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  #1  
Old 11-11-2011, 08:02 AM
Kain Kain is offline
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Hey when Lulznemesis plugged on me he was gone in 5 seconds at most. I had time for one bash lol.
  #2  
Old 11-11-2011, 08:09 AM
Lovely Lovely is offline
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Feels a bit fast. It should be around 30 seconds imo!
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exploit - is the code word for they outleveled me and are now outfarming me
  #3  
Old 11-11-2011, 02:17 PM
juicedsixfo juicedsixfo is offline
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Quote:
Originally Posted by Kain [You must be logged in to view images. Log in or Register.]
Hey when Lulznemesis plugged on me he was gone in 5 seconds at most. I had time for one bash lol.
I've ran into Lulznemesis like three times and every time he goes instant fucking /q and he's out in 5 seconds.
  #4  
Old 11-11-2011, 02:21 PM
valithteezee valithteezee is offline
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Quote:
Originally Posted by juicedsixfo [You must be logged in to view images. Log in or Register.]
I've ran into Lulznemesis like three times and every time he goes instant fucking /q and he's out in 5 seconds.
Yes. Devs fix this please. I'm pretty sure that's why the reconnect to the server is so fast but it needs at least a 60 second timer.
  #5  
Old 11-11-2011, 02:32 PM
juicedsixfo juicedsixfo is offline
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As a melee, I understand the need to escape a gank – and making it to the zone line and plugging is one way – but /q shouldn't just be a quicker version of /camp where you can stand up and still take damage.
  #6  
Old 11-11-2011, 08:59 AM
Tamiah2011 Tamiah2011 is offline
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I feel if you unplug you should be left in LD stat for 30 mins, so everyone can rap your arse.
  #7  
Old 11-11-2011, 10:26 AM
Lasher Lasher is offline
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if you plug or /q and you are engaged i think should stay in game for a while, if not engage then should drop in like 30 sec
  #8  
Old 11-11-2011, 11:53 AM
Nuk3Afr1ca Nuk3Afr1ca is offline
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Who gives a rats ass about plugging. I channeled gate with the entire Heresy guild attacking my naked shaman mule in Fear MULTIPLE TIMES. Gating in the middle of fights is way worse than plugging.
  #9  
Old 11-11-2011, 12:01 PM
Vile Vile is offline
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Quote:
Originally Posted by Nuk3Afr1ca [You must be logged in to view images. Log in or Register.]
Who gives a rats ass about plugging. I channeled gate with the entire Heresy guild attacking my naked shaman mule in Fear MULTIPLE TIMES. Gating in the middle of fights is way worse than plugging.
So you're saying the fact that a caster can cast gate and channel it while being attacked, makes it ok for a melee in the same situation you described (where he'd die 100% of the time), should be able to /q and not die, just because a caster can channel and get their gate off?

We're not talking about your basic plugging at a zoneline here, if you watch the video, this melee /q out in the open, fought back as LD status for a few seconds, then poofed.
  #10  
Old 11-11-2011, 02:08 PM
Harrison Harrison is offline
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Quote:
Originally Posted by Nuk3Afr1ca [You must be logged in to view images. Log in or Register.]
Who gives a rats ass about plugging. I channeled gate with the entire Heresy guild attacking my naked shaman mule in Fear MULTIPLE TIMES. Gating in the middle of fights is way worse than plugging.
Because evidence from shitty vztz code is relevant here, right?

Shut the fuck up.

Plugging is an exploit that needs to be fixed to prevent pussies from dodging fights with no repercussions.
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