![]() |
|
|||||||
![]() |
|
|
Thread Tools | Display Modes |
|
#11
|
|||
|
It's not that I want to just see it once, I think it'd be nice to have it as a regular part of raiding. It would make quakes just a little more interesting every time, don't you think? And not just at server start, as part of the regular rotation. The number of players that has moved from casual to raider has increased over the years, so the raid scene now has an over abundance of players and not enough bosses to kill.
| ||
|
#12
|
|||
|
Adding back extinct npcs, creating a ring-style event, making a nigh-unkillable target able to be killed, adding unique loot to this new encounter.
There are at least a dozen mild tweaks that they could make that would make more sense than trivilaizing a non-trivial moment in EQ history. Whatever they could do without getting pulled into court would be fun(CT 2.0, SS 2.0, Shawl Quest+, etc). I just don’t think Sleeper Raid is it. | ||
|
#13
|
||||
|
Quote:
As far as your last sentence, that's just a symptom of not merging and starting a new server quickly enough. If you got into a consistent cadence there, then it would be fine. | |||
|
#14
|
||||
|
Quote:
__________________
| |||
|
#15
|
||||
|
Quote:
| |||
|
#16
|
|||
|
Sorry you dont got warder loot, hope that helps.
| ||
|
#18
|
||||
|
Quote:
Don't think anyone feels like we need to change a major mechanic to bring back certain NPCs so people can have a loot pinata forever. There are games that exist for that. | |||
![]() |
|
|