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  #11  
Old 10-05-2011, 06:10 AM
Cwall Cwall is offline
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you weren't even light blue

either way the more you bitch about this the more it seems like a pvp server isn't for you

don't say you like a good challenge when you make forum posts crying about there being a good challenge
  #12  
Old 10-05-2011, 06:17 AM
JarL JarL is offline
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The fact that you call killing lowbies "PvP" is beyond me and that you downplay the fact that you are 6, 7, or even 8 levels higher than him is laughable. Posts like yours only further illustrate how awful 99% of EQ players are at gaming (as a whole). PvP in EQ is just griefing and that is what the majority of you want to do, any real PvP game that you've played you've probably failed at.

Having said that, I agree with the OP that +/- 8 levels is extreme, but you are looking at it from a 1v1 perspective. Assuming enough people play at launch +/- 8 levels will be just about perfect for open world group PvP that most of us are looking forward to.
Last edited by JarL; 10-05-2011 at 06:20 AM..
  #13  
Old 10-05-2011, 06:26 AM
Cwall Cwall is offline
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Quote:
Originally Posted by JarL [You must be logged in to view images. Log in or Register.]
The fact that you call killing lowbies "PvP" is beyond me and that you downplay the fact that you are 6, 7, or even 8 levels higher than him is laughable. Posts like yours only further illustrate how awful 99% of EQ players are at gaming (as a whole). PvP in EQ is just griefing and that is what the majority of you want to do, any real PvP game that you've played you've probably failed at.

Having said that, I agree with the OP that +/- 8 levels is extreme, but you are looking at it from a 1v1 perspective. Assuming enough people play at launch +/- 8 levels will be just about perfect for open world group PvP that most of us are looking forward to.
not sure if you realize that he lost as a mage to somebody with 60% health/mana, then couldn't kill them when they had 20% health and no mana, and then talked shit about it, followed up by a forum post crying about it
  #14  
Old 10-05-2011, 06:27 AM
JarL JarL is offline
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Who cares, this post is about the +/- 8 dynamic level range. Whatever sweet whisperings that you two do in your off time is between the two of you. Address the point of his post.
  #15  
Old 10-05-2011, 06:59 AM
Tillan Tillan is offline
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I agree with OP. +/- 8 levels is too much unless it's a team based server. +/- 4 for an ffa server should be the way it is.
  #16  
Old 10-05-2011, 07:01 AM
Cwall Cwall is offline
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less pvp is better for a pvp server imo
  #17  
Old 10-05-2011, 08:05 AM
Darwoth Darwoth is offline
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i really hope the developers do not cave and listen to these blue server assholes that will be gone in a month anyway, 8 levels is already tame. sullon had zero, even shitty games like warcraft have no level restriction outside of the level 10 zones, how about pvp enables at level 10 and we have zero level restriction like that instead? stop trying to shit up the server.

i played on RZ until sullon , 4 levels was complete shit for a myriad of reasons.

even if they address the out of range healing issues and so on of the server, nothing is to stop a gaggle of barely out of range players stalking a higher level waiting for them to be low health or coordinating an attack by 3 or 4 players.

the high level has no recourse to protect himself from arising threats in such a system.

you also cant kill annoying jerkoffs that whine about the ruleset attempting to ruin it before it even starts.
Last edited by Darwoth; 10-05-2011 at 08:09 AM..
  #18  
Old 10-05-2011, 08:31 AM
Bockscar Bockscar is offline
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Quote:
even if they address the out of range healing issues and so on of the server, nothing is to stop a gaggle of barely out of range players stalking a higher level waiting for them to be low health or coordinating an attack by 3 or 4 players.
I don't think it should be possible to attack someone higher than your range. There should simply never be a situation where one guy can attack the other but not vice versa. It would be retarded to let people follow someone 9 levels higher and just wait until they get low/oom, but it would be just as retarded to openly invite everyone to grief newbies. Simply make the level range absolute except when the dynamic range system takes effect by healing someone or attacking someone within your own range. That'd solve virtually every conceivable problem.
  #19  
Old 10-05-2011, 08:45 AM
Billbike Billbike is offline
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Quote:
Originally Posted by Tillan [You must be logged in to view images. Log in or Register.]
I agree with OP. +/- 8 levels is too much unless it's a team based server. +/- 4 for an ffa server should be the way it is.
8 level range is proven effective.

Please do not cave to the demands of butt_hurt, shell shocked PvP rookies.

We are only a week or 2 in to beta, the yeast infections will heal themselves through PvP experience and playtime.
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  #20  
Old 10-05-2011, 09:57 AM
gloinz gloinz is offline
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Quote:
Originally Posted by Darwoth [You must be logged in to view images. Log in or Register.]
i really hope the developers do not cave and listen to these blue server assholes that will be gone in a month anyway, 8 levels is already tame. sullon had zero, even shitty games like warcraft have no level restriction outside of the level 10 zones, how about pvp enables at level 10 and we have zero level restriction like that instead? stop trying to shit up the server.

i played on RZ until sullon , 4 levels was complete shit for a myriad of reasons.

even if they address the out of range healing issues and so on of the server, nothing is to stop a gaggle of barely out of range players stalking a higher level waiting for them to be low health or coordinating an attack by 3 or 4 players.

the high level has no recourse to protect himself from arising threats in such a system.

you also cant kill annoying jerkoffs that whine about the ruleset attempting to ruin it before it even starts.
this

around lvl 16+ you are gunna do some damage if you dont totally blow to the person who is 8 levels above you (or even higher), you probably won't kill them but you can bug the shit out of them and keep them from pveing since if they hit a mob and you hit them at that time you can probably smoke them

so if they choose war just fight vietcong style, don't go heads up with someone way above you
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