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  #11  
Old 01-12-2026, 12:15 PM
Snaggles Snaggles is offline
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Yea Bio orb is the best bet by a long shot. Otherwise you gotta pack a scepter of forlorn.

Bio orb wouldn’t be a horrible item to have in general, if it blinds them I wonder if it would stay on the pet or go running. If the latter the water pet might get a few backstabs in. Also, serrated bone dirks are cheap, not lore, and would be low level enough to proc as pet weapons.
Last edited by Snaggles; 01-12-2026 at 12:17 PM..
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  #12  
Old 01-12-2026, 01:48 PM
Vivitron Vivitron is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
https://youtu.be/-RZevG64Kj8?feature=shared - This is a video of a Mage soloing an Ice Burrower on P99. But they have Epic.
That was more amusing than I expected, cool kill. I wonder how many more hitrounds the https://wiki.project1999.com/Sainy%27s_Singing_Dagger bought the second epic pet.

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Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
Yea Bio orb is the best bet by a long shot. Otherwise you gotta pack a scepter of forlorn.

Bio orb wouldn’t be a horrible item to have in general, if it blinds them I wonder if it would stay on the pet or go running. If the latter the water pet might get a few backstabs in. Also, serrated bone dirks are cheap, not lore, and would be low level enough to proc as pet weapons.
I would probably go with totems instead of a scepter because they're cheap and cheap to recharge. Also I would not be surprised if a mage could come up with a trophy or loot kill that would benefit from spamming them for the stun.

I think you would still end up chaining pets, as they do pretty high aggro compared to these clicks. But I think they could let you get away with fewer pets.

I doubt you would land the orb or a serrated bone dirk pet proc even after mala.
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  #13  
Old 01-12-2026, 03:33 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
Yea Bio orb is the best bet by a long shot. Otherwise you gotta pack a scepter of forlorn.

Bio orb wouldn’t be a horrible item to have in general, if it blinds them I wonder if it would stay on the pet or go running. If the latter the water pet might get a few backstabs in. Also, serrated bone dirks are cheap, not lore, and would be low level enough to proc as pet weapons.
If the blind does land, the pet will be attacked. That is the downside to blind kiting in comparison to fear kiting, you can't use pets while blind kiting. The upside to blind kiting is it can work on mobs 55+.

But obviously this specific scenario isn't blind kiting, the bio orb would just be used to build agro, and the assumption is it will be resisted most of the time.

Vivitron is correct, totem would be better than scepter of the forlorn. You could have a scepter too for a quick agro dump, but they are harder to get since they can't be recharged. Totems are much easier to recharge on a per fight basis.

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Originally Posted by Vivitron [You must be logged in to view images. Log in or Register.]
I would probably go with totems instead of a scepter because they're cheap and cheap to recharge. Also I would not be surprised if a mage could come up with a trophy or loot kill that would benefit from spamming them for the stun.
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Originally Posted by Vivitron [You must be logged in to view images. Log in or Register.]
I doubt you would land the orb or a serrated bone dirk pet proc even after mala.
You can land them, but it's a low chance for sure. I was able to slow Ice Burrowers after a Malo, but it took multiple attempts.
Last edited by DeathsSilkyMist; 01-12-2026 at 03:37 PM..
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  #14  
Old 01-12-2026, 07:26 PM
Balimon Balimon is offline
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Originally Posted by Crede [You must be logged in to view images. Log in or Register.]
Yea the focus items add like 25% hp or something ridiculous on non earth pets. I don’t think the shovel focus gives <= 49 earth pet more hp? I pretty much exclusively soloed with a torch focused fire pet until lvl 55 or so. Most fights I only needed to cast like 2 nukes to get full xp since the fire pet DS is huge and neutral damage. At 55-60 I switched to the final earth pets as the root came more in handy using rains to just quickly burn mobs down.
I'm positive the shovel increases all the earth pets HP levels 4-49, I've used him a bunch of various things. You're spot on though for a torched fire pet to 55/57 and then using the final earth pet to finish up.
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  #15  
Old 01-12-2026, 07:30 PM
Balimon Balimon is offline
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Originally Posted by Vivitron [You must be logged in to view images. Log in or Register.]
That was more amusing than I expected, cool kill. I wonder how many more hitrounds the https://wiki.project1999.com/Sainy%27s_Singing_Dagger bought the second epic pet.



I would probably go with totems instead of a scepter because they're cheap and cheap to recharge. Also I would not be surprised if a mage could come up with a trophy or loot kill that would benefit from spamming them for the stun.

I think you would still end up chaining pets, as they do pretty high aggro compared to these clicks. But I think they could let you get away with fewer pets.

I doubt you would land the orb or a serrated bone dirk pet proc even after mala.
Yeah if you were going to use an item to build aggro, the totems are the way to go. I use them for certain solo fights for the stun.
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  #16  
Old 01-12-2026, 10:55 PM
Snaggles Snaggles is offline
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Originally Posted by Vivitron [You must be logged in to view images. Log in or Register.]
I would probably go with totems instead of a scepter because they're cheap and cheap to recharge. Also I would not be surprised if a mage could come up with a trophy or loot kill that would benefit from spamming them for the stun.

I think you would still end up chaining pets, as they do pretty high aggro compared to these clicks. But I think they could let you get away with fewer pets.

I doubt you would land the orb or a serrated bone dirk pet proc even after mala.
Oh of course, good call. Fast casting too.
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  #17  
Old Yesterday, 12:46 PM
TheBlob TheBlob is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
https://wiki.project1999.com/Forlorn...of_Rolfron_Zek would probably be the best alternative to bio orb, but they only have 5 charges. Luckily they aren't lore and they can be recharged, so you could bring a bag or two of these.
I didn't think about the stun totems! I'm wondering if one totem with a couple of casts of the lowest spell in the Malo line would be enough to let the first pet hit for a couple of seconds (instead of being attacked instantly), and from there it would only last longer and longer and maybe that would be enough? I need to test it sometime in the future.

Balimon, what you describe is what I tried, but the first pets die so quickly that I was wondering if I could build up a bit of aggro beforehand to lose less mana on "wasted" pets.

The presummoned Muzzles are a nice addition too!

About the focused earth pet, do you guys think that would be more mana efficient at building aggro than casting cheap malo spells?

Right now I don't have a bio orb, epic or VS staff so I'm more inclined to try stun totem(s) + mala + muzzled water pets. Will keep you guys updated when I do try it!

The video of the mage soloing is also very nice haha I love how it becomes night during the fight :P

Vivitron, I'm not sure what you mean by "Also I would not be surprised if a mage could come up with a trophy or loot kill that would benefit from spamming them for the stun." Could you elaborate?
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  #18  
Old Yesterday, 02:29 PM
Snaggles Snaggles is offline
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If you are going to aggro kite, definitely want to use a water pet. The cold DD shouldn’t have an aggro component like stun or root, plus it will backstab.

I would likely either farm up crystalline spider silks to keep the target rooted on pet kills/resummons or drag it around in an open space spamming Totems. In my experience Malo has very little aggro compared to a PC casted fun. Even if your class can’t cast the spell.
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  #19  
Old Yesterday, 03:10 PM
TheBlob TheBlob is offline
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Quote:
Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
If you are going to aggro kite, definitely want to use a water pet. The cold DD shouldn’t have an aggro component like stun or root, plus it will backstab.

I would likely either farm up crystalline spider silks to keep the target rooted on pet kills/resummons or drag it around in an open space spamming Totems. In my experience Malo has very little aggro compared to a PC casted fun. Even if your class can’t cast the spell.
Can't wait to get the item with Effect: fun ! :P

Jokes aside, I will prioritize the totems then. Since the silks are now too expensive to recharge, I would like to not use any "consumables" (unless they are cheap, like malachites and stun totems).
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  #20  
Old Yesterday, 03:42 PM
Vivitron Vivitron is offline
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Originally Posted by TheBlob [You must be logged in to view images. Log in or Register.]
Vivitron, I'm not sure what you mean by "Also I would not be surprised if a mage could come up with a trophy or loot kill that would benefit from spamming them for the stun." Could you elaborate?
Sure; first as an interrupt it may open up the ability to kill some casters that you otherwise couldn't, especially clerics -- e.g. totem stun to interrupt CH. Second, I think you could keep a mob perma stunned for 25+ seconds per totem (and still have time to use scars of sigil between stuns if necessary), so you might be able to kill slightly tougher mobs where chain pet isn't viable or use it to help split a double spawn. I haven't played mages much but maybe something like https://wiki.project1999.com/Royal_Scribe_Kaavin (his MR is borderline high for this, but might be doable) or Undertow's room.
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