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#11
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Quote:
People still talking about this in 2003: Quote:
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#12
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dunno i went there on eqmac and there is like 2x the undead in the house. was too crazy for me solo so i left. ill try now that i have a 42 monk.
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#13
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#14
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hmm fireplace room had 3 spawns instead of 1. torklar battlemaster (removed from p99?) definitely agroed thru the floor. hmm i need to get an even con in here to really test tho.
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Current Games:
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Last edited by SamwiseRed; 03-02-2013 at 11:48 AM..
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#15
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#16
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ya thats what i was thinking. i never messed with unrest when i played. i always leveled Oasis > highpass > highkeep. i do remember hearing it was train city but seems like if undead could agro thru walls then trying to get into the house would be hell.
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Current Games:
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#17
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small differences in spawns
fireplace has 3 undead instead of just one [You must be logged in to view images. Log in or Register.] 2 spawns in left room (as you walk into house) instead of just 1 [You must be logged in to view images. Log in or Register.] 2 spawns in right room instead of one (as you walk into house) [You must be logged in to view images. Log in or Register.] there was more roamers as well but not sure how to prove that. probably more differences but i gotta log for a few. i guess ill make a new thread later today if you think these SS are enough evidence to indicate we are missing spawns. edit: anyone know where Torklar Battlemaster used to spawn before he was taken out? No idea where he came from but he def agroed me thru wall, ceiling or floor. [You must be logged in to view images. Log in or Register.]
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Current Games:
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#18
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I spent forever in unrest on live, once during Kunark and once later on a progression server. I remeber Torklar spawned on the first floor. Walk in the front doors, then go down the right hallway around the main room. The last opening on your right is where he could be found, in that little cubby that is empty on p99. Unfortunately my memory of things is clouded by having played the same class in the same zones both in real kunark and in progression kunark, so its hard to comment on # of spawns and agro, but his spawn loc i know for sure.
regarding the agro, when i played the zone was very very popular, usually with one or two groups per area, so during peak hours trains weren't so bad. if you went to the basement you were safe from all trains, unless you trained yourself. you never wanted to go near the walls of the house from the outside, and going in the front door was a surefire way to get killed unless it was camped, (edit: tho again I could have just been paranoid and avoided it after seeing/getting trained once). I remember pulling mobs out the back door, camping the magi room, and camping the basement. training out the 3rd floor balcony also rings a bell, tho not sure where I would have been camping for that i don't think groups would often camp in the first floor, since doing so would mean all trains would hit you, and trains happened a lot. thats why the magi room and the backyard were great pull spots because other trains couldn't get you. also I wasn't a puller again i could comment on spawns that i remember being there that p99 doesn't have, but i'm probably thinking of the progression server and not the real kunark era. for example I remember lavastorm being the revamped layout/graphics over the version we have on p99, which is for sure the way it should be. | ||
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Last edited by Handull; 03-02-2013 at 01:31 PM..
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#19
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ah that location makes sense then i guess i just agroed him when running by.i really need to bring a lvl 20 character here to really test the agro radius. maybe lower.
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Current Games:
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#20
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How aggro should be determined in zones: Outside Flagged zone -- No terrain/wall protection Outside City Flagged Zone -- No terrain/wall protection Outside Dungeon Flagged Zone -- All terrain/wall protection Inside Flagged Zone -- All terrain/wall protection Inside City Flagged Zone -- All terrain/wall protection Inside Dungeon Flagged Zone -- All terrain/wall protection I think that is all of them? | |||
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