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#1
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From 1-20, Master Wu's Trance Sticks work well. (and again at 35 but if you have an IFS this won't matter so much) | |||
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#2
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[QUOTE=Slave;340544]Actually the IFS will be the best weapon you can own from 20-50, having the exact same dps with half the weight, and 1/5th the price. It'll allow you to testdrive the monk without destroying your bank. You also won't lose a ton of money as Tstaff and RFS devalue.
That is true, I forgot about weight. Does stamina matter on this server? Also it is a better deal on price also. You can grab a JM and a Cane of harmony for 1 to 20 to tear some crap up for like 4k. | ||
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#3
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#4
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__________________
Member of <Divinity>
Estuk Flamebringer - 60 Gnomish Wizard | Kaam Armnibbler - 55 Ogre Shaman | Aftadae Roaminfingers - 54 Halfling Rogue Aftadai Beardhammer - 50 Dwarven Cleric | Aftae Greenbottom - 49 Halfling Druid Need a port or a rez? Hit me up on IRC! | |||
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#5
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This is another thing to consider when figuring out which you want to buy. If you do end up purchasing a Runed Fighters Staff, its going to lose a lot of its value after the damage bonus is changed. I would just go with the Tranquil Staff if you can only afford/want to buy one weapon. There is no nerf that will make it lose its value. Also, if you are still around in the Velious era, you will most likely be switching to two one hand weapons (or fists with epic) that provide more dps and can still sell the Tranquil Staff for a pretty good chunk of plat. | |||
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#6
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#7
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Also, I think the T-Staff will steadily decrease in price as time passes as well..any thoughts? | |||
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#8
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-IFS is the exact same dps as RFS until you get damage bonus, and that is not for a long while. Also, IFS actually scales better with haste. -Tstaff will almost certainly decrease in price, quite a bit from its present state, the result of being a one-class item who have several great choices, and a constant stream of new weapons entering the market. | |||
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#9
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Even back in the day on Live the TStaff was always pretty high in value and up until PoP I believe it was normal to go from TStaff, SoFW, then REBB if you got the drop. Since we wont see the SoFW or the REBB then the TStaff will/should be high for a while.
__________________
Ruin - Iksar Monk
Ex-Tholuxe Paells player - "Vexikuri & Nytewind" Shout out to Bascome, Naur, Equable, Nizzi, Maynarrd, Daesean, Waggs, Cidz, & others... RIP Vino... | ||
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#10
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DAMAGE CAPS Until level 10 there is a maximum on weapon damage no matter what you use. It does not matter what you use if the weapon's damage is over this cap. The IFS and the RFS have the exact same damage. IFS has 40 delay. RFS has 20 delay. I think you can do the math. From 10-20 the cap raises. Once again it does not matter which weapon you use. The damge is exactly the same. 20+ has another damage cap I think, I do not know exactly what this is. It could be over 19. If it is not, both weapons are still exactly the same until you reach the level when this is removed. DOUBLE ATTACK Using the IFS with no haste you have a chance at attacking EIGHT times in 12 seconds (38/40) with a successful double attack in each round. Using the RFS with no haste you have a chance at attacking FOURTEEN times in 12 seconds (19/20) with a successful double attack in each round. Double attack does not fire every time you attack. It is based on level/skill. Ideally you want as many chances as you can get at performing a successful double attack. HASTE SCALING Let me get this straight, since the Imbued Fighters Staff has a higher delay (40) than the Runed Fighters Staff (20) you believe adding the same percentage of haste to both items will somehow make the IFS maximize its gain better than the RFS?????????????????????????? Simple math. Lets say your monk has both weapons. We'll just say he attacks once every time the delay is up on the weapon to make it easy. IFS - Once every four seconds with no haste. RFS - Once every two seconds with no haste. (Assume leaving the first attack at 0 seconds out of the equation to make it easier -- You would actually have 16 attacks per minute with the IFS, 31 with the RFS) NO HASTE IFS - 38/40 - 15 attacks per minute RFS - 19/20 - 30 attacks per minute FBSS EQUIPPED IFS - 38/33.057851 - 18.150000 attacks per minute RFS - 19/16.528925 - 36.30000 attacks per minute You think because the haste dropped the delay on the Imbued Fighters Staff by 7 its somehow better now than the RFS that only dropped delay by 3.5????????????? Seriously?????????? | |||
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