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  #11  
Old 06-25-2011, 04:22 PM
quellren quellren is offline
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Quote:
Originally Posted by Aadill [You must be logged in to view images. Log in or Register.]
Wait till you see a necro ignite bones. You'll flip your shit.
I particularly like to Ignite Bones Ice Giants. Who knew once you melted the Ice there was a Human sized cyclops inside?
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  #12  
Old 06-25-2011, 04:35 PM
Ektar Ektar is offline
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Quote:
Originally Posted by Vermicelli [You must be logged in to view images. Log in or Register.]
If you didn't read anything in this thread, what good are you in this discussion? Even though it was with information that was posted earlier in the thread, thanks for giving me a bump I guess =)
yeah listen your post was extremely long and I knew the answer. so I skipped it because there was so much speculation that I could just solve quickly. was just trying to help out, no need to be snooty :P
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  #13  
Old 06-25-2011, 07:41 PM
Vermicelli Vermicelli is offline
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Quote:
Originally Posted by Ektar [You must be logged in to view images. Log in or Register.]
I knew the answer
If you had read the thread, you would have known someone else posted the same information you did, before you did. Nothing about this bug is solved yet, as the bug is still occurring. Even if there is some proof that the bug occurred during the classic period on live EQ, which I still doubt, that doesn't mean we have to put up with the bug on P99.

From more illusion testing, I have discovered that if I am affected by the skeleton illusion, it will shrink me to gnome-size just as with player-race illusions. However, if I am under the illusion of an elemental (I have tried all four: earth, fire, wind, and water), the model size bug does not effect me. I appear as a normal-sized elemental to other players. Is it possible the elemental illusions manage to store all of the data so as to display the elemental illusion to observers completely correctly, even though the other race illusions do not store their data correctly? I have also been working on documenting Minor Illusion issues, and I feel it may help to examine how the Minor Illusion spell saves the data required to draw the right model for observers.

I will be the first to say it: Minor Illusion is a wacky, wacky spell. In P99, it unexpectedly grants infravision and changes your racial faction modifier to that of a human. Even if, to myself, I appear to be a totally awesome bunkbed, other people might tell me I appear to be a table to them.

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What I wish is that I could see the bare bones of what information is stored when you cast Minor Illusion so the game client knows what object model to draw for observing players. The following quote from an EQemu developer from the following link has increased my belief that the game simply isn't correctly storing the data necessary to properly display Minor Illusion and player-race illusions under the circumstances my thread covers.

http://www.eqemulator.org/forums/showthread.php?t=25541

Quote:
Originally Posted by trevius
Perhaps there is a something missing in one of the packets sent to the players when they zone in that should be passing this info to them, but isn't. Maybe we don't have the correct opcode to do that, or maybe there is just something in the source that needs to be added for it to make that extra check.
Unfortunately, that seems to be the last post documenting his investigation of the issue. I will not tire as easily!
Last edited by Vermicelli; 09-07-2013 at 05:23 PM.. Reason: fixing broken image links
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  #14  
Old 06-25-2011, 07:49 PM
Dentalplan Dentalplan is offline
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Yeah minor illusion is also substantially broken here, but it's such an unimportant spell that I don't think anyone cares. I once used minor illusion on my chanter and was immediately transformed into nothing (lol?) but was rooted anyways, and the city guards of my hometown immediately aggro'd and killed me.
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  #15  
Old 07-10-2011, 04:55 PM
Vermicelli Vermicelli is offline
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Seems that wolf form illusion is also affected by the display bug, shrinking me to the size of a chihuahua.

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A druid /friend has also informed me of a time that he transformed his group into a pack of wolves, and upon the druid returning from linkdeath, the wolf-ogre in his group became a HUGE wolf. The Dry Bones skeleton illusion is also affected by the bug. The only illusion I have not been able to test so far is the werewolf (at level 44), which I feel will respond like the elemental illusions and not be affected by the bug.

TL;DR Wolf form is also bugged, dry bones is also bugged. Could someone with the ability please look into the way the game saves the illusions' model/skin/height information to display? Or maybe write it down for later?
Last edited by Vermicelli; 09-07-2013 at 05:26 PM.. Reason: fixing broken image links
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  #16  
Old 08-09-2011, 09:50 PM
Vermicelli Vermicelli is offline
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Default I was a tiny teenage werewolf

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So it seems that Illusion: Werewolf is also affected by the re-size bug! Among all of the illusion spells, the elementals are the only ones that do not experience tiny-fication in my tests. Because of this, I had suspected that monster-model illusions, among which I counted elementals and werewolves, would not be affected, though it seems that ele's are still the only ones getting it right.
Last edited by Vermicelli; 09-07-2013 at 05:27 PM.. Reason: fixing broken image links
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  #17  
Old 12-21-2011, 03:24 PM
nilbog nilbog is offline
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Bump etc.

I as well recall the large dark elves. i.e.: Dabiggun was an ogre warrior.

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If someone with a guise of the deceiver used Illusion: Dark elf, they would appear normal dark elf size to everyone in the zone. Subsequent players zoning in would see them as their true size. In this example, a size ogre (9) dark elf. Dark elves are naturally size 6.

I played a paladin and a magician. We need some enchanter feedback/memories.
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  #18  
Old 08-18-2012, 10:11 AM
Vermicelli Vermicelli is offline
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Some new player character model-size shenanigans have developed!

http://www.project1999.org/forums/sh...ad.php?t=81549

It seems halflings and halfelves are experiencing model size differential bugs now. I feel that their problems may be somehow linked to the enchanter illusion resize bug.
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