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  #11  
Old 04-17-2010, 09:38 PM
Heckler Heckler is offline
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Join Date: Mar 2010
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My Warrior was my first character on this server. I was actually quite fine with how it went in terms of gear. If you go to Sol B, ask the throne group if you can loot the 2hs Axe/no drop. It has something like 20 dmg/42 delay with an AOE proc. It's better than the Exec Axe. When picking a group, I'd find one with a Shadow Knight or a Pally in it. Let them tank and I was there simply for the DPS. I'd compare stats and most of the time my stats were actually better. However, like I said, I can't stand playing a tank/melee class.

I'm going Wizard. There was a good debate in another thread about Wiz VS Druid. In classic Druid is basically as good as a Wizard (nukes), but does a lot more (heal/regen/etc). Wiz and Druid can both solo, but a druid can do it better. Like the thread also mentioned, Kunark mobs have high fire resist. The reason I'm saying this is because, Mage/Druid/Necro/Enchanter are better in classic. When Kunark comes out, classes like Wizard and Ranger begin to get good.
  #12  
Old 04-17-2010, 09:45 PM
VincentVolaju VincentVolaju is offline
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Join Date: Feb 2010
Posts: 1,154
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How well does a Wizard solo? How can it, they dont have pets right?
  #13  
Old 04-17-2010, 09:46 PM
Slugs Slugs is offline
Aviak


Join Date: Feb 2010
Posts: 78
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Wizards solo fairly well. Sure, it may be lonely with downtime, but they can do it just fine. No pet, they do get familiars that give added benefits as they level up.
  #14  
Old 04-17-2010, 09:51 PM
Heckler Heckler is offline
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Join Date: Mar 2010
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Wizard: I think at 29, you get an AOE snare. Aggro some monsters, snare them, AOE Nuke them, rinse repeat. You'll need J-boots or a SOW, though.

Mage: send pet, heal pet, if pet is dying, re-cast pet.
  #15  
Old 04-17-2010, 10:11 PM
choklo choklo is offline
Kobold


Join Date: Mar 2010
Location: midwest, USA
Posts: 141
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The mage rocks in classic, but gets progressively weaker from kunark on. It's like the devs realized they overpowered mages and wanted to fix it.
  #16  
Old 04-17-2010, 10:40 PM
VincentVolaju VincentVolaju is offline
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Yeah I just got my Pet and holy crap ... I make a yellow one and send it in and it can kill like 2 white orcs at the same time, its nice =) Thats fine if they dont get stronger in Kunark, by then hopfully Ill have money to twink other characters, maybe a Rogue =D
  #17  
Old 04-17-2010, 11:29 PM
VincentVolaju VincentVolaju is offline
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Join Date: Feb 2010
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Does anyone know of a classic level guide for mage? Im not sure where to go solo at level 10, CB is kinda slow now it feels like.
  #18  
Old 04-18-2010, 12:31 AM
Heckler Heckler is offline
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Join Date: Mar 2010
Posts: 14
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You have a few options. Continue to level in crushbone castle. If you've been collecting CRUSHBONE BELTS, you can turn them into a dwarf in Kaladim for exp. This is good until level 12.

Your other option is Unrest. Go to G fray ---> Butcherblock ----> hog the left wall to reach Dragon's cauldron...follow the water line to reach a tunnel leading to unrest. Unrest is good from 10 - 30. I'd try and reach level 12, though.

Third option is Oasis hunting crocs.

You really should try and reach your newest set of spells first, though. Almost anywhere you go, you'll be on the low end at lvl 10.
  #19  
Old 04-18-2010, 12:37 AM
VincentVolaju VincentVolaju is offline
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I didnt know unrest was so low level, I thought it was like 15+ maybe Ill try that. I have like 24 CB belts but, I thought they were bad exp after level 9
  #20  
Old 04-18-2010, 12:45 AM
Heckler Heckler is offline
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Join Date: Mar 2010
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Belts are bad experience after level 9. If you have 24 that could net you a yellow of experience. At level 10, you'll be stuck at the front of Unrest killing beetles. You have a class that can go places a little earlier than most. A lot of times there will be a high level druid there as well. Druid buffs on a mage pet = [You must be logged in to view images. Log in or Register.] Having said that, try and pick up at least one level 12 pet spell before you leave.
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