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  #11  
Old 05-30-2022, 04:54 PM
Zoolander Zoolander is offline
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Originally Posted by PlsNoBan [You must be logged in to view images. Log in or Register.]
Probably kill off red and do something else with it too. Sub 50 player count avg server is pointless regardless of ruleset.

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  #12  
Old 05-30-2022, 09:31 PM
Bardp1999 Bardp1999 is offline
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Merge the servers, let the richest greenling become a blue poor
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  #13  
Old 05-30-2022, 10:39 PM
PlsNoBan PlsNoBan is offline
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Originally Posted by ya.dingus [You must be logged in to view images. Log in or Register.]
You can't just erase people's progress on blue. That would kill off half the server and undermine the concept of stability and security for a person's character on p1999.

Blue should be turned into a legacy server however, with the project's focus on Green cycles.

Green > Teal should be the main focus point.

Keep blue around for the legacy server that lets other people play their historical characters.

Blue's economy is so out of whack at this point, as PlsNoBan, pointed out, we shouldnt be mixing green items into that server.
There just isn't a healthy enough population interested in this project to support a healthy playerbase for 4 servers. Some people argue blue/green alone already split the pop too much. Now you're talking about having Blue Green Teal and Red permanently? Cmon bro
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  #14  
Old 05-31-2022, 12:03 AM
ya.dingus ya.dingus is offline
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Quote:
Originally Posted by PlsNoBan [You must be logged in to view images. Log in or Register.]
There just isn't a healthy enough population interested in this project to support a healthy playerbase for 4 servers. Some people argue blue/green alone already split the pop too much. Now you're talking about having Blue Green Teal and Red permanently? Cmon bro
Red doesn't count, hasn't for a while.

Punishing green characters because the smaller part of the population is too engrained and only wants to play on blue doesn't make sense. Blue is/was beta.

A large (majority) portion of players joined green because it's the closest thing to EQ live mechanics that existed. It's the reason the project was founded.

It's backwards to force the majority portion of the pop to conform to the minority because of "reasons".
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  #15  
Old 05-31-2022, 10:47 AM
PlsNoBan PlsNoBan is offline
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Originally Posted by ya.dingus [You must be logged in to view images. Log in or Register.]
Red doesn't count, hasn't for a while.

Punishing green characters because the smaller part of the population is too engrained and only wants to play on blue doesn't make sense. Blue is/was beta.

A large (majority) portion of players joined green because it's the closest thing to EQ live mechanics that existed. It's the reason the project was founded.

It's backwards to force the majority portion of the pop to conform to the minority because of "reasons".
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Red (as much of a joke server as it is currently) still counts in the total p99 playerbase. Even if it's a small number. You really want to add another server to the mix? Cut blue/green pops in half (or more) and you're left with 4 servers with 500 or less pop count. That's good for nobody unless you want like 80% or more of the zones on each server to be completely empty all the time? Your posts scream "but muh pixels?!" without any thought to any of the other consequences of your suggested actions. Many people would argue blue/green already split the population too much. Splitting to 3 servers (excluding red) would be absolutely awful. Nobody wants to play on 300 pop count avg servers.

Sorry about ur pixels tho
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  #16  
Old 05-31-2022, 10:48 AM
Allishia Allishia is offline
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Or could just do what they said, merge green into blue and start a new green for people who like fresh starts /nod.

Keep that crappy buggy green UI though /nod
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  #17  
Old 05-31-2022, 10:55 AM
cd288 cd288 is offline
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Quote:
Originally Posted by ya.dingus [You must be logged in to view images. Log in or Register.]
Red doesn't count, hasn't for a while.

Punishing green characters because the smaller part of the population is too engrained and only wants to play on blue doesn't make sense. Blue is/was beta.

A large (majority) portion of players joined green because it's the closest thing to EQ live mechanics that existed. It's the reason the project was founded.

It's backwards to force the majority portion of the pop to conform to the minority because of "reasons".
I mean, this is a dumb idea. You don't want it merged because you're too engrained in Green. And then when they start a new Green without merging the old Green will be dead and the pop will be split across three servers. If we had numbers we could do it but we simply don't have the population for it. When new Green starts merge old green and blue; it literally has almost zero detrimental impact to either of the servers (for example, prices on Green are already moving toward the Blue range and millions of plat has been farmed - a year from now when a merge could occur Green will be super mudflated so it won't matter).

No one joined Green because of very minor deviations in classic mechanics from Blue (e.g., no pet window). In fact, most people on Green would love to have whatever UI they want, have a pet window, have tab targeting, etc. They joined it because it was exciting to see everything launch fresh and have people running around with rusty weapons and tattered armor and start from nothing.

But yeah, some dude with one post in 2022 wants the servers to stay separate (probably because he has some high value items that he wants to price gouge on) so the devs should totally pay money out of their own pocket to keep an extra server open for you to play for free. Big brain stuff there buddy!
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  #18  
Old 05-31-2022, 11:38 AM
eisley eisley is offline
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Not gonna happen. Think of how few people have Guises of the Deceiver or other rare/legacy items or simply lots of raid gear(ed alts) on Blue. That's the playerbase. Directly pissing them off and invalidating their time spent (as well as murkying of server history - p99 Blue was very much it's own thing just as eqlive 1999 was.) seem like an unwise decision.

Blue will always stay as blue always was, the test server. Green will become Greener and then Green and Greener will merge eventually, when it's time for Greenerer.

Much like Red, Green attracts novelty players. Blue has the majority of the players who've been around a bit. I realized the other day, I was 19 when I started p99. Not EQLive. Project 1999. I'm 32 now.

But, as we've already seen with Red and Green, novelty doesn't last.

Ultimately, it comes down to this -

Blue has lasted 13 years.

Green will last until there's a new Green or the novelty players realize the Devs aren't stupid enough to do something would undoubtedly be the most controversial decision in the games' history.

Think of Green as what it is and always has been meant to be - a TLPS. Nothing wrong with that. But if you think they're gonna transfer 1,000 Guises onto a flagship 13 y/o server with <50 active Guises, you may not have thought this through.
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  #19  
Old 05-31-2022, 11:45 AM
xdrcfrx xdrcfrx is offline
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blue should just be the dumping ground for green characters if/when a new green starts. who cares if the blue economy if out of whack or if there would be new legacy items introduced or whatever else. none of it matters, it's all just pixels. the thing that matters the most if the preservation of people's toons, and the ability to continue to play them as desired. blue provides both of those things for current green toons.

+1 for merger.
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  #20  
Old 05-31-2022, 11:58 AM
Allishia Allishia is offline
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Quote:
Originally Posted by xdrcfrx [You must be logged in to view images. Log in or Register.]
blue should just be the dumping ground for green characters if/when a new green starts. who cares if the blue economy if out of whack or if there would be new legacy items introduced or whatever else. none of it matters, it's all just pixels. the thing that matters the most if the preservation of people's toons, and the ability to continue to play them as desired. blue provides both of those things for current green toons.

+1 for merger.
/nod
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