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#11
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It's probably super easy to program social mobs into the game. I'd love to take a crack at it.
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Last edited by Hangerbaby; 11-17-2011 at 01:06 PM..
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#12
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Not Classic™. Swarm kiting needs to be in at launch. Delay the server til social aggro is functioning correctly.
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#13
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Thats kind of retarded.... Im a little bit depressed atm about this server =/ Thats kind of a big deal.
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#14
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and truth the swarm kiting isnt the big deal tard.
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#16
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Bitch I will burn your house down
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#17
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nvm
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#18
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Yeah sorcerer it sucks, enchanters are basically worthless since there's no need for mez, or pacify.
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#19
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I think theyre trolling you... there are definately social mobs in the game. I was in lower guk earlier and had to FD to break the jail room which had 3 mobs connected.
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#20
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Don't get trolled, mobs are social.
It's a slightly different social than classic though, because people learned how to abuse the old system and bards could solo raid mobs (not working as intended, despite being super freaking cool). It had to do with charm, and faction assist. If I'm not mistaken, the code change was for that reason, so swarm kiting is out, because the extra mobs just chase YOU now instead of gang banging your pet.
__________________
P1999 Blue: Relent Less - 60 Bard ; Red: Shifty - 24 Druid
Formerly: Toomuch Twohandle 65 Ranger on Sullon Zek | ||
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