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View Poll Results: Are you happy with an 8 level pvp range
Yes 75 41.44%
No (Post your suggested level difference) 106 58.56%
Voters: 181. You may not vote on this poll

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  #1  
Old 10-11-2011, 11:18 PM
Darwoth Darwoth is offline
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dont really care about sub 30, after that it should be 8 or no limit.
  #2  
Old 10-11-2011, 11:46 PM
lindz lindz is offline
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Would prefer +/- 4 or 5. Eight level range is totally fine at high end, but before 50 it just feels brutal.
  #3  
Old 10-11-2011, 11:20 PM
Aenor Aenor is offline
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Quote:
Originally Posted by pojab [You must be logged in to view images. Log in or Register.]
just make raid zones no pvp range. problem solved.
[hate,fear,sky,sol b, permafrost, kedge]
Kinda agree.

Edit: Add lguk
Last edited by Aenor; 10-11-2011 at 11:45 PM..
  #4  
Old 10-11-2011, 11:41 PM
Barn Barn is offline
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I would prefer 4-6 at the lower levels. 1 spell level up, I have a chance against someone.
In the 20's or 30's I have more options against an 8 level gap.
Of course, raid zones and solB,LGuk should be wide open.

Thanks!
Moran
  #5  
Old 10-12-2011, 12:44 AM
Xantille Xantille is offline
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Quote:
Originally Posted by pojab [You must be logged in to view images. Log in or Register.]
maybe make it 4 levels until 35 or something, then bump it up.

dynamic pvp deal doesnt make sense. i attack someone 4 levels above me now i can get axe murdered by someone 12 levels above me then when i protect myself i get murdered by someone 20 levels above me???

just make raid zones no pvp range. problem solved.
[hate,fear,sky,sol b, permafrost, kedge]
possibly give like a 20% boost to xp for the 'added difficulty' aka ur ass getting griefed trying to slay polar bears.
this
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  #6  
Old 10-12-2011, 04:14 AM
Prahadigm24 Prahadigm24 is offline
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Voting for +- 6 levels, all the way from 2 to 50. A range of 8 levels was too wide, while I feel 4 or 5 levels would be too close.

The middle = 6 levels = win! [You must be logged in to view images. Log in or Register.]
  #7  
Old 10-12-2011, 12:51 AM
fiegi fiegi is offline
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Quote:
Originally Posted by pojab [You must be logged in to view images. Log in or Register.]
maybe make it 4 levels until 35 or something, then bump it up.

dynamic pvp deal doesnt make sense. i attack someone 4 levels above me now i can get axe murdered by someone 12 levels above me then when i protect myself i get murdered by someone 20 levels above me???

just make raid zones no pvp range. problem solved.
[hate,fear,sky,sol b, permafrost, kedge]
possibly give like a 20% boost to xp for the 'added difficulty' aka ur ass getting griefed trying to slay polar bears.
well said

dynamic system more trouble then its worth
  #8  
Old 10-12-2011, 12:53 PM
Xareth Xareth is offline
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Quote:
Originally Posted by pojab [You must be logged in to view images. Log in or Register.]
dynamic pvp deal doesnt make sense. i attack someone 4 levels above me now i can get axe murdered by someone 12 levels above me then when i protect myself i get murdered by someone 20 levels above me???
I agree. This one kinda looks good on paper, but it's pretty ridiculous in action. If a lvl 34 engages a lvl 26 druid with thorns up, after the first hit a lvl 42 could hit the druid and a lvl 50 could then hit him...


Quote:
Originally Posted by mimixownzall [You must be logged in to view images. Log in or Register.]
+/- 8 is fine. Just make it where you can't lose exp or get coin from people unless they are +/- 4.

(...)

The wide range (8 levels) will be there for group PvP, but +/- 4 for loot/exp loss removes and incentive to pick on people who have little chance of successfully defending themselves.
Sadly, this is exactly what I was going to say. So +1

Another thing I really don't like about the dynamic pvp system is that with the color system you automatically know who can and cannot attack you. If I would see someone that con'd red, but their name was blue then I would run right past them. If there is no way to know, other than knowing the toons approx level, it makes the pvp environment better.
  #9  
Old 10-12-2011, 09:23 PM
Rushmore Rushmore is offline
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Quote:
Originally Posted by pojab [You must be logged in to view images. Log in or Register.]
maybe make it 4 levels until 35 or something, then bump it up.

dynamic pvp deal doesnt make sense. i attack someone 4 levels above me now i can get axe murdered by someone 12 levels above me then when i protect myself i get murdered by someone 20 levels above me???

just make raid zones no pvp range. problem solved.
[hate,fear,sky,sol b, permafrost, kedge]

possibly give like a 20% boost to xp for the 'added difficulty' aka ur ass getting griefed trying to slay polar bears.
this from master pojab will do fine. especially the bold and underlined.
  #10  
Old 10-12-2011, 09:26 PM
vinx vinx is offline
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Quote:
Originally Posted by Rushmore [You must be logged in to view images. Log in or Register.]
this from master pojab will do fine. especially the bold and underlined.
I know there was a time when you could sneak a level 1 in Hate/Fear/Sky
but honestly, do you think they are going to allow that here? they didnt allow level 1's on P99... wish people would stop listing those zones
you could bind in P99 Fear for awhile tho
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