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#2
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#3
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#4
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Now there's certainly a question of "how long will they wait after the last patch?" before they take 1.0 down and put up 2.0 ... but while the dates may be uncertain, Green 2.0 isn't, because the whole purpose of this place is to give people the experience of playing classic EQ.
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
#5
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#6
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"Server Merge - The staff has had considerable discussion internally regarding the merging of Green into Blue at the end of the timeline. We've heard your concerns. At this time, we haven't made a final decision, but we have also decided that we will leave the door open. A lot can change in 3 years, and we may chose to leave Green running independently as we open additional servers in the future." - Rogean
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1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors These statements are not up for debate amongst sane human beings Why does <Vanquish> allow DSM to be a member? | |||
#7
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Last edited by Mblake1981; 05-24-2022 at 12:44 PM..
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#8
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Lobnor Feverhever- 60 Shaman <Kingdom>
Carrying on the memory of a fallen friend. Kyofu "The Cursed" Masuta- 60 Monk <Kingdom> Never met a good quest he didn't have to do twice. | |||
#9
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![]() Yeah currently on green there's quite a relaxed policy for most raid guilds. However you should be aware that if you join one, it will be very cliquey and you might have a hard time making your way if you can only play on a casual schedule. I'm somewhere between casual and neckbeard depending on work, but its quite fun. It's not just ST dominating everything on green anymore.
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#10
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![]() So there's two types of raids:
1) Semi-scheduled content — Some group of guilds have agreed to rotate access to a raid zone on a weekly/semi-weekly basis. So these raids will mostly be scheduled and easy to attend. Think Plane of Sky, Plane of Fear... basically the Planes and less competitive content. 2) 'Batphone' content — These are highly desirable mobs that get killed as soon as possible after they spawn. Someone from your guild sits around 'tracking' for when they spawn then sends out a guild-wide text or discord message alerting everyone to assemble and try to get the kill. This could be at any time—4am, 4pm, Midnight whenever. This mobs tend to drop the best of the best gear. Type 1) content is much easier for casuals obviously, but type 2) content is actually pretty achievable as well. Just set healthy limits on when you're willing to respond to a batphone. As for guilds, generally each guild does a different balance of type 1) and type 2) content. So you should pick your guild based off what type of content you want to experience. A common pattern is to start in a more type 1) heavy guild then swap to a type 2) heavy guild as you get bored with the scheduled content. All that being said, if we're talking about Green 2.0, you should know there's very few batphonable targets for the first 2 years of a sever. So I highly suggest joining the most competitive guild and just being a casual in it. You will get to experience all the content and get a good shot at decent loot. Moreover, the longer you are in a guild, the more clout (social and DKP) you have which means as new content releases you will have quicker access to the new loot. Hope this is somewhat informative. Cheers. | ||
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