wizard in the early days on live without SOW. It took longer but I could eventually outrun them and nuke
This is correct. Beetles actually ran slightly slower than other mobs on live. I know this because I hunted Sand Scarabs almost exclusively because I thought they were easier than other mobs in terms of melee (they're not, but I thought that), and also because I could actually run from them if I needed to.

If you used your fatigue bar strategically by jumping over hills to get more distance, you could actually kite beetles without sow.
__________________
Heat Wave - Wizard
Messianic - Monk
Melchi Zedek - Necro

Quote:
Originally Posted by Dumbledorf View Post
I'll look into getting it changed to The Secret Order of the Silver Rose of Truth and Dragons.
  #19  
Old 04-13-2012, 10:38 AM
Galanteer Galanteer is offline
Kobold


Join Date: Jun 2011
Posts: 185
Default

Charm pets do not return items when you kill em, on live I carried a charm kit (weapons, haste item, negative mr items) to give to a long term pet. Here you just lose everything.

A correlation, you could give mobs things on live without charm -I would seed low level areas with excess gear (rather then giving away). This did have some bad effects on live, some rogues would sneak up to raid mobs (that their guild couldn't kill) and give items to the mob (ie the sword that procs self dispel).

Creatures run to late, making a snarer obsolete in groups.
  #20  
Old 04-13-2012, 11:44 AM
Galaa Galaa is offline
Kobold


Join Date: Feb 2012
Posts: 166
Default

so in P99 or live, u can give items to mob, and when the mobs get killed the players looting the corpse will loot the items too?

I didnt know that. Something new lol.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:33 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.