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#1
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Link? I don't see anything regarding run speed there.
And come on, did you even play classic? If you had a lead on a mob, you could turn and autorun to the zone. They were exactly the same speed as a player. Here, you take maybe ten steps from barely within spell range and they're stomping your ass. They're like AT LEAST 15% faster. | ||
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#2
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Cancel magic is kind of a bad test for this... nullify and annul would be better.
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#3
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I notice you are not casting the "Cancel Magic" but a version of a 1 slot dispell. Cancel Magic did not dispell heat blood at all, just skipped a slot.
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#4
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Cancel magic is known to be a very sucky dispel.
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#5
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Yea, but usually would dispell 1 slot magic stuff. It takes of druid dots, creeping crud the lvl 24 spell. Not sure why a lower level heat blood would not be removed.
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