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#1
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#2
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#3
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Potatus / Aeleus <Castle> / Seaglass <Castle> / Tala / Havona
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#4
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Just set a character transfer system and we have a winner. Eat the delevel if you want to go back to the classic server.
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go go go
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#5
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Or just consistently merge and open a new server. Problem solved entirely.
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#6
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naw
NAW
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Impotent Rage - 60 Ranger
Knifeknight - 43 Rogue Yumyums Inmahtumtums - 60 Enchanter *RETIRED* | ||
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#7
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1 server at a time please
community isn't big enough
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Green:
Rimurok 60 Ogre Shadowknight <Castle> Nilwen 60 Ogre Druid <Castle> Pygnomaniac 4 GnOgre Wizard <Castle> Mirnimhirnsvirf 13 Cancermancer <Castle> __________________ Green: ACTIVE Blue: INACTIVE Red: INACTIVE Quarm is love Quarm is life | ||
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#8
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#9
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endless cycling and losing characters over time is not a good feeling joining like 2 weeks before a reset? why even not the first character to do something? why even after statistically a realistic chance of never seeing an earth staff or white scale in a server life window? why bother lets say you get everything you wanted and you are a server first idol but this is reset number 86? not an achievement in hindsight pull an all nighter with some folks and accidentally sleep cycle yourself but you gained a few levels? probably wont do that again star wars galaxies emu with each major patch wiped the server and every reincarnation had less and less players. i personally maxed out weapon and armor smithing alt... once. i was not doing the 6-8 hours of strait clicking again | |||
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#10
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And while you may enjoy playing on a server that has been hyper-inflated, over-farmed, and trivialized, the mass majority of P99 players crave a fresh launch. The launch of P99 supports this claim, but also the population decline of all three servers, coupled with people frequently asking for when a new server will launch etc. are also solid evidence of that. Also I would actually argue that while it may be super fun for the well established players to have a monopoly on everything, it actually discourages a lot of new or returning players because they realize it's going to take them years to catch up when in a true classic version of the game, players would never have a 15 year head-start over newer or returning players. There's also a lot I could write about how it's kind of discouraging to be a fresh player surrounded by twinks with $200K+ worth of gear winning /random on items you actually need, but ironically in a way this is starting to finally reverse due to the lack of economy. Things like Torpor and Cloak of Flames are suddenly dramatically cheaper than they were in the past, so in that sense a fresh start is probably easier than it's ever been if you don't mind solo'ing 1-60. A couple of years ago it was pretty daunting trying to start a new character though because all your friends already had everything, and you were years behind on the grind etc. And also the declining economy makes winning the /random on an item much less rewarding. I don't even try to /auction stuff anymore because 99% of the time there's no market for it. Just not a fun experience IMHO. | |||
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