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  #11  
Old 10-05-2011, 03:59 PM
Convict Convict is offline
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i think the rate seems very classic when fighting even con + mobs but i do recall being able to land hits more often on blues, light blues and greens

i have no evidence of course, which is very necessary to make any changes ;/
  #12  
Old 10-05-2011, 04:17 PM
Prahadigm24 Prahadigm24 is offline
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Quote:
Originally Posted by Bockscar [You must be logged in to view images. Log in or Register.]
Eh... haven't really got enough evidence to prove much, but my level 14 ranger can't melee for shit. I'm pretty sure I couldn't solo a low blue mob if I tried. It doesn't seem significantly different from p99, though, and I don't think it's far from how it was back then. Just the hit rate seems kinda low. Pretty sure my ranger does less than 1 DPS on average, no joke. Killing a blue mob (with my cleric healing) routinely takes minutes of just swinging and swinging.
Sounds absolutely classic. Melee damage output WAS horrible until you got really decent weapons.

Btw I guess OP was talking about melee damage in PvP. Melee damage against NPCs should be exactly the same as on P99 and I don't think it requires any beta testing (devs might correct me here)?
  #13  
Old 10-05-2011, 04:50 PM
Gnar Gnar is offline
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Hit rate is terrible, warriors will be totally useless for pvp and even holding aggro in pve groups unless this is resolved before release. I heard for 2 or 3 nights in a row where xant would hit maybe 2-3 times out of 10 swings.
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  #14  
Old 10-05-2011, 05:01 PM
Softcore PK Softcore PK is offline
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Warriors don't seem to be useless on Blue99.
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  #15  
Old 10-05-2011, 05:04 PM
Masq Masq is offline
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i got my ranger to nearly 30 before I stopped playing, and the damage was terrible. I was using 2x Gladius from Unrest rare spawn, hitting for about 14-15, and missing a fuckton.
  #16  
Old 10-05-2011, 05:05 PM
Cwall Cwall is offline
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yesterday i missed like 9 hits in a row on a mob like 20 levels lower than me

what
the
fuck
  #17  
Old 10-05-2011, 05:05 PM
juicedsixfo juicedsixfo is offline
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Quote:
Originally Posted by Gnar [You must be logged in to view images. Log in or Register.]
Hit rate is terrible, warriors will be totally useless for pvp and even holding aggro in pve groups unless this is resolved before release. I heard for 2 or 3 nights in a row where xant would hit maybe 2-3 times out of 10 swings.
pve, related, I have a level 12 warrior with max taunt and he cannot take aggro from anyone. If my bud's equal level SK casts one spell I literally cannot get the aggro back on myself and have to stand there smashing taunt with full hp as I watch his go down
  #18  
Old 10-05-2011, 05:07 PM
Cwall Cwall is offline
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also bash misses all the fucking time how am i supposed to interrupt all these people trying to gate out on me
  #19  
Old 10-05-2011, 05:22 PM
Doors Doors is offline
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I think (but this is pure speculation) that the current melee hit/miss ratio's and damage averages are based off of p99. If this is true, things are scaled down to compensate for how powerful melee are due to Kunark loot/level 60 cap.

This is just my tinfoil hat theory though.
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  #20  
Old 10-05-2011, 05:22 PM
Sprinkle Sprinkle is offline
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just do what everyone does

MAKE A MAGE LUL
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