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  #1  
Old 04-14-2023, 10:18 PM
Topgunben Topgunben is offline
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Originally Posted by Loadsamoney [You must be logged in to view images. Log in or Register.]
Cool, something to look forward to. I’ve got to get to 49 first though, to offer the full venue of taxi locations.
Not a bad idea, however I found that even at a lower level, I just bound myself at HH in Ot and offered to port to WC and a couple of other locations. It was decent PP.

Most people at HH either want to go to wakening lands or west commons. So I could at least get half of them.
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Old 04-13-2023, 01:05 AM
Topgunben Topgunben is offline
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I wonder if level 39 will be too tough for you? The giants have a lot of HP and I seem to remember them having good resists.

I know with my necro, they seemed to go down fairly easy at 47, but I wonder how it would have been at 39. Scary I imagine.
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Old 04-13-2023, 01:27 AM
Loadsamoney Loadsamoney is offline
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Originally Posted by Topgunben [You must be logged in to view images. Log in or Register.]
I wonder if level 39 will be too tough for you? The giants have a lot of HP and I seem to remember them having good resists.

I know with my necro, they seemed to go down fairly easy at 47, but I wonder how it would have been at 39. Scary I imagine.
Druid can rootrot, I can snarekite as a fallback and there's plenty of room to run, especially with SoW. As long as I keep my distance and don't burn all my mana on nukes, shouldn't be terrible.

I think geodes in CC are harder, TBH. Nowhere to run except to zoneline if things go bad (and there may or may not be an ambush waiting for you when you zone into EW), through a bunch more of them, and they have an assload of HP. That's one of my favorite camps from 39-49 though, for the chance at high-plat chipped gems.
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Old 04-13-2023, 01:49 AM
Topgunben Topgunben is offline
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Originally Posted by Loadsamoney [You must be logged in to view images. Log in or Register.]
Druid can rootrot, I can snarekite as a fallback and there's plenty of room to run, especially with SoW. As long as I keep my distance and don't burn all my mana on nukes, shouldn't be terrible.

I think geodes in CC are harder, TBH. Nowhere to run except to zoneline if things go bad (and there may or may not be an ambush waiting for you when you zone into EW), through a bunch more of them, and they have an assload of HP. That's one of my favorite camps from 39-49 though, for the chance at high-plat chipped gems.
Brother I’m telling you, you will struggle at 39 with the ice giants. They have like 5000 hit points and have good resists. You might be able to kill 1 but you’ll be oom and it will still take you forever. My guess is that you will be dealing with so many root breaks, you’ll be hemorrhaging mana just from having to recast that. But try it out, maybe you’ll get a good process going with them.

44 will be better not just because of your new spell line, but you’ll get less resists. I’ve camped these both on my Druid and my necro. They hit hard and die slow. With necro it’s easy because snare fear pet is such a mana-cheap way to do damage. Druids a little harder because less dots, and root breaks like crazy.
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Old 04-13-2023, 01:57 AM
Loadsamoney Loadsamoney is offline
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Originally Posted by Topgunben [You must be logged in to view images. Log in or Register.]
Brother I’m telling you, you will struggle at 39 with the ice giants. They have like 5000 hit points and have good resists. You might be able to kill 1 but you’ll be oom and it will still take you forever. My guess is that you will be dealing with so many root breaks, you’ll be hemorrhaging mana just from having to recast that. But try it out, maybe you’ll get a good process going with them.

44 will be better not just because of your new spell line, but you’ll get less resists. I’ve camped these both on my Druid and my necro. They hit hard and die slow. With necro it’s easy because snare fear pet is such a mana-cheap way to do damage. Druids a little harder because less dots, and root breaks like crazy.
Hill Giants, not Ice Giants. I wouldn't do Ice Giants until 44-49, and that's assuming the ones in Everfrost outside PK aren't camped round the clock.
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Old 04-13-2023, 06:59 PM
Topgunben Topgunben is offline
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Hill Giants, not Ice Giants. I wouldn't do Ice Giants until 44-49, and that's assuming the ones in Everfrost outside PK aren't camped round the clock.
Ya hill giants are easier. If you can quad them it’s even better. Ice giants aren’t bad once you get the 3 locked down
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  #7  
Old 04-13-2023, 07:53 PM
mcoy mcoy is offline
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Don't forget about spectres...

-Mcoy
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Old 04-14-2023, 12:29 AM
Loadsamoney Loadsamoney is offline
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Don't forget about spectres...

-Mcoy
If you're talking about Qeynos Catacombs spectres, noty, no welfare mobs who don't cough up the cash on kill.
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Old 04-14-2023, 02:47 AM
Jimjam Jimjam is offline
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Generally spectres drop a bunch of scythes. Idk how the sewer temple guard ones differ in p1999, but on live they dropped scythes the same as any other. Scythes are 10pp each, bronze ones 3. They drop these most of the time and often gems worth about 10. Argyn shielstan the sentry also drops a sword worth 20pp.

There are 8 spectres in oasis and a bunch in ocean of tears. The ones in Feerrott are well camped.
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Old 04-14-2023, 02:54 AM
Loadsamoney Loadsamoney is offline
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Generally spectres drop a bunch of scythes. Idk how the sewer temple guard ones differ in p1999, but on live they dropped scythes the same as any other. Scythes are 10pp each, bronze ones 3. They drop these most of the time and often gems worth about 10. Argyn shielstan the sentry also drops a sword worth 20pp.

There are 8 spectres in oasis and a bunch in ocean of tears. The ones in Feerrott are well camped.
Interesting. I'd assuming the ones in Oasis are either camped often or difficult to camp solo because of social aggro?
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