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  #1  
Old 11-10-2021, 03:01 PM
Gustoo Gustoo is offline
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Maybe instant pumice but its 1 charge expendable, not lore.

but then that does just mean people have to go to vendors all the time.
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Old 11-10-2021, 03:24 PM
Tunabros Tunabros is offline
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so much the true classic experience

this is the dumbest fucking idea i ever heard in my life

then again, starkind never has something good to say
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Old 11-10-2021, 04:14 PM
myrddraal myrddraal is offline
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we need purple server. RP PVP.
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Old 11-10-2021, 06:09 PM
starkind starkind is offline
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Originally Posted by myrddraal [You must be logged in to view images. Log in or Register.]
we need purple server. RP PVP.
Agreeeeed.
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Old 11-10-2021, 04:16 PM
Ooloo Ooloo is offline
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Teal was the bitchmade server for loser ass dorks. It was aquired by green in a cold heartless corporate transaction, as it should have been.
  #6  
Old 11-10-2021, 04:37 PM
Trexller Trexller is offline
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the project described by starkind would require so much work that it would end up being a totally different game with EQ labels.

so maybe this community could crowdfund an MMO. we know better than most what makes a game great. its like why CD projekt red was so successful, games designed and built by gamers. we just need to avoid the mistakes they made, namely selling out to corporate overlords.

we couldnt do worse than the cyberpunk launch
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Old 11-10-2021, 06:09 PM
starkind starkind is offline
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Originally Posted by Trexller [You must be logged in to view images. Log in or Register.]
the project described by starkind would require so much work that it would end up being a totally different game with EQ labels.

so maybe this community could crowdfund an MMO. we know better than most what makes a game great. its like why CD projekt red was so successful, games designed and built by gamers. we just need to avoid the mistakes they made, namely selling out to corporate overlords.

we couldnt do worse than the cyberpunk launch
Thanks. If I was functioning at half speed even I'd definitely want to spend most of my time making a kewl new mmo. Means a lot to me even if you're not really all on board with my vision (tm)
  #8  
Old 11-10-2021, 07:15 PM
Trexller Trexller is offline
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Quote:
Originally Posted by starkind [You must be logged in to view images. Log in or Register.]
Thanks. If I was functioning at half speed even I'd definitely want to spend most of my time making a kewl new mmo. Means a lot to me even if you're not really all on board with my vision (tm)
my bad maybe i missed the spirit and scope of your project.

it sounded like a total ground up redesign of EQ, right?
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Old 11-10-2021, 07:52 PM
starkind starkind is offline
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Quote:
Originally Posted by Trexller [You must be logged in to view images. Log in or Register.]
my bad maybe i missed the spirit and scope of your project.

it sounded like a total ground up redesign of EQ, right?
Naw. I love EQ core mechanics and even the formulas behind it. I just wanted to do EQ plus. Like more RP, quest, and pvp options, with some entropy to keep it fresh. Maybe a slight rebalance so everyone is at the same power scale until they out level mobs.

Just add more of what makes classic EQ great. Without really changing the classes. Just making dark blue, even cons harder, more fully fleshed out and varied. Like maybe s ro, oasis, n ro dervs are weak to cold, strong against fire at even con levels. Planar mobs are tougher, fewer weaknesses. And people will have more incentive to tradeskill and rp in the safe spaces that the casual content is, like 1 group able mobs, thered be more of that. Still raid content though. It would require community and choices and more risk tho.

I just want to fully realize EQs strengths and diversity and community aspects. And create some mechanics that make end game more interesting and characters would now have a real story arc from beginning to end. With incentive for players to either carry on that characters persona in a new one or try a different one entirely.

I like the idea of fleshing out the in game factions and enabling players to interact within different factions themselves in more novel and competitive ways. For that there needs to be more meaningful alternative loot and story then what the most basic experience provides.

EQ classic game mechanics are great though. And pvp is really close to good in many ways that modern games ruin in order to provide perfect balance and keep players subbing.
  #10  
Old 11-11-2021, 03:54 AM
Jimjam Jimjam is online now
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Quote:
Originally Posted by starkind [You must be logged in to view images. Log in or Register.]
Naw. I love EQ core mechanics and even the formulas behind it. I just wanted to do EQ plus. Like more RP, quest, and pvp options, with some entropy to keep it fresh. Maybe a slight rebalance so everyone is at the same power scale until they out level mobs.

Just add more of what makes classic EQ great. Without really changing the classes. Just making dark blue, even cons harder, more fully fleshed out and varied. Like maybe s ro, oasis, n ro dervs are weak to cold, strong against fire at even con levels. Planar mobs are tougher, fewer weaknesses. And people will have more incentive to tradeskill and rp in the safe spaces that the casual content is, like 1 group able mobs, thered be more of that. Still raid content though. It would require community and choices and more risk tho.

I just want to fully realize EQs strengths and diversity and community aspects. And create some mechanics that make end game more interesting and characters would now have a real story arc from beginning to end. With incentive for players to either carry on that characters persona in a new one or try a different one entirely.

I like the idea of fleshing out the in game factions and enabling players to interact within different factions themselves in more novel and competitive ways. For that there needs to be more meaningful alternative loot and story then what the most basic experience provides.

EQ classic game mechanics are great though. And pvp is really close to good in many ways that modern games ruin in order to provide perfect balance and keep players subbing.
<3 love it!

Any graphics rehaul that people want would need to focus on realistic animations with colours done in a style that mimics dnd/warhammer figure paint jobs

I loved how logging in to eq the first time it was like some tabletop mniatures came to life.
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