![]() |
|
#11
|
|||
|
Archaeologist the one found on the ledge behind the broken wall leading to the caverns? See him all the time
| ||
|
#12
|
||||
|
Quote:
Most wiki entries have no data to back up the spawn percentage so how are you supposed to know who's experience is the most accurate? I try leaving a justificative note in the discussion section or in the edit log when I make changes but it isn't realistic to expect those percentages to be perfect but "close enough" gives a good idea to people about what they're getting into. You'll never know if you had good/bad luck and no one else will either. I'm usually not going to bother modifying single digit discrepancies but when it says like 3% and I got the mob to pop 5 times in 15 spawns it seems more likely that 3% was off than I had 0,000001% occurence happen. Like, people say 1% for the rotting skeleton but is there anyone who did like 5000 spawns to make sure it is accurate? Is there even a consensus on what constitutes accurate samples? | |||
|
#13
|
|||
|
All wiki values should be taken with a grain of salt because like all wikis anybody can change them. You're free to reference the change log but that won't really tell you much about spawn rates specifically.
I've definitely been here though; trying to farm some totally antiquated item to gear a new alt, usually because it's never for sale (because it's so old and nobody farms it), and then I consult the wiki and I'm not getting the mob and I start to get paranoid that maybe there's something bugged about it and it just hasn't been reported because nobody ever camps it anymore. It's a feedback loop of everquest. | ||
|
#14
|
|||
|
I XP'd around there on my twink paladin. Easy to find.
| ||
|
#15
|
||||
|
Quote:
| |||
|
#16
|
||||
|
Quote:
Presumably (this was long before my time), P99 began as an EQ Emu clone, and so the wiki started with EQ Emu data. It was a smart move, because a lot of EQ never got changed, so the live/EQ Emu data for a mob may well be the same as the P99 version. But of course ... plenty did change, and it's not like Nilbog publishes a changelog. Thus, there's no way to keep the wiki up to date automatically. The best anyone can do is update it on a case-by-case basis.
__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
|
#17
|
||||
|
Quote:
And like I said, most people don't leave a note on where their data is from so it is hard to sort out. I don't feel like we need to go into debating the designation of acceptable sample sizes. There's mobs I've done nearly 100 cycles of, I think they're fair game for an edit if they're like 20%+ spawn rates. If your sample is big enough adding/substracting 1-2 named wouldn't move the percentage much I think its is solid data. | |||
|
#18
|
||||
|
Quote:
Quite frankly, with the way RNG is in this game I wouldn't even say that killing a mob 100 times provides a lot of clarity on spawn/drop chances. You only have to search these forums to see absurd variations in RNG...people taking like several hundred kills to get something and others getting it in less than 50 kills for instance. It's just all anecdotal so it should be noted as such if you edit the Wiki. | |||
|
#20
|
|||||
|
Quote:
Quote:
| ||||
![]() |
|
|