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#11
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I do not remember pets living after their owner died on live.
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#12
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Some good and some bad:
Mage and necro pets don't auto dual wield past a certain level (29 from the top of my head). Up to PoP included (at least), a mob would automatically resist when hit by the third wave of a rain spell, not on P99. Not first hand experience but I believe keys are soulbound (Sebilis, Howling Stones), they weren't in Kunark era which made dying in these places much more painful and made the presence of a evac'er in the group very desirable.
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Last edited by Nagash; 04-13-2012 at 08:45 AM..
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#13
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Fearstalker - Enchanter Guild Leader of <Taken> ----------------------- | |||
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#14
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#15
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Charming was a viable option as a low level enchanter on live. (I did it a lot). With pretty much an identical enchanter on this server (not-twinked etc), charm at low levels was impossible. I gave up and used animations when I had to do some soloing (although I grouped as much as possible).
Can't outrun mobs they way one could on live. Issues with hitbox or something here so they compensate by making the mobs run slightly faster than players..
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Fearstalker - Enchanter Guild Leader of <Taken> ----------------------- | ||
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#16
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Mobs move the same speed as live, however their hitboxes in straight directions are slightly larger (unsure of reason). Try strafing the next time you are running from something without SoW. You will avoid much more than trying to simply outrun.
Charm aggro does not work like on Live, making bard charm kiting impossible. Sending a pet against a mob within a group of aggro'd mobs will only have the pet and the original mob fight, while the rest of the pack will continue to chase the PC. NPCs can finish casts on PCs when they go out of LOS, making pulling casters in dungeons much more difficult than on Live.
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#17
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I used to kite beetles in North Karana with my wizard in the early days on live without SOW. It took longer but I could eventually outrun them and nuke. SOW made it much more efficient time-wise. Here, it's impossible. There are other examples but this is sufficient. Having said all of this, I am quite pleased and impressed with how close the environment is to how live was. The minor differences are easy to ignore and I relive the great days of the past every time I log on to the server. I am always blown away and impressed with what they have done here and I donate monthly (as if I were paying a subscription on live).
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Fearstalker - Enchanter Guild Leader of <Taken> ----------------------- | |||
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#18
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If you used your fatigue bar strategically by jumping over hills to get more distance, you could actually kite beetles without sow. | ||||
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#19
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Charm pets do not return items when you kill em, on live I carried a charm kit (weapons, haste item, negative mr items) to give to a long term pet. Here you just lose everything.
A correlation, you could give mobs things on live without charm -I would seed low level areas with excess gear (rather then giving away). This did have some bad effects on live, some rogues would sneak up to raid mobs (that their guild couldn't kill) and give items to the mob (ie the sword that procs self dispel). Creatures run to late, making a snarer obsolete in groups. | ||
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#20
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so in P99 or live, u can give items to mob, and when the mobs get killed the players looting the corpse will loot the items too?
I didnt know that. Something new lol. | ||
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