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#1
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![]() The issue with a Wizard is you need a bard or enchanter in a group to contribute. You need to spend more time sitting than doing damage otherwise, whereas a Monk, Rogue, Ranger, or hell, even a Warrior will do more damage than you.
Wizard isn't difficult to play, but difficult to fit into a group because you need mana regen or you're a third wheel. Quote:
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#2
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![]() Quote:
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Starspangledman - 51 Paladin (Blue)
Buckleup - 54 Druid (Blue) <Kittens Who Say Meow> | |||
#3
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![]() Down time is great for me actually!
Thanks everyone for the advice! If you see a wizzy named Majisto in game, gimme a Hail! | ||
#4
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![]() Quote:
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Starspangledman - 51 Paladin (Blue)
Buckleup - 54 Druid (Blue) <Kittens Who Say Meow> | |||
#6
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | ||
#7
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![]() OP! Some thoughts.
• Wizard takes patience and caution. You'll probably die plenty of times. • Grouping - some players don't usually invite wizards to groups as they are less efficient than some others, but again, have patience and take initiative and you can make groups. • Once you can kill gnolls in Qeynos Hills and Blackburrow (level 6 or 8 and up?) it's good exp to solo or group in Blackburrow, collect gnoll fangs (stackable), and turn them in in Qeynos. You could bind someplace clever to turn in. • Level maybe 10 or 12+: https://wiki.project1999.com/Bandit_Sashes • Quadding. Once you get to higher levels, you can quad, which is great exp and fun. You need some +int/mana gear to have enough of a mana pool. You might need the level 29 spell Bonds of Force (area snare), but it can be done at lower levels than that if you have SOW on and the proper spells. There are guides on the wiki. Some players do a quad, sit in a safe spot to med, do a chore, return, quad again, go lift a few weights, come back and do another quad, etc. That's the best way to get to 60 on a wizard. • Wizards are great on certain raid mobs due to their Lures (low-resist nuke). • I recommend making friends. EQ is a social game. I would never stay interested if I didn't have people I like to play with.
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Potatus / Havona <Castle> / Seaglass <Castle> / Tala / Havona
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#8
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![]() the fact is wizard isnt a great class until you've got a couple of years into p99
once you have the resources to plvl and acquire epic ASAP, you can then have a pretty fun character for the raid scene a wizard in rags is going to take literally for-fucking-ever to level make a necro - you'll learn all the games mechanics (fears / snares / roots / charm and summoned pets / lulls / FD) and be able to make money to at least start a wiz with some decent mana pool, flux staff click, etc | ||
Last edited by Toxigen; 04-12-2023 at 11:20 AM..
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#9
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![]() You wouldn't want to hurt your self with a wizard. Play a safer class like necro or druid. It only takes 1000 hours or so to get to 60 so might awell learn on something easy right. It's not like your going to put much time or effort into a char. You might aswell make 100's of plat porting people on your druid for a few years. Then you can power lvl to 60 and buy all the best in slot gear for any char you want.
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#10
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![]() If you do get in to a group on a wizard you are likely to find you spend most of your mana on roots and interrupts (which many classes can do just as well or better). You'll do very few nukes, and the ones you do do will do a fraction of the group's damage and aren't usually an efficient use of mana.
If you have ambitions of doing consistent dps and dropping big nukes for groups wizard is not the class for you. Magician does this much better with it's pet. If you want to burn down a single mob (or later, up to 4 mobs) in a few seconds, then go back to afk for a large number of minutes, then maybe you'll enjoy wizard. | ||
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