![]() |
|
|
|
#1
|
|||
|
that whole losing faction mechanic was only if you killed them in their newb zones or cities i think
__________________
Griefer of Greenie, 1999-2003
PvP Champ, 2003-2005 Senior Vice President, <PvP Champs> 2006-Present | ||
|
|
|||
|
#2
|
||||
|
Quote:
| |||
|
|
||||
|
#3
|
|||
|
i hate people that run to hide behind mommy to save themselves from pvp
i cant tell you how many elfs tried to go up the lift to escape pvp , but i went up with them and fucked them all the way to the bank i will confess tho i pvp 'd in OT on zek for a long time , most people just hugged the pok book , but i bound myself in the outpost , did sarnak braids to buff faction and when i was losing i ran inside many chased and found themselves tanking npcs and i just finished them off and gloated , skill? Definitley not , but then again eq requires none and its just click click win ( or lose ) in lovelys case | ||
|
|
|||
|
#4
|
|||
|
Are we talking about faction as in,
Player A sits near guards, player B attacks player A, guard kills player B because Player A has better faction? If so yes. Also it is very very very classic, on all pvp servers, I think or it may have only been the racial team servers. When you slay a player you would lose faction to that home city. IE if a high elf killed an erudite, they would take a faction hit for erudin. I know for sure this persisted through kunark, me and a buddy had a squabble in lake of ill omen lvling, i killed him and took a erudin faction hit. This was later changed to only taking a faction hit if you kill a player in there home city. IE you kill a wood elf in gfay, kelethin hates you more. This was eventually taken out, however it will make faction useful and meaningful, please consider this. | ||
|
|
|||
|
#5
|
||||
|
Quote:
Again, no idea if it would be doable. But damn would it be awesome! [You must be logged in to view images. Log in or Register.]
__________________
“Smile, breathe, and go slowly.”
![]() | |||
|
|
||||
|
#6
|
||||
|
Quote:
| |||
|
|
||||
|
#7
|
|||
|
everything ive posted has been accurate but for a minor and momentary confusion over a spell for a class i never played that was edited minutes later, try not to chafe my nuts with all that excessive riding captain al'kabor.
| ||
|
|
|||
|
#8
|
||||
|
Quote:
__________________
“Smile, breathe, and go slowly.”
![]() | |||
|
|
||||
|
#9
|
||||
|
Quote:
| |||
|
|
||||
|
#10
|
|||
|
nagafen and vox (the dragons themselves and their giant guards, not the rest of the shit in the dungeons) started as threatening to most combos.
kedge started as threatening to most combos splitpaw was dubious to my human karana druid most but not all mobs in mistmoore was threaten to most an enchanter (at least a high elf) could use their buffs to raise one faction level and get to dubious in all of these places so long as they had not killed anything. i know what i know and that is how it was on the live servers from when i played until i quit, if they dont implement it here whatever however thats how it was and is indeed classic. | ||
|
|
|||
![]() |
|
|