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Old 05-26-2011, 11:21 AM
Swish Swish is offline
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Quote:
Originally Posted by Malianna [You must be logged in to view images. Log in or Register.]
hmm..well, im sure ill decide then between a Necro and a cleric :P

thanks for the info guys..now i just gotta find a price for titianium for a decent price
ARR matey, ye don't need to look far! Hope you find a copy [You must be logged in to view images. Log in or Register.]
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  #2  
Old 05-26-2011, 10:01 AM
Pan Pan is offline
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The exp penalty on hybrids does not hit the group. The exp is divided as it normally would be. The problem is that if you start with a group of people, the hybrids get left behind exp-wise.

It is hard enough to get a group w/a hybrid as it is. Quit perpetuating this myth.
  #3  
Old 05-26-2011, 10:13 AM
oper8r00 oper8r00 is offline
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Group your friendly neighborhood ranger.... Like umm... Zilo or umm Love or umm Curahe... Think that's all the rangers left.
  #4  
Old 05-26-2011, 10:25 AM
maestrom maestrom is offline
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Quote:
Originally Posted by Pan [You must be logged in to view images. Log in or Register.]
The exp penalty on hybrids does not hit the group. The exp is divided as it normally would be. The problem is that if you start with a group of people, the hybrids get left behind exp-wise.

It is hard enough to get a group w/a hybrid as it is. Quit perpetuating this myth.
It most certainly does. If you are a human warrior and you group with an iksar SK and you are both level 35, the iksar SK has a TON more experience points than you do. Therefore, when Experience is handed out when a mob dies, the iksar SK will take a larger portion of the experience than another character would in that spot.

The hybrid penalty impacts the group INDIRECTLY because hybrids of a certain level soak up more experience than other classes of that level.

Link to follow.

How Experience Works
  #5  
Old 05-26-2011, 11:41 AM
Messianic Messianic is offline
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Quote:
Originally Posted by Pan [You must be logged in to view images. Log in or Register.]
The exp penalty on hybrids does not hit the group. The exp is divided as it normally would be. The problem is that if you start with a group of people, the hybrids get left behind exp-wise.

It is hard enough to get a group w/a hybrid as it is. Quit perpetuating this myth.
It's not a myth.

In a letter dated 1/14/01 from the EQ Producers regarding massive changes to the game:

Quote:
I think that it would be appropriate to say that most players are aware that there are different experience requirements for advancement based upon the race and class you choose to play. Ogres, for instance, require more experience to level than Halflings, and Shadowknights require more experience to level than Warriors. As such, an Ogre Shadowknight requires FAR more experience to level than a Halfling Warrior does. What some people have discovered is that when in a group, everyone shares in this penalty
Quote:
In regards to the sharing of the experience penalty, it was apparent in beta, before the penalty was shared, that those playing characters without an experience penalty leveled faster than those that did. It was obvious that this would occur, but it was to the extreme that a group of friends, all playing together, would become separated to the point that they could no longer group efficiently in the mid to upper-mid levels. So we chose to distribute experience in the group on the basis of the total experience of each member rather than the level, in order to keep groups together.
Quote:
As such, a level 20 Troll SK, having more experience total than a Human Wizard of the same level, would get more experience from each kill, while the total experience for the kill was unchanged. Essentially, the SK would take part of the Wizard's share were everything distributed equally to begin with.
http://everquest.allakhazam.com/edit...rs_letter.html
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  #6  
Old 05-26-2011, 03:22 PM
Stumpes Stumpes is offline
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Quote:
Originally Posted by Pan [You must be logged in to view images. Log in or Register.]
The exp penalty on hybrids does not hit the group. The exp is divided as it normally would be. The problem is that if you start with a group of people, the hybrids get left behind exp-wise.

It is hard enough to get a group w/a hybrid as it is. Quit perpetuating this myth.
Maybe a ranger, but I have grouped with many SKs and pallys.
  #7  
Old 05-26-2011, 03:55 PM
baalzy baalzy is offline
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Originally Posted by Stumpes [You must be logged in to view images. Log in or Register.]
Maybe a ranger, but I have grouped with many SKs and pallys.
Because SKs and Pallys are strong tanks and allow a group to kill fast enough to make up for the xp penalty.

Rangers don't really provide this (insert 5 million people explaining why rangers are effective members of groups despite the glaring fact that all their roles can be done better by classes that have much less/no xp penalty).
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Last edited by baalzy; 05-26-2011 at 04:04 PM..
  #8  
Old 05-26-2011, 05:26 PM
Malianna Malianna is offline
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as a necro then,should i be a dark elf? :P

or should i go be an iksar (who are equally,if not more boss) XD
  #9  
Old 05-26-2011, 05:41 PM
Rotted_Corpse Rotted_Corpse is offline
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Quote:
Originally Posted by Malianna [You must be logged in to view images. Log in or Register.]
as a necro then,should i be a dark elf? :P

or should i go be an iksar (who are equally,if not more boss) XD
Well i'd see if your friend is coming to play and then make that decision. If he is a mage or another class that is not available as an Iksar then you'd prob want to be a DE so you'll start in the same place (or closer to where he starts) and not have the problem of being on different continents (say if he starts a char based out of Freeport).

The regen from the iksar is superior but a DE necro can do great as well. It is the race I played for my necro on live. Here I chose an iksar for the regen (my necro was created before kunark on live).

Biggest drawback on iksar necro is even the other evil races hate you. heh.

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  #10  
Old 05-26-2011, 05:41 PM
Rotted_Corpse Rotted_Corpse is offline
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Quote:
Originally Posted by baalzy [You must be logged in to view images. Log in or Register.]
Because SKs and Pallys are strong tanks and allow a group to kill fast enough to make up for the xp penalty.

Rangers don't really provide this (insert 5 million people explaining why rangers are effective members of groups despite the glaring fact that all their roles can be done better by classes that have much less/no xp penalty).
Love the hate. NOT Perpetuating class hate is STUPID! Keep it to yourself.

Oh and who cares about the xp penalty. If you do fine good for you. But we don't need to hear about what you worry TOO much about here.
Last edited by Rotted_Corpse; 05-26-2011 at 05:55 PM..
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