![]() |
|
|
|
#1
|
|||
|
the bard is the class that you play until level 20 or so and then give up because it takes too much work.
| ||
|
|
|||
|
#2
|
|||
|
That's what I notice as well Elendae,
Lots of bard twinks running around, they don't last long and then in the mid levels I find almost no bards. | ||
|
|
|||
|
#3
|
|||
|
Again let me get in here and try to clear up a bunch of mush and get to the truth of the matter.
I have played EQ since 99 then WoW, I feel im a very good player, and personable so when I wouldn't get grps with certain classes I began to really think on the matter and here are the results. If you plan to solo alot Druid is gonna be the safest, necro 2nd safe but faster lvling, mage least safe but fastest lvler. Mages are prob the best dps in the game, necro 2nd. Pets summon up very strong in p99, stronger than on live at least thru the mid 20's. If you plan to grp alot you have to think of how grps form, specially on P99. A grp is going to start with a tank a healer and cc. Most peeps that plan to be on for many hours in a row and form grps will chose to go with 2 healers and 2 tanks and 1 cc then dps as the 6th slot. If any one of these 5 members comes with a friend, there most likely will not be a 6th slot available. (Every grp I've had from lvl 30-45 has used this 2+2 + cc formula and stuck with it as peeps are replaced.) I love chanters, and I came to p99 as a chanter, but I couldn't find a grp casue there were soo many bards and chanters at that time 2/20/10. I think alot of peeps that come back for the old glory days go back to chanters because they are the one class that if well played, can make the impossible possible. Bards and chanters are excellent classes, but I feel at the time they are overrepresented on p99. In my grps on p99 we have had many times where a monk or bard is tanking because we can not find a tank for hours, so that is why I posted earlier that the server needs tanks. Palis, SK and wars are tanks, don't listen to the guy who says SK and Pali are not. If most peeps use the 2+2+cc grp mentality that I described, you can see how a tank will give u a much more solid chance of getting a grp than lets say a ranger (dps). A word on Palis. At 39 a pali can heal as well as a druid or shammy at 50, thou he may have a smaller mana pool. With root and lull and LOH, a flexible Pali should be able to find a role in almost any grp, as a puller, main tank, back up heals, root CC and can even solo a bit with a good weapon. | ||
|
|
|||
|
#4
|
||||
|
Quote:
__________________
Mitic<Transatlantic Nihilum> | |||
|
|
||||
|
#5
|
|||
|
Thanks for all the help/advice. I think im going to give the bard a try. Now if anyone had an extra mino axe laying around... i'd be set [You must be logged in to view images. Log in or Register.]
Kisses for all [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] | ||
|
|
|||
|
#6
|
|||
|
Hey all! I recently was pointed in the p1999 direction and and have been very excited to dig in once it's back up. Personally it has probably been best for the server to be down for this time. I am pretty much in finals week for this semester and I know I would have messed some things up!
Though this has given me some time to think about the class I would play on p1999. On live I played a monk and got to enjoy a lot of the pulling game though the velious and luclin era. After that I took some time off and eventually continued to play as my wizard but the game had changed a lot past that. I had a brief return last winter on the Mayong server as a bard. My general feelings on the characters were the following... Monk: One of my favorite all time classes. I could take hits, pull, do damage, lay on the ground? I was good at pulling so that made me desired in groups. Wizard: I enjoyed the utility and the damage I could offer. Though I felt my skill was underused. Bard: I enjoyed the class but the current version of the bard basically makes you a bot. Upon coming to project1999 I have considered the following classes... Monk: That blind human with the sweet moustache might exit the gates of Qeynos once more! Since I am familiar with the class and have enjoyed it... it has to be on the list. Enchanter: I've always thought the class has attracted some talented players with the tricks they can pull. Obviously the buffs make them desired and loved by all. Warrior: Even though the EQ warrior is no rocket science, people always like good warriors. I'm still throwing around potentials though. I considered the shaman a bit because I know the power they can wield with group buffs and debuffs. The bard is still cool but I dunno if the two extremes of the class of me can mesh. Currently on live the /melody makes everything a joke but the absence of it is basically dooming yourself to carpel tunnel! [You must be logged in to view images. Log in or Register.] I'm open to any bits of advice for the server. | ||
|
|
|||
|
#7
|
|||
|
If you like to relax at all while playing don't play a bard, or people will call you bad. It's the one class in the game where you have to be actively playing pretty much 100% of the time. I understand you're playing the game to play(durp de durp) but some people like to watch tv or masturbate(I blame hasbin for being too sexy and causing this) while playing now and again. If so, are bard is not for you.
__________________
Helnam The Dragonslayer
Ilvx Morgana 50 shanter | ||
|
|
|||
|
#8
|
|||
|
How hard is it to play a Warrior/Tank? I mean, is there alot of threat management in EQ that the warrior has to deal with?
Also I heard its kind of pointless to make any Warrior that is NOT a Ogre, because of the stun immunity. Is that true, how much of nerfed Warrior are you if you dont have that stun immune? I was thinking of maybe doing a Halfing or Dwarf Warrior. ps: Sorry for hijacking your thread op, just looked like there were alot of people in here that new what they were talking about lol =P | ||
|
|
|||
|
#9
|
|||
|
Hello everyone, I am also new to the server and very excited to play. That being said, thank for you the information in this thread!
Not only am I new to the server, but I have a few friends that are coming as well, player list includes: Warrior, druid, enchanter, and some others that have not decided yet. Hope to see you all in a few days when the server comes back! | ||
|
|
|||
|
#10
|
|||
|
Well ogres also have by far the best starting stats for a warrior. People can wax on about agi and dex and other lame stuff but ogres have the highest str and stam with zero points in either at creation, so they are best there. Whether the frontal stun is worthwhile or not I dunno, it doesn't apply to casted stuns, only being stunned from melee so I'm not sure it makes that big of a diff. Like troll and barb you also get slam which means you don't have to wait til 55 or whatever when kick starts interrupting as well. Also something to consider.
Good monk and bard pullers are hard to come by until you get to 40+ on this server. I find that most players of either class don't want to pull in most groups and will only do so reluctantly. Paladins nullify this some by being able to lull pull. SK can also FD a really nasty pull 30+. Warrior you are either training your group or dying or maybe both. If you are a good monk puller or good bard puller/cc you will probably have a pretty good chance of regular groups once people get to know you. Keep in mind though that P99 seems to have more monks than every single live server in the history of ever combined. They are everywhere. Almost as bad as druids! That said it hardly hurts to have more than one sexy monk for deeps. They can even tank okay in a pinch. So since I am all over the place rambling here... Recap: SK/Paladin - People will love you. Warrior - People will love you slightly less. Monk - If you pull people will love you and you probably will not have to fellate anyone for a group. Bard - If you don't mind being on your toes and occupied constantly in your group people will love you though you may have to throw in a handjob to get a group slot. Cleric - Easy enough to find groups. Druid - You WILL end up with someone's junk in your mouth if you don't wanna be LFG 24/7. Shaman - Prolly about the same as bards, more popular than druids but people aren't sitting around doing nothing waiting to find a shaman either. Enchanter - P easy to find a group prolly same as a monk in terms of desirability. Mage/Necro - You can bring the deeps. People will love you if you do anything more than just sit there semi-afk telling your pet to attack every other mob. Wizard - A lot of bad wizards who afk for long periods of time abusing the fact that they do need a bit of medding, prolly gonna have a bit tougher time finding groups because of this. Rogue - You will be LFG for a while. Ranger - You will be LFG for a while though since there are like 2 rangers on the whole server you might find groups easily for novelty's sake. This is what I perceived being someone levelling from 1-50 from late feb to late march and grouping for 95% of my exp (as a cleric). I could be wrong in some cases feel free to correct me. Just how my groups seemed to form. | ||
|
|
|||
![]() |
|
|