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Old 10-22-2011, 03:37 PM
gloinz gloinz is offline
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that whole losing faction mechanic was only if you killed them in their newb zones or cities i think
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  #2  
Old 10-22-2011, 03:37 PM
Palemoon Palemoon is offline
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Originally Posted by Darwoth [You must be logged in to view images. Log in or Register.]
oh god not the whole let me talk about al kabor when any and everything on it is completely and utterly irrelevant for the given timeframe thing.
Its a lot closer to the truth then "your crystal clear memories" *cough -omg pacify is agroing mobs!- cough* [You must be logged in to view images. Log in or Register.]
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Old 10-22-2011, 02:29 PM
Sprinkle Sprinkle is offline
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i hate people that run to hide behind mommy to save themselves from pvp

i cant tell you how many elfs tried to go up the lift to escape pvp , but i went up with them and fucked them all the way to the bank

i will confess tho

i pvp 'd in OT on zek for a long time , most people just hugged the pok book , but i bound myself in the outpost , did sarnak braids to buff faction and when i was losing i ran inside

many chased and found themselves tanking npcs

and i just finished them off and gloated , skill? Definitley not , but then again eq requires none and its just click click win ( or lose ) in lovelys case
  #4  
Old 10-22-2011, 03:11 PM
Melveny Melveny is offline
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Are we talking about faction as in,

Player A sits near guards, player B attacks player A, guard kills player B because Player A has better faction? If so yes.

Also it is very very very classic, on all pvp servers, I think or it may have only been the racial team servers. When you slay a player you would lose faction to that home city. IE if a high elf killed an erudite, they would take a faction hit for erudin. I know for sure this persisted through kunark, me and a buddy had a squabble in lake of ill omen lvling, i killed him and took a erudin faction hit. This was later changed to only taking a faction hit if you kill a player in there home city. IE you kill a wood elf in gfay, kelethin hates you more. This was eventually taken out, however it will make faction useful and meaningful, please consider this.
  #5  
Old 10-22-2011, 03:17 PM
Softcore PK Softcore PK is offline
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Quote:
Originally Posted by Melveny [You must be logged in to view images. Log in or Register.]
Are we talking about faction as in,

Player A sits near guards, player B attacks player A, guard kills player B because Player A has better faction? If so yes.

Also it is very very very classic, on all pvp servers, I think or it may have only been the racial team servers. When you slay a player you would lose faction to that home city. IE if a high elf killed an erudite, they would take a faction hit for erudin. I know for sure this persisted through kunark, me and a buddy had a squabble in lake of ill omen lvling, i killed him and took a erudin faction hit. This was later changed to only taking a faction hit if you kill a player in there home city. IE you kill a wood elf in gfay, kelethin hates you more. This was eventually taken out, however it will make faction useful and meaningful, please consider this.
Faction hits for cities when killing players in any zone actually sounds like a very good idea. It would go a long way toward decreasing mindless griefing. Would this be possible? Even better would be to base it off of race, class and deity. IE: PKing a gnome necro reduces Ak'Anon guard faction and Dark Reflection faction.

Again, no idea if it would be doable. But damn would it be awesome! [You must be logged in to view images. Log in or Register.]
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Old 10-22-2011, 03:43 PM
VanEyck VanEyck is offline
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Quote:
Originally Posted by Softcore PK [You must be logged in to view images. Log in or Register.]
Faction hits for cities when killing players in any zone actually sounds like a very good idea. It would go a long way toward decreasing mindless griefing. Would this be possible? Even better would be to base it off of race, class and deity. IE: PKing a gnome necro reduces Ak'Anon guard faction and Dark Reflection faction.

Again, no idea if it would be doable. But damn would it be awesome! [You must be logged in to view images. Log in or Register.]
If this were in I would be KOS in every town. And revenge kills or self defense kills would bepenalized.
  #7  
Old 10-22-2011, 03:48 PM
Darwoth Darwoth is offline
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everything ive posted has been accurate but for a minor and momentary confusion over a spell for a class i never played that was edited minutes later, try not to chafe my nuts with all that excessive riding captain al'kabor.
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Old 10-22-2011, 03:49 PM
Softcore PK Softcore PK is offline
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Quote:
Originally Posted by VanEyck [You must be logged in to view images. Log in or Register.]
If this were in I would be KOS in every town. And revenge kills or self defense kills would bepenalized.
Worth it, imo.
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Old 10-22-2011, 07:37 PM
Beastro Beastro is offline
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Quote:
Originally Posted by VanEyck [You must be logged in to view images. Log in or Register.]
If this were in I would be KOS in every town. And revenge kills or self defense kills would bepenalized.
This is half the reason I loved to newb pvp in Neriak. I'd get Nektulos riled up and the run in there and let the newbs play me until the guards started massacring them when they came back to bank.
  #10  
Old 10-22-2011, 07:57 PM
Darwoth Darwoth is offline
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nagafen and vox (the dragons themselves and their giant guards, not the rest of the shit in the dungeons) started as threatening to most combos.

kedge started as threatening to most combos

splitpaw was dubious to my human karana druid

most but not all mobs in mistmoore was threaten to most


an enchanter (at least a high elf) could use their buffs to raise one faction level and get to dubious in all of these places so long as they had not killed anything.


i know what i know and that is how it was on the live servers from when i played until i quit, if they dont implement it here whatever however thats how it was and is indeed classic.
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