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  #1  
Old 11-05-2020, 07:47 PM
pivo pivo is offline
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Quote:
Originally Posted by aspomwell [You must be logged in to view images. Log in or Register.]
edit: don't get me wrong, I love the idea of instances, I just don't see it happening.
I agree.

But there are other ways. For example, spawn rates could be increased. Say dragon, that spawn once a week could randomly spawn once a day. But guild that finished raid, would have say 7 days cool down, before it can raid the same dragon again. That way, more guilds would get a chance and there would be less complaining and disputes.

These kind of changes shouldn't be too hard to implement. Probably much easier, than adding instances?
Last edited by pivo; 11-05-2020 at 07:48 PM.. Reason: No reason!
  #2  
Old 11-05-2020, 02:59 PM
radbeard radbeard is offline
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if its not classic they just aren't going to do it. The devs do not seem to see themselves as managing their own game but as reproducing someone elses.
  #3  
Old 11-05-2020, 04:13 PM
Croco Croco is offline
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Originally Posted by radbeard [You must be logged in to view images. Log in or Register.]
if its not classic they just aren't going to do it. The devs do not seem to see themselves as managing their own game but as reproducing someone elses.
I mean this is verifiably not true. They've added/changed a plethora of things that are demonstrably not classic. They've also been given concrete proof of clear classic mechanics/content/spawn timers/drop rates and ignored them completely. What they choose to keep or make classic is entirely arbitrary.
  #4  
Old 11-05-2020, 06:59 PM
radbeard radbeard is offline
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Quote:
Originally Posted by Croco [You must be logged in to view images. Log in or Register.]
I mean this is verifiably not true. They've added/changed a plethora of things that are demonstrably not classic. They've also been given concrete proof of clear classic mechanics/content/spawn timers/drop rates and ignored them completely. What they choose to keep or make classic is entirely arbitrary.
they will nibble at the smallest margins to nerf seafury and large blocks of ore drop rates but they will never diverge so far as to change the mechanical landscape of raiding. If it were truly arbitrary you would see big and small changes.

I guess that raises a question, what is the single biggest change on p99 from classic era that was implemented?
  #5  
Old 11-06-2020, 03:45 AM
Croco Croco is offline
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Quote:
Originally Posted by radbeard [You must be logged in to view images. Log in or Register.]
they will nibble at the smallest margins to nerf seafury and large blocks of ore drop rates but they will never diverge so far as to change the mechanical landscape of raiding. If it were truly arbitrary you would see big and small changes.

I guess that raises a question, what is the single biggest change on p99 from classic era that was implemented?
I honestly can't tell if you're joking or not. There have been a TON of big and small non-classic changes. Ask any necro how they're enjoying lifetap spells or ask an SK what their average HT hits for on a raid target.
  #6  
Old 11-07-2020, 01:59 PM
Loke Loke is offline
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Quote:
Originally Posted by radbeard [You must be logged in to view images. Log in or Register.]
they will nibble at the smallest margins to nerf seafury and large blocks of ore drop rates but they will never diverge so far as to change the mechanical landscape of raiding. If it were truly arbitrary you would see big and small changes.

I guess that raises a question, what is the single biggest change on p99 from classic era that was implemented?
I don't know about you, but I'd consider right click item and mob push nerfs both diversions from the mechanical landscape of classic than nibbling at the smallest margins.
  #7  
Old 11-05-2020, 03:24 PM
Legidias Legidias is offline
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Or, you know, 'competitive raiders' could just learn to not be jerks and be decent people and not try to sabotage each other? It really doesn't take much to play nice.
  #8  
Old 11-05-2020, 04:11 PM
Xulia Xulia is offline
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Agree with OP. Ban was a lazy punishment that's negatively impacted many people who legitimately did nothing wrong besides belonging to a guild. Still astonished that was their choice besides actually dealing with the problem, but it's their Project.
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  #9  
Old 11-05-2020, 07:23 PM
beversami beversami is offline
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Quote:
Originally Posted by Xulia [You must be logged in to view images. Log in or Register.]
Agree with OP. Ban was a lazy punishment that's negatively impacted many people who legitimately did nothing wrong besides belonging to a guild. Still astonished that was their choice besides actually dealing with the problem, but it's their Project.
Why don't you turn and point your finger at the top 20-30 most competitive, entitled people in the top 3 guilds then? They are the ones who caused this issue. They are the ones that account for 90% of the drama on the server. They are the ones keeping you from raiding right now.
  #10  
Old 11-05-2020, 07:37 PM
Evia Evia is offline
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Pretty sure this is an elite top tier troll post.
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