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Old 09-02-2011, 02:08 AM
Xatava Xatava is offline
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Originally Posted by Clever [You must be logged in to view images. Log in or Register.]
Upon achieving level 45, you've only accumulated 19% of the xp necessary to reach level 60. Even with the xp penalty, getting the first fifth of your char back isn't really that difficult, especially with a gear and plat jumpstart.
You do realize you get more exp per kill the higher the level of the mob you're killing is, right?
  #2  
Old 09-02-2011, 02:21 AM
Vermicelli Vermicelli is offline
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Originally Posted by Clever [You must be logged in to view images. Log in or Register.]
Upon achieving level 45, you've only accumulated 19% of the xp necessary to reach level 60.
Holy-- .. is this true? Makes me wanna cry if so.

If you enjoy playing the race you are right now, stick with it. If not and if you have no realspace life at all to speak of, then go for an iksar because I have heard marvelous things about the +regeneration.
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  #3  
Old 09-02-2011, 03:39 AM
Supaskillz Supaskillz is offline
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Quote:
Originally Posted by Clever [You must be logged in to view images. Log in or Register.]
Upon achieving level 45, you've only accumulated 19% of the xp necessary to reach level 60. Even with the xp penalty, getting the first fifth of your char back isn't really that difficult, especially with a gear and plat jumpstart.

And that 11 point per tick? That's 11 points MORE than the other races. Lich drains 22 hp per tick, which becomes only a 4-hp per tick loss on an Iksar as opposed to 15 on anything else. Demi drains 32, which becomes 14 to an Iksar and 25 to anything else. Necros live in lich when grinding, and taps/dot-taps to get that liched HP back prior to 49 are barely worth the mana your hp paid for them. Add regen to the calculation, however, and you find that your lich pays out more mana, and your taps can be replaced with more efficient dots.

Does it make up for the 19% of a char you'll have to re-play, and the 20% XP hit you'll take? You bet it does. Ten times over.
While this is true it is misleading. The mobs you kill at higher levels give more xp than the mobs you killed at lower levels.
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Old 09-02-2011, 09:04 AM
Messianic Messianic is offline
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Quote:
Originally Posted by Clever [You must be logged in to view images. Log in or Register.]
Upon achieving level 45, you've only accumulated 19% of the xp necessary to reach level 60. Even with the xp penalty, getting the first fifth of your char back isn't really that difficult, especially with a gear and plat jumpstart.

And that 11 point per tick? That's 11 points MORE than the other races. Lich drains 22 hp per tick, which becomes only a 4-hp per tick loss on an Iksar as opposed to 15 on anything else. Demi drains 32, which becomes 14 to an Iksar and 25 to anything else. Necros live in lich when grinding, and taps/dot-taps to get that liched HP back prior to 49 are barely worth the mana your hp paid for them. Add regen to the calculation, however, and you find that your lich pays out more mana, and your taps can be replaced with more efficient dots.

Does it make up for the 19% of a char you'll have to re-play, and the 20% XP hit you'll take? You bet it does. Ten times over.
Quote:
Originally Posted by Messianic [You must be logged in to view images. Log in or Register.]
It doesn't, unfortunately =/ Running the #'s:

Levels 8-19 - an extra 2 hp per tick, sitting = 20 hp extra per minute. Dark Pact = 2 mana for 4 hp every tick, or 0.5 mana for each hp, so 10 extra mana per minute.

Levels 20-34 - An extra 3 hp per tick, sitting = 30 hp extra per minute. Allure of Death = 4 mana for 8 hp every tick, or 0.5 mana for each hp, so 15 extra mana per minute.

Levels 34-48 - An extra 3 hp per tick, sitting = 30 hp extra, blah blah - Call of Bones = 8 mana for 16 hp, so 0.5 mana for each hp. 15 extra mana per minute.

Level 49 - extra 3 hp per tick, 30 hp extra per minute - Lich has a .625 mana-hp ratio, so approximately 19 extra mana per minute.

Level 50 - extra 4 per tick sitting regen. 40 extra hp per minute. 25 extra mana per minute.


Are you seeing my point?


Let's just jump to level 60:

Arch Lich = 35/53 mana/hp per tick, with 11 extra hp regen while sitting (7 for non-regen races, 18 for iksar). 110 hp per minute, so approximately 70 mana extra per minute, which isn't half bad - but definitely doesn't offset the iksar experience penalty (even ignoring all the lost time from 1-49), even if that same amount of mana was being given throughout your 50s - which it's not, it's a little lower.


If you play iksar, you can play it for the end-game uberness, or appearance, or cool hunting grounds or because you love kunark, or any other assortment of reasons which I entirely agree with [You must be logged in to view images. Log in or Register.] - but faster leveling isn't one of those.

Sources:
Regen: http://www.monkly-business.net/index...geid=abilities
Spells: http://crys.org/everquest/spells/nec...k=1&maxrank=65

If i'm wrong on any of those necro lich-type spells in terms of their ratio, i apologize and am totally open to correction...
Crossposting for funzies.
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  #5  
Old 09-02-2011, 11:26 AM
Nazran Nazran is offline
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Human Necros are cool...
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  #6  
Old 09-02-2011, 11:52 AM
akahdrin akahdrin is offline
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Yes it's worth it. Every drop of mana you don't need to spend on lifetaps or your leach line is obviously better.
  #7  
Old 09-02-2011, 12:09 PM
knottyb0y knottyb0y is offline
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Iksar Necro's are more powerful than any necro of the same level with same gear period.

If you want to reroll you will run through those 45 levels again they will suck but 46+ will be nice.
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  #8  
Old 09-02-2011, 12:38 PM
Resil Resil is offline
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I love Necro iksars.

By look
By stats
By all

The Exp penalty not is a problem in my opinion
  #9  
Old 09-02-2011, 08:39 PM
mwatt mwatt is offline
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I have a DE level 57 Necro. I originally wanted to roll an Iksar, for the regen primarily. However, at the time I created a Necro, Kunark release date was pie in the sky. I couldn't wait.

When Kunark came out I was right about level 45. I did not reroll.

So, I didn't think it was worth it, at that point of my existence on the server. I needed a farming char (though I really enjoy playing a Necro anyway) and didn't want to start all over at level 1. I have a stable of alts to support.

When velious comes out, we'll be able to tap an eye for health, which ameliorates the lack of Iksar regen to some extent.

In the final analysis, when I have hit 60 with several alts and done most of what I can do in Kunark and Velios, I may well roll up an Iksar Necro and level him up to 60. It will give me something to do. I already have an extra CoS reserved just for this purpose. However, I can always raid my existing Necro for gear if I feel the need as I level the Iksar.
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  #10  
Old 09-02-2011, 02:09 AM
Doors Doors is offline
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Not worth it.
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