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  #1  
Old 01-12-2012, 09:09 PM
Hear_My_Sermon Hear_My_Sermon is offline
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Originally Posted by Darwoth [You must be logged in to view images. Log in or Register.]
nuke damage resists are fine between 115 - 130 in cold or fire i get a good number of partials as it was in beta, and at 150 you are mitigating a large portion of the damage with partials being the norm. the retards clamoring about getting fulls at x level of resistance either have not tested them, are biased or are ignorant to how the resistance formula for this server works, higher partial mitigation combined with small chance to hit for full regardless of resistance level.

the only thing that isnt working properly vs how it was tested 2 months ago is numerous necro and shaman dots having no icon and whirl + bard stun being bugged and stunlocking someone even after it wears off.
this is completely false, still eat full at 200+ fr and rarely (if ever?) mitigate past 50%
  #2  
Old 01-12-2012, 10:46 PM
Darwoth Darwoth is offline
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Originally Posted by Hear_My_Sermon [You must be logged in to view images. Log in or Register.]
this is completely false, still eat full at 200+ fr and rarely (if ever?) mitigate past 50%
you are not supposed to mitigate more than 50%, 200 resistance a partial is nearly every cast and a partial mitigated on average 50 - 60%, if your saying it is still doing so then things are working properly.

on live at 220+ you did not mitigate more than 50 - 60% on average either.
  #3  
Old 01-14-2012, 10:36 AM
Smedy Smedy is offline
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Did a lot of testing in beta with null, the resists are fine unless they have been modified since then.

You need 150+ fr/cr to start seeing a big chance in the partials, this design is good cause it will work for us in kunark as well while still making casters viable.

One thing i think was a mistake however is the fact that nukes only get a 20% reduction in pvp while i think they should get a 34%.

Discuss
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Old 01-14-2012, 08:10 AM
Bockscar Bockscar is offline
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Quote:
Originally Posted by Kringe [You must be logged in to view images. Log in or Register.]
I concur and have posted/addressed this many times.... Still being rooted right off with 156mr myself.... (Call it a fluke, or whatever but its happened quite a few times)...

As chuck said... ALL other resists are still off, getting anyting other than MR at the moment is pointless.
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Old 01-12-2012, 09:27 PM
Lazortag Lazortag is offline
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MR seems okay from what I can tell. In a recent fight when I had ~150 MR I resisted every root that was cast on me (out of 15-20 roots I'd say). FR/CR seem useless at the moment. Is it possible to fully resist a nuke currently?
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  #6  
Old 01-12-2012, 09:33 PM
kprobe kprobe is offline
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This was about the same feedback I had post-beta. The resist system went waaay to far the other way after the resist patch.

MR is the only really useful resist atm, cr/fr do not generate enough partials. PR/DR can be useful if you do not carry cure stacks since dots have a higher chance of being resisted.

As a pvp server we should expect some level of reasonable balance in the magic system, otherwise it will be HP/STA stacking itemization.
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  #7  
Old 01-13-2012, 12:29 AM
fiegi fiegi is offline
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whirl was useless spell on live and was never used

heres its an over powered joke
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Old 01-13-2012, 12:36 AM
Hear_My_Sermon Hear_My_Sermon is offline
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Whirl was great at a point in 1999, it just depends what version you want to put on the server

I think its gr8, basilik stun is op as fuck tho
  #9  
Old 01-13-2012, 12:43 AM
Doors Doors is offline
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Whirl is broken on here.
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  #10  
Old 01-13-2012, 12:50 AM
Hear_My_Sermon Hear_My_Sermon is offline
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Originally Posted by Doors [You must be logged in to view images. Log in or Register.]
Whirl is broken on here.
I agree its definitely too weak atm
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