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  #1  
Old 07-29-2021, 01:36 PM
Ripqozko Ripqozko is offline
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https://wiki.project1999.com/Chestplate_of_Fiery_Might

Better for GCD until ring 10. Was cheap when I use to raid .

Edit: inventory clickable
  #2  
Old 07-29-2021, 02:54 PM
Twochain Twochain is offline
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VP Robe - Is pretty good, I actually was surprised how decent it is. I use it sometimes when killing off a pet and low on mana. Or sometimes to wake up mez'd mobs.

VP Staff - Just got it the other day, seems pretty underwhelming considering the cast time. Charm often broke under 10 minutes on green mobs.

Rune 4 on robe - It's trash mostly. The cast time is fuckin 30 seconds. It requires a peridot. The ONLY time I ever use this robe is in a pinch to manna robe myself. And even then, i'm not sure how time/mana efficient it is to stand for 30 seconds casting and then manna robe off the rune.

Ring 10 is the best enchanter item in the game.

I recently discovered how good beads/stalking probes are at certain camps for enchanters - definitely pick up some.

After obtaining 255 CHA, I would argue that HP and AC are king. Mana is hardly an issue, as C2 + GoB and Theft of Thought makes most content mana positive.

First of all, i've heard conflicting stories, but I would swap in the rod for recharms. Some people have said that the CHA is determined each tic, others say at the point of charm. Don't know the answer for sure.

Now, I say HP and AC because of this. When I die on my enchanter, it's usually because my stun got resisted or im being CHUNKED down by a pet with a tola robe equipped, a torch, and hasted. AC = less damage taken. Call me crazy, but when i picked up https://wiki.project1999.com/Kelsife...nd_of_Artistry on my enchanter, it felt like a big difference in which I got hit for max damage from my pets.

-MR gear for charmed pets is also huge.

Let me know if you have any other questions, i r pretty gud at enc.
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  #3  
Old 07-29-2021, 04:12 PM
circlerogue circlerogue is offline
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I feel like the Maple Leaf Mask is pretty underrated, unless you do all your fighting indoors.
Wand of Allure for instant recharms, or Puppet Strings if you have very deep pockets.
Eyepatch of Plunder for the HP and junk buff.
Cloak of Confusion and Wurm Lord Shawl for all around great stats.
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Old 07-29-2021, 04:48 PM
loramin loramin is offline
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If anyone wants to help the wiki, the suggestions in this thread would be perfect for https://wiki.project1999.com/Equipping_an_Enchanter, so that Enchanters could have a wiki list of key items similar to https://wiki.project1999.com/Equipping_a_Druid, https://wiki.project1999.com/Equipping_a_Necromancer, and https://wiki.project1999.com/Equipping_a_Shaman.
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Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details.
  #5  
Old 07-29-2021, 07:46 PM
unsunghero unsunghero is offline
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What is this FT8? Flowing thought? What does that come on?
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Old 07-29-2021, 08:54 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by unsunghero [You must be logged in to view images. Log in or Register.]
What is this FT8? Flowing thought? What does that come on?
You are correct, there is no single item that has Flowing Thought VIII on it.

He means you have a Flowing Thought I, Flowing Thought II, and Flowing Thought V item equipped simultaneously. Flowing Thought stacks with other Flowing Thought items if they are different numbers. So I + II + V = Flowing Thought VIII in total.

Cloth casters can get Flowing Thought VIII in total because they have https://wiki.project1999.com/Essence_of_Nature (Flowing Thought V), https://wiki.project1999.com/White_Dragonscale_Boots (Flowing Thought II), and a number of Flowing Thought I items.
  #7  
Old 07-30-2021, 12:07 PM
Toxigen Toxigen is offline
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Z heart, ring 10, FT8 (vulak robe if you're going bigly), epic, big cha items to get at / near 255 (orb of spinning confusion, cloak of confusion, etc)

after that just go for HP / AC...vyemm gloves are amazing

clickies

thats about it (lol overkill)

255 cha is not required, especially if you're close but have bigly HP/AC item instead
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Old 08-04-2021, 06:40 PM
Kelzar Kelzar is offline
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Leveling up my enchanter and this post is being useful.

What content are beads/probes good for?
What's your recommendation for gem slot 1 soloing?
I run single target mezz so far.
Is the epic MQable up to some part? The staff parts appear as dropable on wiki, is that accurate?
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Old 08-05-2021, 12:28 AM
Twochain Twochain is offline
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Quote:
Originally Posted by Kelzar [You must be logged in to view images. Log in or Register.]
Leveling up my enchanter and this post is being useful.

What content are beads/probes good for?
What's your recommendation for gem slot 1 soloing?
I run single target mezz so far.
Is the epic MQable up to some part? The staff parts appear as dropable on wiki, is that accurate?
Level 4 mez is the best spell in the game. I have it on 2 on my bar 99.5% of the time.

Beads = Siren's Grotto. HMU when ur 60 and i'll give you all the tips and tricks.

A lot of enchanters swap out 1 for whatever is most pressing, but I find that a bit too much. My bar pretty much always stays the same 1-6, and i change 7+8 as needed throughout the fights.

First of all, as i'm sure you know, Agroing a mob with a spell only counts for 1 point of rage, meaning you should always be pulling the mob your killing with slow. Your pet instant agros the mob. Agro free slows. Maybe a bit tough on the mana at lower levels before theft of thought, but should be okay. Manna robe.

Second, my bar is 1 color stun(Whatever ur highest level color stun is) 2 lvl4 mez 3 tash 4 charm 5 color stun 6 theft of thought (ur not there yet, i'd probably just put root in, or aoe mez) 7 and 8 when im about to pull is always pacify+Slow

The method is, when your pet breaks mid fight, you stun, tash, stun, charm, mez other mob for a mem blur chance. This virtually guarantee's if your stun isn't resisted that your going to get both a retash and and a recharm without having to break in the fight. By the time you recharm, you stun 1 should be castable again too. You take very little damage. I also bind (and encourage just about everyone to also) my GCD item to "G" so it is very spammable.

So on pet break its 1g3g5g4g (2 or 1). Once you have boltrans, you can recharm with just 1 stun. Having 2 stuns on your bar is gigantic though. The amount of times i've lived with 5+ mobs on me by stun locking the mobs long enough to load up gate is insane.

Absolutely none of the Enchanter Epic is MQable. And while I'll argue to anyone that Z-hEart is BiS... being able to click your pets with haste mana free at will is invaluable. Also the + agility seems to really help my enchanter as he's at like 70 AGI otherwise. You're gonna want to park your monk at the spot, I think he could solo either of them. Aikons solo'd VD with his druid and a some strings once.. so i'm sure you could figure it out with your pimp ass toons. (I got all 3 bottlekneck pieces for my enc on 1 earthquake)

People out there DO sell VT/VD loot rights though, so maybe try that avenue too.
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  #10  
Old 08-05-2021, 11:09 AM
afelipe1189 afelipe1189 is offline
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Quote:
Originally Posted by Twochain [You must be logged in to view images. Log in or Register.]

7 and 8 when im about to pull is always pacify+Slow
I've been using Calm as my go-to Lull for it's cheaper mana cost. Are you using Paci simply because mana is not an issue at 60 so it makes the 7 min duration more worthwhile, or is the aggro radius of 1 on Pacify notably better than the 5 from Calm?

Quote:
Originally Posted by Twochain [You must be logged in to view images. Log in or Register.]
The method is, when your pet breaks mid fight, you stun, tash, stun, charm, mez other mob for a mem blur chance.
I was charm killing the other day and had a charm break. My pet was low, so I CC'd the adds and began casting lvl 4 mez on my broken pet. At this time, I was standing adjacent to my pet. I must've casted mez over 6 times, waited for the server tick each time - his hp never regenerated. I even loaded mem blur for a couple of casts (was level 48 at the time, no BoF) - nothing. I then backed away, casted mez once, and boom, it blurred successfully.

Has anyone else encountered this? Was it just incredibly bad luck that the mob would not blur while I was adjacent, or is that an actual mechanic?
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