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  #11  
Old 08-23-2020, 11:20 AM
HalflingSpergand HalflingSpergand is offline
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It really doesmt matter because they are about three times as efficient soloing so it could be -80% and it would still be a wash
  #12  
Old 08-23-2020, 11:22 AM
Baler Baler is offline
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Quote:
Originally Posted by HalflingSpergand [You must be logged in to view images. Log in or Register.]
It really doesmt matter because they are about three times as efficient soloing so it could be -80% and it would still be a wash
I challenge you to a level off, I'll play a Halfling Warrior, You'll play a Human Monk,
100% solo, no buffs, no twink. First to 50 wins.
Winner gets the other players main bank. [You must be logged in to view images. Log in or Register.]

That's how confident I am with a 34.5% advantage.
If they killed the same exact mob(s) and it took let's say 30 days for a human cleric.
human monk = 36 days || Halfling Warrior 25.65 days (math is probably not correct)
even if mend saved 10 days, it's 0.35 days slower than the latter.
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Last edited by Baler; 08-23-2020 at 11:39 AM..
  #13  
Old 08-23-2020, 11:23 AM
DMN DMN is offline
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Originally Posted by BarnabusCollins [You must be logged in to view images. Log in or Register.]
make a ranger track pays dividends
speaking of which, this is sort of unclassic. Ranger track was pretty shitty most places becuase the incredibly small track list. I remember even my druid struggling in places with any significant mob density to track anything because your tiny list was filled with trash.

It was useful in the planes for repops though.
  #14  
Old 08-23-2020, 11:27 AM
HalflingSpergand HalflingSpergand is offline
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Quote:
Originally Posted by Baler [You must be logged in to view images. Log in or Register.]
I challenge you to a level off, I'll play a Halfling Warrior, You'll play a Human Monk,
100% solo, no buffs, no twink. First to 50 wins.
Winner gets the other players main bank. [You must be logged in to view images. Log in or Register.]

That's how confident I am with a 34.5% advantage.
If they killed the same exact mob(s) and it took let's say 30 days for a human cleric.
human monk = 36 days || Halfling Warrior 25.65 days (math is probably not correct)
Ill take that challenge but you might be a little underwhelmed by my main bank

Youre not consider downtime enough

Monk is so far out in front its not even a contest

Remove monks , disgustingly overpowered
Last edited by HalflingSpergand; 08-23-2020 at 11:30 AM..
  #15  
Old 08-23-2020, 11:48 AM
Zipity Zipity is offline
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Originally Posted by Vanessa [You must be logged in to view images. Log in or Register.]
Hello, I've been considering trying out a melee character soon and was wondering what some of your opinions were on which of the melee classes were the better soloers? By better I mean like in regards to their kill speed, downtime, efficiency, ease, over all speed it takes per level etc.

I'm assuming it would be between Monk, Shadow Knight, Paladin, and Ranger? But those classes all have pretty rough exp penalties, so maybe a Rogue or Warrior with a bow would actually be faster as a solo leveling melee class?

I'm not sure, what do you guys think?
Monk, better dps, mend (25% instant heal lvl 20-50), FD for never dying and easily splitting xp camps to solo, however the same player with same skill running a halfling warrior it would be closer than ya think in a race to 50, I’d say the halfling warrior might be the first to 40ish. At this point though the monk is going to have access to camps in higher zem zones the warrior just wouldn’t be able to solo without help splitting. A monk soloing SolA gnomes or CT gators is gonna really close the gap over a warrior who doesn’t have access to 200% xp mobs etc.
  #16  
Old 08-23-2020, 11:58 AM
peterpal peterpal is offline
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Quote:
Originally Posted by Vanessa [You must be logged in to view images. Log in or Register.]
How so? Do you mean for solo leveling, track helps a lot?
He's been selling JBoots MQs for months. So most likely he's parked his ranger in Sro and tracks the AC every hour
  #17  
Old 08-23-2020, 12:04 PM
Fammaden Fammaden is offline
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Monk is absolutely the correct answer here to the degree that other melee should simply not be in the same category when it comes to solo xp capacity.
  #18  
Old 08-23-2020, 03:34 PM
RecondoJoe RecondoJoe is offline
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Quote:
Originally Posted by Vanessa [You must be logged in to view images. Log in or Register.]
Hahaha I know it isn't the fastest .... but wouldn't it be better than sitting and regening HP on a melee?
I don’t think Baler has actually tried leveling with a bow. I just tried it for the first time and immediately felt like a fool for not realizing how broken OP it is, especially at lower levels where your bow hits harder and more consistently than your melee attacks. Around level 20 when the damage cap is released and hybrids get double attack I found myself melee’ing more, but that was also because I moved to cramped dungeons for the high ZEM.
  #19  
Old 08-23-2020, 03:37 PM
Castle2.0 Castle2.0 is offline
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Rogue with snare poison and instill doubt...

Ha ha ha no....

Monk!
  #20  
Old 08-23-2020, 07:51 PM
Nuggie Nuggie is offline
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Quote:
Originally Posted by Baler [You must be logged in to view images. Log in or Register.]
If you think bow kiting is fast exp you're in for a bad time.

---
If you can afford it, Bone Chips 1-10 in Kaladim & then Greater Lightstones 10-15
It only cost ~200-300plat for level 1-10 if you pay 5p per stack of bone chips.
& Greater Lightstones at 15p per, get you a container that sells for 9p so they're only 5-6p each.
I think i spent 6k in goblin ears to go from 14 to 22 on halfling warrior at 15pp/ear, if that helps.
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