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#1
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Once you get engulfing darkness (I think 12?) the game basically becomes easy mode. Just send pet, darkness, dot(s), fear. Repeat as necessary.
__________________
Blue: Seniksin | Jarshale Red: Sieg | Cazissa | ||
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#2
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This is a little off topic, but the jeweled coffin that you need for the summon corpse spell...where do you get those and how much do they cost? Do jewelers make them?
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#3
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The coffins can be purchased in Neriak Third Gate, and I believe also in Paineel
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#4
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you can complete quests FDed to bypass faction requirements,
Fear doesn't work until like level 12 or so Alot of Shadow knight Pet vendor spells allow you to purchase you pet and not research Disease cloud is a great way to aggro kite really high level mobs. Hit points become more useful than mana when soloing so grab cheap Hit point gear early on, like Fire wedding rings or Woven Glass Bracers. Don't be afraid to root tank the mob to save your pet, back off and life tap. When pulls get hairy, Fear all the mobs FD then /q to reset. Iskar Regeneration racial makes them arguably the best necro class In groups The necro Heal over time then life taping and Mana pumping can make grouping with Shaman and druids just as effective as a cleric thats all i can think off | ||
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#5
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Quote:
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#6
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the necro section here has some advice at least enough to get you going and you will figure out other stuff by chit chatting along the way.
http://wiki.project1999.org/index.php/Players:Adventure | ||
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#7
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__________________
Classic: Athosblack 65 Drwaf Cleric <WUDAN> Rallos Zek
p99: Moriarti <Bregan D'Aerth> - 60 Gnome Necromancer | ||
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