Quote:
Originally Posted by bradsamma
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You seem to have a very poor understanding of game mechanics.
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The thing is, you aren't just saying that to me but to the majority of posters in the thread linked above. This is a strange hill to die on, or mountain to push a boulder up, but go ahead. At least explain why you're king of the hill though. You answered none of the questions I asked and instead tried to be inflammatory which adds nothing to the conversation except in RNF or in Norrath, role-playing as a Shadow Knight.
Another takeaway from the linked thread...
SKs pull, or at the very least assist with pulling. Rocksmasher has no resists, Innoruuk's Curse has plenty. Resists are necessary. They can't be overemphasized. You can never have enough of them. It also has 2H bash, which means if you're pulling a caster and it's casting on you, there's the opportunity to run back and bash interrupt the ice comet or whatever, without swapping weapons.
As others have said, the epic is a well-rounded weapon for survivability. It complements vampiric embrace/shroud of death (small procs), but it isn't the best for any one thing other than regaining health. Rocksmasher is a DPS weapon with stats that tanks need. It even has AC, which the epic lacks, but again no resists which are high on the list for pullers and the SK spellbook doesn't offer great resists like the paladin's. Granted, there are PoM flowers, along with a plethora of shields and one-handers to swap out to for resists, but that's another conversation.