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#1
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But there are other ways. For example, spawn rates could be increased. Say dragon, that spawn once a week could randomly spawn once a day. But guild that finished raid, would have say 7 days cool down, before it can raid the same dragon again. That way, more guilds would get a chance and there would be less complaining and disputes. These kind of changes shouldn't be too hard to implement. Probably much easier, than adding instances? | |||
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Last edited by pivo; 11-05-2020 at 07:48 PM..
Reason: No reason!
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#2
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if its not classic they just aren't going to do it. The devs do not seem to see themselves as managing their own game but as reproducing someone elses.
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#3
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#4
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I guess that raises a question, what is the single biggest change on p99 from classic era that was implemented? | |||
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#5
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#6
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#7
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Or, you know, 'competitive raiders' could just learn to not be jerks and be decent people and not try to sabotage each other? It really doesn't take much to play nice.
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#8
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Agree with OP. Ban was a lazy punishment that's negatively impacted many people who legitimately did nothing wrong besides belonging to a guild. Still astonished that was their choice besides actually dealing with the problem, but it's their Project.
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#9
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#10
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Pretty sure this is an elite top tier troll post.
__________________
Kellian Cove (60 Wood Elf Rogue) Parra Doxx (55 Barbarian Shaman) Kellian Blindwell (25 Human Paladin) Marvin Miyagi (24 Gnome Necromancer) Evia (12 High Elf Wizard) | ||
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