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#1
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I would never discourage someone from playing warrior. It can be a rewarding experience whether or not you raid. It can be frustrating as well.
I’ve never played another class that more keenly felt the impact of every upgrade picked up along the way. Biggest upgrade “feels” are haste (your first and every better drop later) and weapons.
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#2
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Rogue was actually my first pick when I started on p99, but I gave up at level 20ish because I couldn't do anything without a group. I know warriors can't solo with my level of gear, but I thought I could at least kill a blue mob and afk a bit while hp comes back. Is rogue able to do that to any extent when a group isn't available? Not looking to legit solo, just dickin around while trying to get a group going.
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#3
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It's just going to be slower. You are going to be killing a static mob, AFKing while you recover your HP, rinse and repeat. The mob is probably going to need to be a bit lower level than usual XP mobs too, which means less XP per kill. If you think you can handle that, then you should be fine. You can also try bow kiting mobs if you want to put in more effort. Get Jboots or SoW pots and get your fletching skill up so you can make arrows while out in the field. Buy the arrow ingredients and bring your fletching kit. This will give you more arrows in total than simply bringing arrow stacks. I am not sure which route ends up being faster, but neither are great compared to other classes that can solo well.
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#4
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I think people forget that the first 50 levels of this game saw people on live rocking banded gear, no worn haste, shit weapons, bronze armor and absolutely lusting over fine steel (or crafted armor for warriors). A warrior with level/content appropriate gear, a backpack full of bandages, and some common sense can manage fine on their own for those times when a group isn’t around. They did it back then. They can still manage it now. 10k these days is going to get you a set of weapons better than you could have dreamed of in classic, entry level worn haste, a pair of 5-6ac and 55-65hp rings, a full set of crusty armor and still leave you with a few thousand plat to spare/save. Again, the same amount of plat on most other classes will have you soloing much better but anyone who says you can’t solo with the above is smoking crack. You might be slow at the killing and want to limit yourself to outdoor zones, but it’s definitely very doable. Especially if you stick to mobs that are low blue con to you (not hard). This server is so full of people with a half dozen raid twinked alts that we seem to have forgotten you don’t need a fungi to wreck the low level game.
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#5
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Jayya - 60 Rogue, Officer <Auld Lang Syne>
Sanctum Low Man Vindi Kill: https://www.youtube.com/watch?v=xyZfNjvsDRE | |||
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#6
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#7
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No, Rogue is the worst solo class in the game. Don't play one if you have any interest whatsoever in soloing. Paladin is not an exceptional soloer, but fairly safe and steady. Kill, heal, med up as needed, repeat.
10k is also plenty to twink a viable solo Paladin. Just get the best ratio 2H weapon you can find, an FBSS/SCHW and fill the rest of your slots with AC/STR/HP gear. Deepwater Helm (clicky heal) will be a must-have by level 46 when you can start clicking it. The bracer and arms are also worth picking up, and they can all be had for a few hundred plat apiece (basically just over the vendor price). | ||
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#8
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[re: soloing]
Warrior and Rogue both solo poorly unless you're going hard with the twinkage (think fungi). You have no spells or abilities so basically you're stuck picking off blues near zone lines. The hybrids and Monks can do this much more convincingly. Turns out spells and abilities give you more options—who knew. [re: raiding] Warriors are desired on raids, but you're gonna get called to MT (or get relentlessly clowned on) and gear upgrades might be pretty slow. However, if you can MT a little, you will be loved. Paladin, you will tank trash or ramp tank sometimes, but mostly you're gonna auto-attack and cast a buff. Sometimes you'll be asked to not attack, but rather watch the tank's HP and click Soulfire CH charges. As a Rogue you're going to autoattack. Sometimes they might want you to use your disc to bump, but even if you're bad at this you will be loved, as rogues are so necessary for velious raids. Monks are great autoattackers and basically never tank (exception being you're practically BiS and vocal about it), but will be asked to pull. Pulling is fun, but tricky and potentially stressful. You will get clowned on if you just autoattack in camp—"camp monk" will be your name. Gear upgrades will also be competitive. Like Rogues you will be asked to bump. Rangers basically just cast 1 buff and autoattack. You will also have to bump from time to time. People will love you because melees really want that 1 buff. If you manage to not suck at bumping you will be a hero. That being said, I think Paladin is good choice if you enjoy it. Ranger also seems up you're alley. Being camp monk is also a time honored tradition of shaman mains, so I wouldn't rule it out. | ||
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#9
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If you’re proactive and communicative, you can make groups most of the time. It’ll be a fun journey, and you’ll make some friends along the way.
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Potatus / Havona <Castle> / Seaglass <Castle> / Tala / Havona
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#10
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Warrior solo is awful. Don't expect to solo blues for long.
Monk is maybe your best bet then assuming you just flat out refuse to pull in groups and raids. | ||
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