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  #11  
Old 10-28-2011, 06:51 PM
Rogean Rogean is offline
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Quote:
Originally Posted by Palemoon [You must be logged in to view images. Log in or Register.]
I think you mean 40 to 60

Or did you mean 20 to 40?
Fixed.
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  #12  
Old 10-28-2011, 06:52 PM
Zigfreed Zigfreed is offline
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Seems like a good idea/compromise. Nice work.
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  #13  
Old 10-28-2011, 06:54 PM
ChubbyBubbles ChubbyBubbles is offline
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[You must be logged in to view images. Log in or Register.]

Great news!!

Will we also be seeing a change to the con system along with this. Like making all pvp targets con white while out of range players con *orange* or something similar?
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  #14  
Old 10-28-2011, 07:09 PM
SwordNboard SwordNboard is offline
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So does that mean a level 20 could attack down to a level 14 while the 14 could only attack up to 18? Or unless attacked, could he defend? How are those boundaries going to mesh?
  #15  
Old 10-28-2011, 07:13 PM
Palemoon Palemoon is offline
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a lvl 20 could not attack a lvl 14, nor could the 14 attack the lvl 20
  #16  
Old 10-28-2011, 07:16 PM
SwordNboard SwordNboard is offline
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..and by that I'm assuming the 20 couldn't attack a 19? Hard brackets? Or the 20 could only attack down to 16..
  #17  
Old 10-28-2011, 07:38 PM
Crenshinabon Crenshinabon is offline
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Would think level range for a level 23 would be 19 lowest he could attack.
Kind of like what Sword said above me. A level 20 could still only attack a minimum of a level 16.
At level 24 lowest attack range is 20, then at 25 you can still attack a 20 but no longer the level 19s, and 26 can still attack a level 20.

In regards to the cons in pvp.
Having anyone within pvp range con white would be SO great! If they are above your pvp range they con red and below is green.
No need for blue and yellow in pvp con. Let the people not know if someone is an easy kill or not!
Last edited by Crenshinabon; 10-28-2011 at 07:42 PM..
  #18  
Old 10-28-2011, 07:42 PM
Galacticus Galacticus is offline
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Looks good.
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  #19  
Old 10-28-2011, 07:43 PM
Rushmore Rushmore is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Will be patching this in either tonight or tomorrow along with other stuff. Wanted to give a heads up on how it will work. We might be disabling the dynamic system, but implementing the new range scaling.

Levels 1 to 19 will have a 4 level PvP Range.
Levels 20 to 39 will have a 6 level PvP Range.
Levels 40 to 60 will have an 8 level PvP Range.

Combat will be based on the lowest level's range (a level 15 and level 20 won't be able to attack eachother,even though the 20 has a 6 level pvp range, the 15 only has a 4, attack disallowed).
Rogean I know this isn't an issue at the moment. But please think about adding FFA zones. Especially when Kunark drops. 60's not being able to stop 50's from raiding in planes is retarded. Also Dragons like Naggy and Vox shouldn't be limited to level 53. They should be opened to 60 and if possible buffed at that time to make them even harder to kill.

This prevents a lot of nonsense that you won't end up having to deal with.

FFA zones are a must! Please! Your our only hope.
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  #20  
Old 10-28-2011, 07:45 PM
Crenshinabon Crenshinabon is offline
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I would hope that the raid zones and endgame dungeons would be FFA!~
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