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  #11  
Old 10-10-2011, 04:13 PM
BobSmith BobSmith is offline
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Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Lots of trolling and 1 correct answer.

Yes they are there to AE stun. If the mobs aren't stun locked you die very fast. Stun the pocket of mobs while wizards AE the shit out of it. Bards will pull it all, generally to a zoneline. Cleric will toss heal on bard, bard zones out, cleric DAs and the mobs stack up on top of him. Then enchanters zerg in and AE Stun it and then wizards do their shit.

Atleast thats my understanding of the group.
I don't play a chanter here, but we never used a bard on live. One or more of the wizards would always pull. They'd port out, use jboots, cast shields, and then zone in an train everything to the chanters.

The chanters sit facing a corner spamming stuns. The stun has a small push in the direction the chanter is facing. So by facing a corner, eventually everything gets packed neatly into the corner.

Once the wizards have gathered enough stuff, they AoE it all down. Cleric is there to heal and rez.

Best group was always 2 chanters, 1 cleric, and 3 wizards.
  #12  
Old 10-10-2011, 04:40 PM
Autotune Autotune is offline
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Quote:
Originally Posted by BobSmith [You must be logged in to view images. Log in or Register.]
I don't play a chanter here, but we never used a bard on live. One or more of the wizards would always pull. They'd port out, use jboots, cast shields, and then zone in an train everything to the chanters.

The chanters sit facing a corner spamming stuns. The stun has a small push in the direction the chanter is facing. So by facing a corner, eventually everything gets packed neatly into the corner.

Once the wizards have gathered enough stuff, they AoE it all down. Cleric is there to heal and rez.

Best group was always 2 chanters, 1 cleric, and 3 wizards.
That, sounds like a ton of work.
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  #13  
Old 10-10-2011, 06:19 PM
Mardur Mardur is offline
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It's really not, and it's the best exp in the game. Just high risk and you need people who know wtf they are doing.
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  #14  
Old 10-10-2011, 06:30 PM
Autotune Autotune is offline
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Originally Posted by Mardur [You must be logged in to view images. Log in or Register.]
It's really not, and it's the best exp in the game. Just high risk and you need people who know wtf they are doing.
i meant his version compared to having a bard zone out and have a DA class stack the mobs for the enchanters
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  #15  
Old 10-10-2011, 06:31 PM
Werlop Werlop is offline
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Quote:
Originally Posted by BobSmith [You must be logged in to view images. Log in or Register.]
I don't play a chanter here, but we never used a bard on live. One or more of the wizards would always pull. They'd port out, use jboots, cast shields, and then zone in an train everything to the chanters.

The chanters sit facing a corner spamming stuns. The stun has a small push in the direction the chanter is facing. So by facing a corner, eventually everything gets packed neatly into the corner.

Once the wizards have gathered enough stuff, they AoE it all down. Cleric is there to heal and rez.

Best group was always 2 chanters, 1 cleric, and 3 wizards.
We tried that back in April. The problem is that mobs will not get stunned all at once when the kiter runs by, and by some funky aggro mechanics, the chanters always ended up dying, either from the unstunned mobs running past, or when it took too long to stun the rest and mana issues arose.
With a bard, everything gets rolled up neatly into a bundle so there is no line of mobs running by- just a single mass bundle. Wizards, it seems, have issues doing this with just jboots speed. It was doable, but it took so long that it would have been more efficient to just have a bard do it and risk going lighter on WIZ dps.
Besides, 2 wizards can kill anything you would want to AE and a bard can pull faster. The 3rd wiz is extraneous, really.
  #16  
Old 10-10-2011, 07:33 PM
vageta31 vageta31 is offline
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We just did this exact grouping earlier today. Bard, cleric, enchanter and two wizzies. Bards rounds up mobs and brings to zone, cleric heals him then bard zones. Eventually all the mobs make it to zoneline, cleric DA's and runs forward to bunch mobs tight. Chanter stands in middle and stun locks while wizzies burn down. Apparently it's safer with 2 chanters for the times when mobs resist stun and bash chanter, but it worked ok with only one due to mobs being low enough to not resist often.
  #17  
Old 10-11-2011, 06:07 AM
Zigfreed Zigfreed is offline
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Note that pretty much all of the above advice applies to aeing SF which is apparently all folks do these days due to being scared of frogs that cast ice comet. Real pixelated men and women do this in seb where they have these things called corners..

All the wizards run off, tag things with flux staves, and run back to chanter/cleric and squash stuff nice and tightly into said corner and obliterate them in a few PBae casts. It's definitely a practice makes perfect situation but once you've got it you can pull 93% of seb topside per pull, Except for the times you die in a flash of glory.
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  #18  
Old 10-11-2011, 10:55 AM
BobSmith BobSmith is offline
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Quote:
Originally Posted by Zigfreed [You must be logged in to view images. Log in or Register.]
Note that pretty much all of the above advice applies to aeing SF which is apparently all folks do these days due to being scared of frogs that cast ice comet. Real pixelated men and women do this in seb where they have these things called corners.
I never AE'd SF live. We did Seb mostly. We also did chardok if seb was camped.
  #19  
Old 10-11-2011, 10:57 AM
Mcbard Mcbard is offline
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Why would you AE in an indoor zone that has 25+ in it as opposed to an outdoor zone where there is at most 1 other person soloing near a zoneline somewhere? It just sounds silly.
  #20  
Old 10-11-2011, 10:59 AM
BobSmith BobSmith is offline
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Quote:
Originally Posted by Zigfreed [You must be logged in to view images. Log in or Register.]
Except for the times you die in a flash of glory.
Yeah, that brings back memories.
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