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#1
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You could use a reclaim energy item on that pet for evac mana or another nuke
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#2
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Quote:
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#3
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#4
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#5
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Quote:
__________________
Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#6
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I don't know if it changes at higher levels, but at level 28 using the focus item clickie returns 100% of the mana I spent to cast the pet when it's at full health, as far as I can tell. This is easier to test when at low mana because you can just wait until you have just enough to cast, then reclaim and you can cast again immediately. If you cast the spell (instead of focus clickie), you can't do this because the spell itself costs a small amount of mana that isn't recovered.
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#7
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That is a really pro tip!
The pet is much better than the wiki implicits (and it looks to work like the evidence I found on the archived casters realm pages), even if situational. Thank you for sharing, Kirdan. | ||
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#8
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To answer the question about "over HP", I have never noticed getting additional mana back from my pet, even when he is buffed with FoS and STA. I assume the calculation is always % based, regardless of the actual HP pool. That would make the most sense, because pets have a wide range of HP pools. It would be a lot more effort to compare the pet's current HP to the actual base HP of the specific pet, including it's randomized level.
This does mean HP buffs have a small benefit, however. The larger your pet's HP pool, the less % health they lose per hit. This means you have a longer window to reclaim energy on a pet, and still get a good chunk of your mana back, even when they are not at 100%.
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#9
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Interesting to read about flaming sword of xuzl. Using it to reclaim it for mana was my initial thought for this spell, but I gotta admit Ive yet to really test it since my conjuration skill is abyssmal.
As for leveling your Wizard beyond 55, Jim... I made myself a wizard alt back in 2016 and dinged 60 on it earlier this year(hehe), its now my main raid character even tho I have a 60 rogue. The reason is its very enjoyable and relaxing to play on raids, and theres is a mystique and flair to the wizard which other dps classes dont have. The whole ordeal of making the most dps possible without getting agro is exciting(to me). Ive spoken to alot of long time raiding wizards, asking them questions on how they go about their raid mob nuking, and they all have different approaches, depending on items available to them, what guild theyre in(tank agro management), some use concussion alot some never use it at all, etc. Raiding as a wizard is not as straight forward as many non-wizards trynna make it sound like for sure. I really enjoy it, always trying my best to increase my output each encounter, its like the artiste of the dps classes, youre trying out formulaes and always dancing on the razors edge to hit that grande ceiling of nuke dps, while still standing at the end of the battle, swaggerin' in your boss robe(and hopefully with the sweet Soandso has been slain by "insert kewl wiz name here") [You must be logged in to view images. Log in or Register.] | ||
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Last edited by Muggens; 06-07-2020 at 10:09 PM..
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#10
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the main and best reason to level a wizard is so you can easily get to raid targets and get on the dkp logs without having to do much and you have the most plausible excuse for adding yourself to raids without actually being there
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