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  #1  
Old 11-06-2011, 02:42 PM
Darwoth2 Darwoth2 is offline
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it does do something, frequently it reduces damage by half, and on average by 25% which is exactly how it was. 150 will probably reduce by an average of 35% - 40% with frequent 60% if that is in line with classic as well.
  #2  
Old 11-06-2011, 02:59 PM
Booglie Booglie is offline
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seems high from what i remember, but that doesnt mean its a bad thing.
early kunark when bd gear became popular, it was easy to get enough resists that wizards wouldnt use anything but lures and druids had trouble getting a decent shot in. it sucked for those classes given how easy that gear was to get.
  #3  
Old 11-06-2011, 03:01 PM
Cymbal Cymbal is offline
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kinda shocked the devs listened to 1-2 cry babies on here instead of doing what was right
  #4  
Old 11-06-2011, 03:10 PM
Darwoth2 Darwoth2 is offline
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Quote:
Originally Posted by Cymbal [You must be logged in to view images. Log in or Register.]
kinda shocked the devs listened to 1-2 cry babies on here instead of doing what was right
just realized your the guy that thought people hitting for 32 damage 50% of their casts was correct, i shall pay no heed to any further pissing and moaning from your corner of the peanut gallery.
  #5  
Old 11-06-2011, 03:18 PM
Silikten Silikten is offline
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Quote:
Originally Posted by Cymbal [You must be logged in to view images. Log in or Register.]
u are out of ur mind, 124 is excellent for classic if u can get it that high , it should do something
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  #6  
Old 11-06-2011, 03:28 PM
Bazia Bazia is offline
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Yeah DRU needed a power boost it was too gimped lmao
  #7  
Old 11-06-2011, 03:36 PM
Darwoth2 Darwoth2 is offline
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Quote:
Originally Posted by Bazia [You must be logged in to view images. Log in or Register.]
Yeah DRU needed a power boost it was too gimped lmao
since your time in the beta has consisted of getting shit on by my alt while waiting for your monk to be auto levelled the weight of any contribution to the discussion you have to offer is less than that of a fart coming out of my asshole.
  #8  
Old 11-06-2011, 03:39 PM
Smedy Smedy is offline
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Ya'll gotta see the big picture here, sure casters will rape ass in the beginning, they will however balance and event out in the late game. Eventually with kunark + velious melees will be stronger, yet casters will be useful with this system.

Better then before, cause it was looking like casters sucked at 50 with semi-geared melees..
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  #9  
Old 11-06-2011, 03:41 PM
Bazia Bazia is offline
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Quote:
Originally Posted by Darwoth2 [You must be logged in to view images. Log in or Register.]
since your time in the beta has consisted of getting shit on by my alt while waiting for your monk to be auto levelled the weight of any contribution to the discussion you have to offer is less than that of a fart coming out of my asshole.
Actually I have played alot, never played a monk and have no idea wtf you are talking about.

Good job trolling your class to power though, DRU was way too weak you're right.
  #10  
Old 11-06-2011, 03:50 PM
Nuk3Afr1ca Nuk3Afr1ca is offline
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This current system sounds good if magic resist actually functions more similar to EQ live as indicated. Having 0 full resists and a mitigation based resist system sounds good too. It removes all the bullshit luck from the game and focuses more on reaction time/skill based play. The only question is, how much mitigation is too much or too little.

Personally, I could care less if casters nuke for 5 billion as long as magic resist functions closer to EQ live. Every fight on VZTZ revolved around some idiot spamming root at you 40 times then having to cast pumice on yourself 40 times afterward. It felt more like work than fun.
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