Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

View Poll Results: Should rogues be able to pickpocket magic items
Yes, no limitations on pickpocketing 28 23.14%
No 65 53.72%
Yes, with restraints such as raid level mobs (Naggy, CT, Vox etc.) being unpickpocketable 28 23.14%
Voters: 121. You may not vote on this poll

Closed Thread
 
Thread Tools Display Modes
  #11  
Old 03-16-2010, 09:06 PM
Abacab Abacab is offline
Banned


Join Date: Jan 2010
Posts: 99
Default

Quote:
Originally Posted by KilyenaMage [You must be logged in to view images. Log in or Register.]
Another thread where the "strictly classic people" voted NO to a classic mechanic.
From my experience the "strictly classic people" want classic features that benefit them. I can't say much on that cause I play a rogue but think of this way.

Mage_01 wants stronger pets cause that was classic

Rogue_01 wants to be able to pickpocket "magic" tag

These would conflict each other cause the mage wanted the pet to be able to solo spawns (I.E farm loot) and giving a rogue the ability to lift items would just be a punch in the throat to that mage.

It's the same situation with the pre-nerf gnollslayer most of the people QQing about it being OP were cries from druids/mages/enchanters because the pet in itself and the ratio gave melees a bit more edge in taking camps (Hell I was soloing giants at level 12 with it)

So if I were to tally the "No" vote a majority of those would come from caster classes that solo spawns simply cause this contradicts their ability to sell loot.

So why would the majority of the server want to give rogues this ability? They don't because it's going to cause a massive headache and hit to their pocket books if it IS implemented...

Classic or not people don't like changes which interfere with their own ability to progress, certainly rogues mass PPing mobs would certainly stop their 24/7 camps and drag their goods in the economy down a couple K cause the ease and frequency of getting said "luxury" items.
  #12  
Old 03-16-2010, 09:18 PM
President President is offline
Fire Giant


Join Date: Oct 2009
Posts: 872
Default

Quote:
Originally Posted by Abacab [You must be logged in to view images. Log in or Register.]
From my experience the "strictly classic people" want classic features that benefit them. I can't say much on that cause I play a rogue but think of this way.

Mage_01 wants stronger pets cause that was classic

Rogue_01 wants to be able to pickpocket "magic" tag

These would conflict each other cause the mage wanted the pet to be able to solo spawns (I.E farm loot) and giving a rogue the ability to lift items would just be a punch in the throat to that mage.

It's the same situation with the pre-nerf gnollslayer most of the people QQing about it being OP were cries from druids/mages/enchanters because the pet in itself and the ratio gave melees a bit more edge in taking camps (Hell I was soloing giants at level 12 with it)

So if I were to tally the "No" vote a majority of those would come from caster classes that solo spawns simply cause this contradicts their ability to sell loot.

So why would the majority of the server want to give rogues this ability? They don't because it's going to cause a massive headache and hit to their pocket books if it IS implemented...

Classic or not people don't like changes which interfere with their own ability to progress, certainly rogues mass PPing mobs would certainly stop their 24/7 camps and drag their goods in the economy down a couple K cause the ease and frequency of getting said "luxury" items.
Terrible logic. I am a warrior and voted no and have never camped loot in my life except for jboots. Most people are probably voting no because they don't want to see even more whining than already goes on on this board. How many people are gonna post in bugs forum that so and so's loot table is messed up because he didn't get an item. Or the thousand other ways someone might bitch, complain, or mistaken a problem or issue because of this and bring it to the forums.

This server has been up for what, 6 months now? and you are the FIRST Rogue to have brought this up?

I agree with Aeoloeoloelwind, maybe it should have been in at the beginning, but its not getting added at this stage.
  #13  
Old 03-16-2010, 09:22 PM
Abacab Abacab is offline
Banned


Join Date: Jan 2010
Posts: 99
Default

Quote:
Originally Posted by Aeolwind [You must be logged in to view images. Log in or Register.]
Voted no simply because I know the level of douche baggery that will ensue. While I feel it should have probably been in for a short time, at this stage, no way.
Ever think it might solve douche baggery? Camp stealing occurs SO much already and the ability to blackmail groups with rogues would deter this from happening.

Why try to out DPS and steal someones mob when they got a rogue right there that can jack the loot table before you can even drop your first spell? It's like police officers that get half off rent to park their squad car in the parking lot, it's a determent, so the benefits of grouping with a rogue is they can lock down a loot table with ease and counter-grief other players.
  #14  
Old 03-16-2010, 09:25 PM
President President is offline
Fire Giant


Join Date: Oct 2009
Posts: 872
Default

Quote:
Originally Posted by Abacab [You must be logged in to view images. Log in or Register.]
Ever think it might solve douche baggery? Camp stealing occurs SO much already and the ability to blackmail groups with rogues would deter this from happening.

Why try to out DPS and steal someones mob when they got a rogue right there that can jack the loot table before you can even drop your first spell? It's like police officers that get half off rent to park their squad car in the parking lot, it's a determent, so the benefits of grouping with a rogue is they can lock down a loot table with ease and counter-grief other players.

[You must be logged in to view images. Log in or Register.]
  #15  
Old 03-16-2010, 09:32 PM
Abacab Abacab is offline
Banned


Join Date: Jan 2010
Posts: 99
Default

Quote:
Originally Posted by President [You must be logged in to view images. Log in or Register.]
Terrible logic. I am a warrior and voted no and have never camped loot in my life except for jboots. Most people are probably voting no because they don't want to see even more whining than already goes on on this board. How many people are gonna post in bugs forum that so and so's loot table is messed up because he didn't get an item. Or the thousand other ways someone might bitch, complain, or mistaken a problem or issue because of this and bring it to the forums.

This server has been up for what, 6 months now? and you are the FIRST Rogue to have brought this up?

I agree with Aeoloeoloelwind, maybe it should have been in at the beginning, but its not getting added at this stage.
It's been brought up before not by me, but rogues make up like what 2% of the population on the server? You can literally count the number of rogues above crushbone range on your hands overall we're a highly under represented class. So of course I'll bring it up now that there is SOME weight in the game.

You talk about people whining, don't they whine enough already? Most classic griefing functions have been removed for your safety. I can't sneak into raid rooms and drop gnoll whips on a encounter to destroy a tanks agro table and wiping the clerics/DPS even in later xpacs I wont even be able to drop Glowing Black Swords on AoW or Vindicator to self remove slows and debuffs.

Half the fun of a rogue in general comes from your ability to be possibly the BEST griefer on the server (for roleplaying purposes of course!) and to slap my classes wrist and remove OBVIOUS classic functions from my class just because everyone is going to cry and cry is quite silly.

I understand the need for a "play nice" policy but I've always been in favor of a laissez-faire approach to server conflict and trust that when things boil over into chaos it'll soon rectify itself. I personally think GM's should spend less time nerfing, solving your minor squabbles and let you deal with it on your own accord
Last edited by Abacab; 03-16-2010 at 09:35 PM..
  #16  
Old 03-16-2010, 09:46 PM
Plaxiglass Plaxiglass is offline
Orc


Join Date: Mar 2010
Posts: 46
Default

I am shaman, not related to rogues and I think they should be able to pick-pocket magic items, simply to make things more fun and make this server different from other MMORPG. Rogues that pickpocket will eventually get caught and build reputations around the server, making it more difficult for them to find a group, I guess im a classic extremist.
Last edited by Plaxiglass; 03-16-2010 at 09:49 PM..
  #17  
Old 03-16-2010, 09:50 PM
Abacab Abacab is offline
Banned


Join Date: Jan 2010
Posts: 99
Default

Quote:
Originally Posted by Plaxiglass [You must be logged in to view images. Log in or Register.]
I am shaman, not related to rogues and I think they should be able to pick-pocket magic items, simply to make things more fun and make this server different from other MMORPG. Rogues that pickpocket will eventually get caught and build reputations around the server, making it more difficult for them to find a group.
When I PP guards in Oggok when the zone is empty I get several tells later in the day going "LOL" to "Fuck you Abacab!"
  #18  
Old 03-16-2010, 10:00 PM
President President is offline
Fire Giant


Join Date: Oct 2009
Posts: 872
Default

So.. you basically just want to be able to do it so you can be a bigger griefer is what you are saying.

Really, I'm not sure how any of the arguments you have made so far will bring anyone to vote your direction.
  #19  
Old 03-16-2010, 10:11 PM
Abacab Abacab is offline
Banned


Join Date: Jan 2010
Posts: 99
Default

Quote:
Originally Posted by President [You must be logged in to view images. Log in or Register.]
So.. you basically just want to be able to do it so you can be a bigger griefer is what you are saying.

Really, I'm not sure how any of the arguments you have made so far will bring anyone to vote your direction.
Not everyone who tries to win a vote uses the best means to get that

[You must be logged in to view images. Log in or Register.]

Though I'm just stating both sides, to grief is to EQ that's a fact that's been there since Xerxes was rolling around. Aside from the negative connotations you feel about losing out on 12k items, it's still a classic function.

The only thing that makes this difficult for you guys to accept is unlike other classic functions (Xp penalties) changing the rule set on this would harm everyone else besides rogues as it's something that the class innately should do! Rangers track, Paladins LoH, Shadowknights HT, Monks FD and Rogues pickpocket... So I dont understand why keeping it nerfed is essential other than reducing the amount of /qq?
  #20  
Old 03-16-2010, 10:42 PM
President President is offline
Fire Giant


Join Date: Oct 2009
Posts: 872
Default

Quote:
Originally Posted by Abacab [You must be logged in to view images. Log in or Register.]
Not everyone who tries to win a vote uses the best means to get that

Though I'm just stating both sides, to grief is to EQ that's a fact that's been there since Xerxes was rolling around. Aside from the negative connotations you feel about losing out on 12k items, it's still a classic function.
If you're an asshole.

Quote:
Originally Posted by Abacab [You must be logged in to view images. Log in or Register.]
The only thing that makes this difficult for you guys to accept is unlike other classic functions (Xp penalties) changing the rule set on this would harm everyone else besides rogues as it's something that the class innately should do! Rangers track, Paladins LoH, Shadowknights HT, Monks FD and Rogues pickpocket... So I dont understand why keeping it nerfed is essential other than reducing the amount of /qq?
How about, like the current Dev's, you quit playing on the server, and become an unpaid Petition answerer/Dev, and then we can see what your point of view is on additional /qq.

After a little searching I found this:

"2.14. Can I pickpocket quest items?

Yes, if the item is not being wielded or worn and it's not magic."

So obviously this was taken out of the game as some point... seeing If can track down when. Also would take out the majority of the items you would want to pickpocket as I believe something like the FBSS would be considered "worn" since the frog gets haste from it.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:41 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.