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  #11  
Old 10-13-2011, 02:14 AM
mimixownzall mimixownzall is offline
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Quote:
Originally Posted by Galacticus [You must be logged in to view images. Log in or Register.]
Yea, it made casters really powerful, they could run into a room, target you, run out around the corner and start casting a spell without you even knowing where they were. It was quite imbalanced and thats why they changed it, really exploitable.
EQ, as a whole, was imbalanced. That is what made it so awesome. If you want 'balance' then go play WoW where every class has some sort of heal, stun, movement impairing effect, fear, etc.
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What is griefing to you anyway? Getting killed without a white glove to the left cheek and a formal declaration of imminent fisticuffs?
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If you guys hadn't noticed, mimix ownz all, so just give in.
  #12  
Old 10-13-2011, 02:34 AM
tmoneynegro tmoneynegro is offline
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This server is going all the way to velious. Do you expect them to change core game dynamics like line of sight for every expansion? It should be set to whatever the most reasonable one is from the get-go (which isn't 0 LOS).
  #13  
Old 10-13-2011, 10:47 AM
Harrison Harrison is offline
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Actually, they are going to change things(when possible and feasible) to reflect when it was taken away, added, etc. in its timeline. Glaring exploits, bugs, imbalances etc. are excluded.

This is why it's important to nail things down accurately and not listen to retards saying shit like, "pacify never aggros" without proof. (he later edited his post when he was wrong, AGAIN)

Line of sight requirements have changed at LEAST once since release up to later expansions. Figuring out when is the important part.
  #14  
Old 10-13-2011, 11:27 AM
Palemoon Palemoon is offline
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You had griefers go up five flights of stairs in HHK and nuke the group down in the basement goblins. Or Kirban the wiz do the same thing, nukeing groups on the very top ramps in Velks Lab from the zone in.

It was retarded, but thats what it was.

This changed in Luclin. They added a LoS check either to the beginning of the casting or the end of the casting. I want to say ending, because I remember dancing around corners in Velks Lab to break LoS on Kirban's nukes.
  #15  
Old 10-13-2011, 01:55 PM
tmoneynegro tmoneynegro is offline
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Quote:
Originally Posted by Palemoon [You must be logged in to view images. Log in or Register.]
You had griefers go up five flights of stairs in HHK and nuke the group down in the basement goblins. Or Kirban the wiz do the same thing, nukeing groups on the very top ramps in Velks Lab from the zone in.

It was retarded, but thats what it was.

This changed in Luclin. They added a LoS check either to the beginning of the casting or the end of the casting. I want to say ending, because I remember dancing around corners in Velks Lab to break LoS on Kirban's nukes.
When Velious ended on SZ, it had 2 LoS checks, but it also had 0 and 1 LoS check too at different points during the Velious expansion. They changed it several times.

In the patch notes (I went over them all extensively), there is never even a mention of having 0 LoS checks even though it was in game like that for a while. I'm pretty sure having 0 LoS was entirely a mistake for PvP in the first place.
  #16  
Old 10-13-2011, 04:52 PM
mimixownzall mimixownzall is offline
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Originally Posted by tmoneynegro [You must be logged in to view images. Log in or Register.]
When Velious ended on SZ, it had 2 LoS checks, but it also had 0 and 1 LoS check too at different points during the Velious expansion. They changed it several times.

In the patch notes (I went over them all extensively), there is never even a mention of having 0 LoS checks even though it was in game like that for a while. I'm pretty sure having 0 LoS was entirely a mistake for PvP in the first place.
The post I listed as my source has it still active up until 6 months into Velious release.
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What is griefing to you anyway? Getting killed without a white glove to the left cheek and a formal declaration of imminent fisticuffs?
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If you guys hadn't noticed, mimix ownz all, so just give in.
  #17  
Old 10-13-2011, 05:01 PM
mimixownzall mimixownzall is offline
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I don't mind if they did LoS at the beginning of the cast. Should never be 2 LoS checks with all the ways you can lose LoS with hills etc.
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Quote:
Originally Posted by Darwoth View Post
What is griefing to you anyway? Getting killed without a white glove to the left cheek and a formal declaration of imminent fisticuffs?
Quote:
Originally Posted by Ceros View Post
If you guys hadn't noticed, mimix ownz all, so just give in.
  #18  
Old 10-13-2011, 05:29 PM
jilena jilena is offline
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Yeah LoS is gay at the end. Most "fair" would be LoS at beginning, range check w/ bonus at end.

So if you have LoS and can start the cast, if it finishes and they are within range + a little space for fuck ups it lands (to be checked against resists).

Two checks would be retarded and unfair.
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  #19  
Old 10-13-2011, 08:59 PM
Crenshinabon Crenshinabon is offline
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Quote:
Originally Posted by Palemoon [You must be logged in to view images. Log in or Register.]
You had griefers go up five flights of stairs in HHK and nuke the group down in the basement goblins. Or Kirban the wiz do the same thing, nukeing groups on the very top ramps in Velks Lab from the zone in.
I am very guilty of this. As an enchanter I would tash/blind/nuke a floor or two above someone. They had zero chance most the time. I snagged 2 FBSS like this and a few pieces of mithril.
It was way broken mechanic and wouldn't mind if it was not in the game. I know I griefed a few people off RZ like this. When they would rage at me super hard afterwards. Was worth some LoLs but did not help the community. EQ at the time did not need help though. It was boomin. Nobles and bard room always camped. Multiple goblin groups. People killin prisoners. People killing guards. Ahhh, the days.
Last edited by Crenshinabon; 10-13-2011 at 09:02 PM..
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